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Mon, 20 Feb 2006 19:43:26 +0000
Darkvater
(svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
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Mon, 20 Feb 2006 19:42:39 +0000
Darkvater
(svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
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Mon, 20 Feb 2006 19:12:46 +0000
Darkvater
(svn r3625) - Move sl_version inside the functions where they are used to force usage.
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Mon, 20 Feb 2006 19:04:18 +0000
Darkvater
(svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
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Mon, 20 Feb 2006 18:01:38 +0000
Darkvater
(svn r3623) - Standardize DEBUG() messages in saveload.c
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Mon, 20 Feb 2006 17:54:25 +0000
Darkvater
(svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :)
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Mon, 20 Feb 2006 17:49:26 +0000
Darkvater
(svn r3621) - Codechange: Only define the server and bans list if network is enabled. Preparatory work for saving patches/settings to savegame.
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