# HG changeset patch # User peter1138 # Date 1145638971 0 # Node ID 45157f043dec666c5eca2dc9e2de3ddad24b0702 # Parent 743a2cd312a92090eda85010aa170e625a2e7d97 (svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed. diff -r 743a2cd312a9 -r 45157f043dec newgrf_engine.c --- a/newgrf_engine.c Fri Apr 21 09:18:39 2006 +0000 +++ b/newgrf_engine.c Fri Apr 21 17:02:51 2006 +0000 @@ -481,11 +481,10 @@ uint16 GetVehicleCallback(byte callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v) { const SpriteGroup *group; - CargoID cargo = GC_DEFAULT; + CargoID cargo; uint16 callback_info = callback | (param1 << 8); // XXX Temporary conversion between new and old format. - if (v != NULL) - cargo = _global_cargo_id[_opt.landscape][v->cargo_type]; + cargo = (v == NULL) ? GC_PURCHASE : _global_cargo_id[_opt.landscape][v->cargo_type]; group = engine_custom_sprites[engine][cargo]; @@ -497,7 +496,7 @@ group = ResolveVehicleSpriteGroup(group, v, callback_info, (resolve_callback) ResolveVehicleSpriteGroup); - if (group == NULL && cargo != GC_DEFAULT) { + if ((group == NULL || group->type != SGT_CALLBACK) && cargo != GC_DEFAULT) { // This group is empty but perhaps there'll be a default one. group = ResolveVehicleSpriteGroup(engine_custom_sprites[engine][GC_DEFAULT], v, callback_info, (resolve_callback) ResolveVehicleSpriteGroup);