(svn r6442) -Fix: ship depots windows now only draws the ships inside the depot instead of all ships in the depot tile
This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window
--- a/ship_gui.c Mon Sep 11 18:35:39 2006 +0000
+++ b/ship_gui.c Mon Sep 11 20:38:35 2006 +0000
@@ -620,7 +620,7 @@
/* determine amount of items for scroller */
num = 0;
FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_Ship && (v) && v->tile == tile) num++;
+ if (v->type == VEH_Ship && IsShipInDepot(v) && v->tile == tile) num++;
}
SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap);
@@ -636,7 +636,7 @@
num = w->vscroll.pos * w->hscroll.cap;
FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_Ship && (v) && v->tile == tile &&
+ if (v->type == VEH_Ship && IsShipInDepot(v) && v->tile == tile &&
--num < 0 && num >= -w->vscroll.cap * w->hscroll.cap) {
DrawShipImage(v, x+19, y, WP(w,traindepot_d).sel);