# HG changeset patch # User rubidium # Date 1191529223 0 # Node ID e1ccf5df70ccc99e4b802395bbae74ee80c0930a # Parent 37d063010a57e0d6de125ac06e2c5a1f59311040 (svn r11201) -Fix [FS#1283]: minor issue with building one way roads one tile long. Patch by SmatZ. diff -r 37d063010a57 -r e1ccf5df70cc src/road_cmd.cpp --- a/src/road_cmd.cpp Thu Oct 04 20:16:35 2007 +0000 +++ b/src/road_cmd.cpp Thu Oct 04 20:20:23 2007 +0000 @@ -653,7 +653,7 @@ /* On the X-axis, we have to swap the initial bits, so they * will be interpreted correctly in the GTTS. Futhermore * when you just 'click' on one tile to build them. */ - if (HASBIT(p2, 2) == (start_tile == end_tile)) drd ^= DRD_BOTH; + if (HASBIT(p2, 2) == (start_tile == end_tile && HASBIT(p2, 0) == HASBIT(p2, 1))) drd ^= DRD_BOTH; /* No disallowed direction bits have to be toggled */ if (!HASBIT(p2, 5)) drd = DRD_NONE;