# HG changeset patch # User belugas # Date 1197426488 0 # Node ID d3fa4e88f08767ac7956732cea85cc012d555823 # Parent eb133d21f3636e6b273ba7a537e531cd2d0755b4 (svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. diff -r eb133d21f363 -r d3fa4e88f087 src/openttd.cpp --- a/src/openttd.cpp Tue Dec 11 22:50:13 2007 +0000 +++ b/src/openttd.cpp Wed Dec 12 02:28:08 2007 +0000 @@ -1055,24 +1055,32 @@ WP(w,vp_d).dest_scrollpos_y += ScaleByZoom(y, w->viewport->zoom); } } - +/** + * Describes all the different arrow key combinations the game allows + * when it is in scrolling mode. + * The real arrow keys are bitwise numbered as + * 1 = left + * 2 = up + * 4 = right + * 8 = down + */ static const int8 scrollamt[16][2] = { - { 0, 0}, + { 0, 0}, ///< no key specified {-2, 0}, ///< 1 : left { 0, -2}, ///< 2 : up - {-2, -1}, ///< 3 : left + up + {-2, -1}, ///< 3 : left + up { 2, 0}, ///< 4 : right - { 0, 0}, ///< 5 : left + right + { 0, 0}, ///< 5 : left + right = nothing { 2, -1}, ///< 6 : right + up - { 0, -2}, ///< 7 : left + right + up = up + { 0, -2}, ///< 7 : right + left + up = up { 0 ,2}, ///< 8 : down - {-2 ,1}, ///< 9 : down+left - { 0, 0}, ///< 10 : impossible - {-2, 0}, ///< 11 : left + up + down = left - { 2, 1}, ///< 12 : down+right - { 0, 2}, ///< 13 : left + right + down = down - { 0, -2}, ///< 14 : left + right + up = up - { 0, 0}, ///< 15 : impossible + {-2 ,1}, ///< 9 : down + left + { 0, 0}, ///< 10 : down + up = nothing + {-2, 0}, ///< 11 : left + up + down = left + { 2, 1}, ///< 12 : down + right + { 0, 2}, ///< 13 : left + right + down = down + { 2, 0}, ///< 14 : right + up + down = right + { 0, 0}, ///< 15 : left + up + right + down = nothing }; static void HandleKeyScrolling()