# HG changeset patch # User Tero Marttila # Date 1229646026 -7200 # Node ID d09735696a9e3c4e3560199a57bdd5b11d35b245 # Parent 0a91ea45b0e88bb7047e5e8c1bf0037322ff60e3 don't generate a heightmap for <64 tile maps diff -r 0a91ea45b0e8 -r d09735696a9e src/genworld.cpp --- a/src/genworld.cpp Fri Dec 19 02:13:39 2008 +0200 +++ b/src/genworld.cpp Fri Dec 19 02:20:26 2008 +0200 @@ -110,7 +110,8 @@ ConvertGroundTilesIntoWaterTiles(); IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); } else { - GenerateLandscape(_gw.mode); + if (MapSize() > 64) + GenerateLandscape(_gw.mode); GenerateClearTile(); /* only generate towns, tree and industries in newgame mode. */