# HG changeset patch # User rubidium # Date 1222456275 0 # Node ID a7c7d7608f10ae24162f38454fe656015f96d67d # Parent 9915a44e145922e2b940ad4c637ec9f22f43d3f7 (svn r14404) -Change [FS#2176]: don't make the town flatten land unconditionally when build on slopes is turned on. Based on a patch by Eddi. diff -r 9915a44e1459 -r a7c7d7608f10 src/town_cmd.cpp --- a/src/town_cmd.cpp Fri Sep 26 19:01:57 2008 +0000 +++ b/src/town_cmd.cpp Fri Sep 26 19:11:15 2008 +0000 @@ -1022,7 +1022,7 @@ _grow_town_result = GROWTH_SEARCH_STOPPED; /* Remove hills etc */ - LevelTownLand(tile); + if (!_settings_game.construction.build_on_slopes || Chance16(1, 6)) LevelTownLand(tile); /* Is a road allowed here? */ switch (t1->GetActiveLayout()) {