Fri, 19 Jan 2007 18:33:30 +0000 miham (svn r8281) -Update: WebTranslator2 update to 2007-01-19 19:32:57
Fri, 19 Jan 2007 17:46:44 +0000 peter1138 (svn r8280) -Codechange: Remove unnecessarily complex assignment of waypoint string ID.
Fri, 19 Jan 2007 17:44:11 +0000 Darkvater (svn r8279) -Regression (r8274): Removing signals could fail under certain circumstances (not the proper bits of p1/p2 were set to trackbits). Moved trackbits back to bits 0..2, ctrl to 3, semaphore to 4. Also lower the decision of the ctrl-override of signal/semaphore from the GUI into the cmd function since we are passing the ctrl-bit anyways. Bug(s) found by Frostregen; thanks
Fri, 19 Jan 2007 16:01:43 +0000 KUDr (svn r8277) -Fix (r8038): assert on game exit when waypoints were used. The static variable of type Station (inside ComposeWaypointStation) replaced by byte array so no destructor is called for it on exit.
Fri, 19 Jan 2007 11:47:48 +0000 tron (svn r8276) -Fix
Fri, 19 Jan 2007 06:08:04 +0000 tron (svn r8275) -Fix
Fri, 19 Jan 2007 00:01:52 +0000 Darkvater (svn r8274) -Codechange (r8151): Move the automatic semaphore/signal checks inside the CMD_ functions where they are supposed to be. Achieve this by adding a seperate bit to p1/p2 to hold the CTRL-modifier. While here, use proper types, and 'unify' the parameter bit-meanings. 0 - ctrl-pressed, 1 - signal/semaphore, 2-4 - trackbits, 5 - remove (internal), 24-31 - drag density.