# HG changeset patch # User tron # Date 1122661324 0 # Node ID e461b07aead76941233f119a078e949523ddcbac # Parent 04b5d913acec5003419c202d012eb8fff9df43ea (svn r2750) -Fix: Tree tiles above the snow line got redrawn disproportionately often diff -r 04b5d913acec -r e461b07aead7 tree_cmd.c --- a/tree_cmd.c Fri Jul 29 17:52:29 2005 +0000 +++ b/tree_cmd.c Fri Jul 29 18:22:04 2005 +0000 @@ -424,7 +424,7 @@ /* distance from snow line, in steps of 8 */ k = GetTileZ(tile) - _opt.snow_line; - tmp = _m[tile].m5 & 0xF0; + tmp = _m[tile].m2 & 0xF0; if (k < -8) { /* snow_m2_down */ @@ -444,7 +444,7 @@ if (tmp == m2) return; } else { /* snow_p2_up */ - if (tmp == 0xC0) { + if (tmp == 0xE0) { uint32 r = Random(); if (CHANCE16I(1,200,r)) { SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);