Thu, 10 Mar 2005 10:59:35 +0000 truelight (svn r1982) -Fix: also windows has no 'fork' option
Thu, 10 Mar 2005 07:01:43 +0000 tron (svn r1981) Typedef some structs and enums
Wed, 09 Mar 2005 23:59:18 +0000 pasky (svn r1980) Check $DESTDIR if $DEST_DIR was not set.
Wed, 09 Mar 2005 21:54:52 +0000 tron (svn r1979) Const correctness
Wed, 09 Mar 2005 19:48:20 +0000 Darkvater (svn r1978) - Fix: Plug some memleaks; thanks Valgrind
Wed, 09 Mar 2005 19:42:37 +0000 tron (svn r1977) Typedef some enums and struct plus some minor style changes
Wed, 09 Mar 2005 19:09:04 +0000 tron (svn r1976) Cleanups - mostly indentation and fiddling with loops
Wed, 09 Mar 2005 18:19:13 +0000 pasky (svn r1975) Minor tweaking of the Czech name generator tables.
Wed, 09 Mar 2005 17:45:51 +0000 tron (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
Wed, 09 Mar 2005 17:03:28 +0000 tron (svn r1973) Ignore the Windows binaries
Wed, 09 Mar 2005 16:56:26 +0000 tron (svn r1972) Several cleanups and fix some latent bugs
Wed, 09 Mar 2005 15:37:36 +0000 celestar (svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry
Wed, 09 Mar 2005 11:49:34 +0000 tron (svn r1970) Fix some warnings which Cygwin showed
Tue, 08 Mar 2005 23:20:47 +0000 Darkvater (svn r1969) - GUI: Replace vehicle dropdown menu now looks a bit more comform the ones used throughout the game.
Tue, 08 Mar 2005 22:28:59 +0000 matthijs (svn r1968) - Fix: [NPF] Mixed declarations and statements
Tue, 08 Mar 2005 22:21:20 +0000 pasky (svn r1967) Codechange: A mix of mostly indentation-related tidyups.
Tue, 08 Mar 2005 21:47:22 +0000 Darkvater (svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!!
Tue, 08 Mar 2005 20:13:21 +0000 matthijs (svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago.
Tue, 08 Mar 2005 19:59:56 +0000 matthijs (svn r1964) - Add: [NPF] Added a penalty
Tue, 08 Mar 2005 19:54:10 +0000 matthijs (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
Tue, 08 Mar 2005 17:47:28 +0000 Darkvater (svn r1962) - SVN: set eol-style property for the last file
Tue, 08 Mar 2005 17:32:34 +0000 Darkvater (svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check.
Tue, 08 Mar 2005 17:28:41 +0000 Darkvater (svn r1960)
Tue, 08 Mar 2005 16:27:26 +0000 Celestar (svn r1959) -Fix: Repaired two memleaks I have hacked :(
Tue, 08 Mar 2005 00:26:30 +0000 pasky (svn r1958) GenerateStationName() tidyup.
Tue, 08 Mar 2005 00:18:31 +0000 pasky (svn r1957) Compilation fix.
Mon, 07 Mar 2005 23:28:27 +0000 matthijs (svn r1956) -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid)
Mon, 07 Mar 2005 13:20:22 +0000 pasky (svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)
Mon, 07 Mar 2005 11:36:05 +0000 pasky (svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore.
Mon, 07 Mar 2005 00:39:41 +0000 pasky (svn r1953) Codechange: Tidyup, reduced ridiculous indentation levels, some sprintf()s replced by snprintf()s.
Sun, 06 Mar 2005 23:46:52 +0000 pasky (svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.)
Sun, 06 Mar 2005 23:21:57 +0000 pasky (svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too.
Sun, 06 Mar 2005 22:28:35 +0000 pasky (svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers.
Sun, 06 Mar 2005 21:20:34 +0000 pasky (svn r1949) Fixed the CzechChoose usage in the Czech word tables. Now selecting colours actually works.
Sun, 06 Mar 2005 17:09:08 +0000 pasky (svn r1948) Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-)
Sun, 06 Mar 2005 16:58:42 +0000 pasky (svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight
Sun, 06 Mar 2005 16:53:00 +0000 pasky (svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)
Sun, 06 Mar 2005 16:23:32 +0000 darkvater (svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".
Sun, 06 Mar 2005 16:08:19 +0000 pasky (svn r1944) Make --help output for -d at least somewhat useful.
Sun, 06 Mar 2005 15:22:28 +0000 pasky (svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice.
Sun, 06 Mar 2005 15:15:27 +0000 tron (svn r1942) Fix r1938
Sun, 06 Mar 2005 13:57:19 +0000 pasky (svn r1941) Report missing NewGRF file as a fatal error.
Sun, 06 Mar 2005 13:55:40 +0000 pasky (svn r1940) TODO about usrerror().
Sun, 06 Mar 2005 12:56:02 +0000 tron (svn r1939) Revert part of r1938 which accidently crept in
Sun, 06 Mar 2005 12:54:19 +0000 tron (svn r1938) Miscellaneous cleanups: const correctness, kill a goto, ...
Sun, 06 Mar 2005 12:46:29 +0000 tron (svn r1937) TILE_FROM_XY() returns a TileIndex, not an int
Sun, 06 Mar 2005 12:41:18 +0000 tron (svn r1936) End some void-pointer-as-int-abuse; this also fixes a latent bug where a TileIndex was only 24bit wide (on 32bit architectures)
Sun, 06 Mar 2005 12:33:33 +0000 tron (svn r1935) Missing braces; while here turn the ifs into a single switch
Sun, 06 Mar 2005 12:31:07 +0000 tron (svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff)
Sun, 06 Mar 2005 12:26:38 +0000 tron (svn r1933) typedef socklen_t for BeOS
Sun, 06 Mar 2005 00:39:38 +0000 pasky (svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X.
Sat, 05 Mar 2005 22:21:43 +0000 pasky (svn r1931) Added Krystofova, Udoli and Hut. Zdar is s. masc., not s. neut.
Sat, 05 Mar 2005 22:21:02 +0000 pasky (svn r1930) Cleaned up the postfix-ending connecting code and introduced some simple postfix-last-letter transformations when the ending first letter is 'i'.
Sat, 05 Mar 2005 21:00:13 +0000 pasky (svn r1929) Feature: [namegen] Support for dynamic generation of the Czech town names.
Sat, 05 Mar 2005 18:44:26 +0000 tron (svn r1928) Miscellaneous cleanups (data types, whitespace, const correctness)
Sat, 05 Mar 2005 17:41:51 +0000 tron (svn r1927) Replace implementation of UpdateStationAcceptance(). The new one doesn't malloc() and calculates the station area in one pass instead of 3
Sat, 05 Mar 2005 14:54:11 +0000 pasky (svn r1926) Codechange: Renamed some of the predefined town names arrays for consistent naming.
Sat, 05 Mar 2005 13:49:43 +0000 pasky (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
Fri, 04 Mar 2005 10:34:44 +0000 tron (svn r1924) Use same type names in declaration and implementation
Fri, 04 Mar 2005 00:14:28 +0000 Darkvater (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
Thu, 03 Mar 2005 23:26:35 +0000 Darkvater (svn r1922) - Fix: Disappearing of crashed trains inside tunnels were not checked properly.
Thu, 03 Mar 2005 19:54:46 +0000 tron (svn r1921) -Fix: Out of bounds array access which caused oil rigs to accept other cargo types besides passengers and mail
Thu, 03 Mar 2005 14:56:28 +0000 truelight (svn r1920) -Fix: no longer a station where you only unload is bad for your town-rating
Tue, 01 Mar 2005 19:32:55 +0000 truelight (svn r1919) -Fix: Minimum profit of vehicles was calculated wrong for Performance Rating
Tue, 01 Mar 2005 17:32:47 +0000 truelight (svn r1918) -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) as param
Tue, 01 Mar 2005 01:14:27 +0000 pasky (svn r1917) - Makefile: Revamped VERBOSE support, build mechanics changed.
Mon, 28 Feb 2005 22:33:31 +0000 pasky (svn r1916) Fix compilation on the glibc-2.2 systems. Part of the inspiration comes from patch 1149710 by Mr. Nobody. Also fixes the comment describing what to do if one's system doesn't have ifaddrs.h.
Mon, 28 Feb 2005 21:54:04 +0000 pasky (svn r1915) Support for a VERBOSE flag which will make the full compiler invocations to be shown instead of ===> Brief summaries.
Sat, 26 Feb 2005 13:57:40 +0000 Darkvater (svn r1914) - Fix: [ 1119147 ] Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good
Thu, 24 Feb 2005 22:37:35 +0000 miham (svn r1913) Weekly langfile update
Thu, 24 Feb 2005 17:17:36 +0000 Darkvater (svn r1912) - Fix: [ 1149766 ] Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario.
Wed, 23 Feb 2005 14:12:32 +0000 tron (svn r1911) Put back an "if" i accidently removed in r1898
Wed, 23 Feb 2005 09:13:12 +0000 tron (svn r1910) Move two variables out of variables.h which are only used locally
Wed, 23 Feb 2005 00:07:03 +0000 Darkvater (svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is nice to also update the savegame format when you update town statistics :)
Tue, 22 Feb 2005 22:29:19 +0000 Darkvater (svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that.
Tue, 22 Feb 2005 22:14:27 +0000 darkvater (svn r1907) - Fix: [ 1114261 ] Speeding up when pressing ALT+TAB (Windows)
Tue, 22 Feb 2005 20:32:26 +0000 Darkvater (svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account
Tue, 22 Feb 2005 19:38:44 +0000 Darkvater (svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps).
Tue, 22 Feb 2005 18:28:20 +0000 tron (svn r1904) Remove some more unused stuff
Tue, 22 Feb 2005 18:27:57 +0000 tron (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
Tue, 22 Feb 2005 15:39:45 +0000 tron (svn r1902) Replace some casts with proper typing
Tue, 22 Feb 2005 14:52:20 +0000 Darkvater (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Tue, 22 Feb 2005 14:37:52 +0000 tron (svn r1900) Simplify a piece of code in the oldloader
Tue, 22 Feb 2005 13:13:57 +0000 Darkvater (svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall
Tue, 22 Feb 2005 12:48:03 +0000 tron (svn r1898) Remove some unused macros from macros.h and move some others to more appropriate headers
Tue, 22 Feb 2005 12:27:33 +0000 Darkvater (svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1", renaming yourself again to "b" will become "b #2", and will toggle between these two.
Tue, 22 Feb 2005 11:33:13 +0000 Darkvater (svn r1896) - Fix: remove Translated by hack since it's not used
Mon, 21 Feb 2005 19:14:16 +0000 Darkvater (svn r1895) - Fix: add assert for charwidth getter just in case
Mon, 21 Feb 2005 18:59:54 +0000 Darkvater (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
Sun, 20 Feb 2005 09:05:28 +0000 tron (svn r1893) If -i was specified respect it
Sun, 20 Feb 2005 07:58:38 +0000 celestar (svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered
Sun, 20 Feb 2005 07:47:42 +0000 celestar (svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again
Sat, 19 Feb 2005 14:40:32 +0000 tron (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two
Fri, 18 Feb 2005 22:17:33 +0000 celestar (svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.
Fri, 18 Feb 2005 21:20:55 +0000 tron (svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855
Fri, 18 Feb 2005 08:49:04 +0000 tron (svn r1887) Stylistic change of ConExec()
Fri, 18 Feb 2005 08:36:11 +0000 tron (svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
Fri, 18 Feb 2005 08:32:25 +0000 tron (svn r1885) Fix typo in r1884
Fri, 18 Feb 2005 08:29:17 +0000 tron (svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf
Thu, 17 Feb 2005 17:38:17 +0000 tron (svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
Thu, 17 Feb 2005 15:53:47 +0000 tron (svn r1882) Add a basic check if a non-existent sprite gets accessed.
Thu, 17 Feb 2005 10:56:19 +0000 celestar (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
Thu, 17 Feb 2005 07:49:31 +0000 miham (svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi)
Thu, 17 Feb 2005 06:46:36 +0000 tron (svn r1879) Revise name handling, no functional changes
Tue, 15 Feb 2005 23:27:46 +0000 darkvater (svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag.
Mon, 14 Feb 2005 22:19:56 +0000 tron (svn r1877) Forgot to remove two now unused variables
Mon, 14 Feb 2005 22:17:21 +0000 tron (svn r1876) Make placement of oil rigs and refineries map size agnostic
Mon, 14 Feb 2005 20:34:31 +0000 tron (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements
Mon, 14 Feb 2005 18:55:10 +0000 tron (svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
Sun, 13 Feb 2005 23:29:58 +0000 tron (svn r1873) Ignore SIGPIPE
Sun, 13 Feb 2005 21:51:47 +0000 celestar (svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/
Sun, 13 Feb 2005 12:33:57 +0000 miham (svn r1871) Daily langfile updates #2.
Sun, 13 Feb 2005 11:55:35 +0000 miham (svn r1870) Added new language: lithuanian
Sun, 13 Feb 2005 11:31:35 +0000 tron (svn r1869) Fix some bugs in the bulldozer movement implementation.
Sun, 13 Feb 2005 11:27:41 +0000 tron (svn r1868) Improve readability of the bulldozer movement code
Sun, 13 Feb 2005 11:18:02 +0000 tron (svn r1867) Include tables/sprites.h only in files which need it
Sun, 13 Feb 2005 09:42:49 +0000 celestar (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
Sun, 13 Feb 2005 08:12:03 +0000 tron (svn r1865) Fix some warnings
Sun, 13 Feb 2005 07:44:32 +0000 miham (svn r1864) Automatic langfile updates
Sat, 12 Feb 2005 15:53:32 +0000 tron (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
Sat, 12 Feb 2005 00:20:46 +0000 darkvater (svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)
Fri, 11 Feb 2005 17:12:11 +0000 tron (svn r1861) Constify Get(Non)Sprite()
Fri, 11 Feb 2005 15:18:09 +0000 tron (svn r1860) The sprite header endianness issue was solved in r1855
Fri, 11 Feb 2005 14:33:43 +0000 tron (svn r1859) Miscellaneous style changes
Fri, 11 Feb 2005 13:46:25 +0000 tron (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
Fri, 11 Feb 2005 13:35:27 +0000 tron (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
Thu, 10 Feb 2005 22:26:28 +0000 tron (svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
Thu, 10 Feb 2005 12:26:41 +0000 tron (svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it
Thu, 10 Feb 2005 12:14:38 +0000 tron (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
Thu, 10 Feb 2005 05:43:30 +0000 tron (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
Tue, 08 Feb 2005 22:22:42 +0000 tron (svn r1852) Start cleaning up sprite handling:
Tue, 08 Feb 2005 18:07:27 +0000 bjarni (svn r1851) - Language: added Frisian translation (no strings have been translated yet)
Tue, 08 Feb 2005 17:31:13 +0000 tron (svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr.
Tue, 08 Feb 2005 16:53:28 +0000 tron (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values
Tue, 08 Feb 2005 16:37:28 +0000 tron (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Tue, 08 Feb 2005 15:42:28 +0000 tron (svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic
Mon, 07 Feb 2005 20:36:41 +0000 darkvater (svn r1846) - Fix: VS6 project file (bociusz)
Mon, 07 Feb 2005 19:45:08 +0000 darkvater (svn r1845) - Revert r1835 since it totally screws network compiling
Mon, 07 Feb 2005 19:23:38 +0000 truelight (svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default
Mon, 07 Feb 2005 19:01:56 +0000 matthijs (svn r1843) - Codechange: [NPF] Removed some unused code.
Mon, 07 Feb 2005 18:51:46 +0000 tron (svn r1842) Fix another typo made in r1834
Mon, 07 Feb 2005 12:47:29 +0000 celestar (svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped
Mon, 07 Feb 2005 12:32:35 +0000 tron (svn r1840) Repel str_buffr and use local buffers where possible
Mon, 07 Feb 2005 10:41:45 +0000 tron (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
Mon, 07 Feb 2005 10:37:12 +0000 tron (svn r1838) Ship depots are on water, not roads
Mon, 07 Feb 2005 10:09:28 +0000 tron (svn r1837) GetTileOwner returns Owner, not bool
Mon, 07 Feb 2005 09:56:16 +0000 tron (svn r1836) Clean up some strange constructs concerning socket options
Mon, 07 Feb 2005 09:54:37 +0000 tron (svn r1835) Reduce the visibility of network_core.h
Sun, 06 Feb 2005 22:36:08 +0000 matthijs (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
Sun, 06 Feb 2005 22:25:27 +0000 tron (svn r1833) byte -> char transition: the rest
Sun, 06 Feb 2005 20:53:31 +0000 tron (svn r1832) Next byte -> char iteration: custom names
Sun, 06 Feb 2005 20:29:32 +0000 truelight (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
Sun, 06 Feb 2005 19:22:54 +0000 truelight (svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
Sun, 06 Feb 2005 18:41:15 +0000 truelight (svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)
Sun, 06 Feb 2005 18:38:42 +0000 tron (svn r1828) New warning flag especially for truelight (:<
Sun, 06 Feb 2005 18:30:45 +0000 tron (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
Sun, 06 Feb 2005 18:28:35 +0000 truelight (svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
Sun, 06 Feb 2005 16:56:04 +0000 tron (svn r1825) Further style improvements:
Sun, 06 Feb 2005 15:07:29 +0000 truelight (svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
Sun, 06 Feb 2005 14:47:56 +0000 tron (svn r1823) Get rid of some ugly cast magic concerning language packs
Sun, 06 Feb 2005 14:27:50 +0000 tron (svn r1822) Const correctness
Sun, 06 Feb 2005 13:41:02 +0000 tron (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
Sun, 06 Feb 2005 11:23:41 +0000 tron (svn r1820) Style cleanup:
Sun, 06 Feb 2005 10:39:18 +0000 truelight (svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
Sun, 06 Feb 2005 10:24:57 +0000 truelight (svn r1818) -Add: Dynamic orders (up to 64k orders)
Sun, 06 Feb 2005 10:18:47 +0000 truelight (svn r1817) -Codechange: Moved depot-functions to depot.c
Sun, 06 Feb 2005 09:52:06 +0000 tron (svn r1816) Use char instead of byte for string formatting
Sun, 06 Feb 2005 08:55:51 +0000 tron (svn r1815) Remove some unused declarations
Sun, 06 Feb 2005 08:38:09 +0000 tron (svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
Sun, 06 Feb 2005 08:18:00 +0000 tron (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
Sun, 06 Feb 2005 07:49:41 +0000 tron (svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)
Sat, 05 Feb 2005 23:07:35 +0000 tron (svn r1811) Use char for string handling in namegen.[ch]
Sat, 05 Feb 2005 23:03:12 +0000 tron (svn r1810) Move town name generation declarations into a header of their own
Sat, 05 Feb 2005 22:52:08 +0000 tron (svn r1809) Remove unused function str_is_below()
Sat, 05 Feb 2005 22:50:33 +0000 tron (svn r1808) Use strcmp() instead of home brewed function str_eq()
Sat, 05 Feb 2005 22:25:07 +0000 miham (svn r1807) Langfile updates (20050205)
Sat, 05 Feb 2005 21:57:01 +0000 tron (svn r1806) Add missing includes (see r1803)
Sat, 05 Feb 2005 18:05:42 +0000 tron (svn r1805) Teach the driver layer a few things about const correctness
Sat, 05 Feb 2005 16:12:07 +0000 tron (svn r1804) Bring MSVC project files up to date (bociusz)
Sat, 05 Feb 2005 15:58:59 +0000 tron (svn r1803) Move debugging stuff into files of it's own
Sat, 05 Feb 2005 15:49:57 +0000 tron (svn r1802) Fix typos made in r1797
Sat, 05 Feb 2005 15:05:52 +0000 celestar (svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL
Sat, 05 Feb 2005 14:18:25 +0000 tron (svn r1800) Make adding new debug categories to the command line parser easier
Sat, 05 Feb 2005 12:10:09 +0000 celestar (svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
Fri, 04 Feb 2005 20:40:04 +0000 tron (svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter
Fri, 04 Feb 2005 20:17:15 +0000 tron (svn r1797) Clean up TileLoopClearHelper() a bit:
Fri, 04 Feb 2005 19:53:53 +0000 tron (svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing
Fri, 04 Feb 2005 19:51:43 +0000 tron (svn r1795) Change CFLAGS for MorphOS (tokai)
Fri, 04 Feb 2005 19:38:04 +0000 tron (svn r1794) Make the dedicated server compile again under MorphOS (tokai)
Fri, 04 Feb 2005 17:57:07 +0000 tron (svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)
Fri, 04 Feb 2005 17:45:11 +0000 tron (svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Fri, 04 Feb 2005 17:14:36 +0000 tron (svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
Fri, 04 Feb 2005 16:50:18 +0000 tron (svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
Fri, 04 Feb 2005 15:39:10 +0000 truelight (svn r1789) -Fix: there is no need to save the index, it is done for us
Fri, 04 Feb 2005 15:31:30 +0000 truelight (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
Fri, 04 Feb 2005 14:45:32 +0000 truelight (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
Fri, 04 Feb 2005 14:24:23 +0000 truelight (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
Fri, 04 Feb 2005 14:05:28 +0000 truelight (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
Fri, 04 Feb 2005 13:56:51 +0000 truelight (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
Fri, 04 Feb 2005 13:23:29 +0000 truelight (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
Fri, 04 Feb 2005 07:52:12 +0000 tron (svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely
Thu, 03 Feb 2005 22:09:19 +0000 tron (svn r1781) Fix static declaration after non-static declaration of same symbol
Thu, 03 Feb 2005 21:18:49 +0000 tron (svn r1780) Don't clear LIBS and LDFLAGS
Thu, 03 Feb 2005 20:52:12 +0000 tron (svn r1779) Make the map generation code slightly more readable
Thu, 03 Feb 2005 19:23:06 +0000 matthijs (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.
Thu, 03 Feb 2005 18:20:43 +0000 tron (svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps
Thu, 03 Feb 2005 17:22:35 +0000 truelight (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
Wed, 02 Feb 2005 20:36:04 +0000 truelight (svn r1775) -Fix: The NPF patch setting was not synced in network.
Wed, 02 Feb 2005 19:15:35 +0000 truelight (svn r1774) -Fix: fixed an other possible crash related to previous commit
Wed, 02 Feb 2005 19:08:34 +0000 truelight (svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
Wed, 02 Feb 2005 18:28:08 +0000 truelight (svn r1772) -Fix: [ 1114100 ] Dedicated server boots again
Wed, 02 Feb 2005 17:30:29 +0000 truelight (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
Wed, 02 Feb 2005 16:16:43 +0000 truelight (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
Wed, 02 Feb 2005 15:45:53 +0000 tron (svn r1769) Don't compute the same value twice, remove one function call
Wed, 02 Feb 2005 14:17:13 +0000 celestar (svn r1768) -Codechange: Store town index in _map2 of town tiles
Tue, 01 Feb 2005 22:17:38 +0000 bjarni (svn r1767) fixed mixed declarations and code in last commit (oops)
Tue, 01 Feb 2005 22:04:53 +0000 bjarni (svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)
Tue, 01 Feb 2005 18:46:49 +0000 truelight (svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero
Tue, 01 Feb 2005 18:32:01 +0000 truelight (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
Tue, 01 Feb 2005 18:30:11 +0000 truelight (svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools)
Tue, 01 Feb 2005 17:48:20 +0000 truelight (svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
Tue, 01 Feb 2005 16:57:16 +0000 tron (svn r1761) Don't set CC and CXX
Tue, 01 Feb 2005 09:47:18 +0000 celestar (svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button
Tue, 01 Feb 2005 09:36:07 +0000 miham (svn r1759) Daily/Weekly/Monthly langfile updates
Tue, 01 Feb 2005 05:28:18 +0000 tron (svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again
Mon, 31 Jan 2005 22:17:15 +0000 tron (svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles
Mon, 31 Jan 2005 21:57:05 +0000 tron (svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex
Mon, 31 Jan 2005 19:22:44 +0000 tron (svn r1755) Trim trailing whitespace
Mon, 31 Jan 2005 12:04:40 +0000 darkvater (svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.
Mon, 31 Jan 2005 11:36:16 +0000 darkvater (svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.
Mon, 31 Jan 2005 11:33:21 +0000 darkvater (svn r1752) - Fix: MSVC acting up once again, as well as project file updates for the missing files.
Mon, 31 Jan 2005 11:23:10 +0000 matthijs (svn r1751) - Feature: New PathFinder (NPF).
Mon, 31 Jan 2005 11:03:23 +0000 darkvater (svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)
Mon, 31 Jan 2005 07:23:15 +0000 tron (svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
Mon, 31 Jan 2005 06:46:53 +0000 tron (svn r1748) Enforce map size limits
Mon, 31 Jan 2005 00:12:44 +0000 darkvater (svn r1747) - Fix: [network] ottd should compile when networking is disabled.
Sun, 30 Jan 2005 23:41:57 +0000 darkvater (svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook)
Sun, 30 Jan 2005 23:04:41 +0000 tron (svn r1745) Use -fno-inline when DEBUGing
Sun, 30 Jan 2005 23:03:31 +0000 tron (svn r1744) DEBUG and PROFILE can be used at the same time.
Sun, 30 Jan 2005 22:04:14 +0000 celestar (svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.