# HG changeset patch # User celestar # Date 1145650105 0 # Node ID 808337ad2e36d3f88f01b2763ccc1deb42c2a37a # Parent 1dbc985e1f23ef0baabb3ab1bc2b7af73e1e11bf (svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased diff -r 1dbc985e1f23 -r 808337ad2e36 roadveh_cmd.c --- a/roadveh_cmd.c Fri Apr 21 19:47:52 2006 +0000 +++ b/roadveh_cmd.c Fri Apr 21 20:08:25 2006 +0000 @@ -1110,7 +1110,7 @@ if (best_track == -1) best_track = i; // in case we don't find the path, just pick a track frd.maxtracklen = (uint)-1; frd.mindist = (uint)-1; - FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd); + FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd); if (frd.mindist < best_dist || (frd.mindist==best_dist && frd.maxtracklen < best_maxlen)) { best_dist = frd.mindist;