# HG changeset patch # User tron # Date 1170489253 0 # Node ID 11848ca714f424e347d85d65165e7037a457ef80 # Parent 8eff39a70965949f60c1d9c036438793ed3c2c56 (svn r8548) -Fix Remove redundant second retrieval of the AircraftVehicleInfo when building an aircraft diff -r 8eff39a70965 -r 11848ca714f4 src/aircraft_cmd.cpp --- a/src/aircraft_cmd.cpp Sat Feb 03 07:47:00 2007 +0000 +++ b/src/aircraft_cmd.cpp Sat Feb 03 07:54:13 2007 +0000 @@ -165,9 +165,9 @@ } } -static int32 EstimateAircraftCost(EngineID engine_type) +static int32 EstimateAircraftCost(const AircraftVehicleInfo *avi) { - return AircraftVehInfo(engine_type)->base_cost * (_price.aircraft_base>>3)>>5; + return avi->base_cost * (_price.aircraft_base >> 3) >> 5; } @@ -206,14 +206,13 @@ */ int32 CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - int32 value; Vehicle *vl[3]; UnitID unit_num; - const AircraftVehicleInfo *avi; if (!IsEngineBuildable(p1, VEH_Aircraft, _current_player)) return_cmd_error(STR_ENGINE_NOT_BUILDABLE); - value = EstimateAircraftCost(p1); + const AircraftVehicleInfo *avi = AircraftVehInfo(p1); + int32 value = EstimateAircraftCost(avi); // to just query the cost, it is not neccessary to have a valid tile (automation/AI) if (flags & DC_QUERY_COST) return value; @@ -222,8 +221,6 @@ SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES); - avi = AircraftVehInfo(p1); - // Prevent building aircraft types at places which can't handle them const Station* st = GetStationByTile(tile); const AirportFTAClass* apc = GetAirport(st->airport_type);