author | Tero Marttila <terom@fixme.fi> |
Fri, 18 Jul 2008 21:28:42 +0300 | |
changeset 11175 | 020c61e39c94 |
parent 11169 | 60cbac6bc442 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file gamelog.h Functions to be called to log possibly unsafe game events */ |
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#ifndef GAMELOG_H |
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#define GAMELOG_H |
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#include "newgrf_config.h" |
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enum GamelogActionType { |
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GLAT_START, ///< Game created |
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GLAT_LOAD, ///< Game loaded |
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GLAT_GRF, ///< GRF changed |
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GLAT_CHEAT, ///< Cheat was used |
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GLAT_PATCH, ///< Patches setting changed |
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GLAT_END, ///< So we know how many GLATs are there |
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GLAT_NONE = 0xFF, ///< No logging active; in savegames, end of list |
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}; |
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void GamelogStartAction(GamelogActionType at); |
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void GamelogStopAction(); |
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void GamelogReset(); |
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typedef void GamelogPrintProc(const char *s); |
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void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 / WINCE crash.log |
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void GamelogPrintDebug(int level); |
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void GamelogPrintConsole(); |
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void GamelogRevision(); |
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void GamelogMode(); |
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void GamelogOldver(); |
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void GamelogPatch(const char *name, int32 oldval, int32 newval); |
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void GamelogGRFUpdate(const GRFConfig *oldg, const GRFConfig *newg); |
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void GamelogGRFAddList(const GRFConfig *newg); |
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void GamelogGRFRemove(uint32 grfid); |
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void GamelogGRFAdd(const GRFConfig *newg); |
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void GamelogGRFCompatible(const GRFIdentifier *newg); |
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void GamelogTestRevision(); |
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void GamelogTestMode(); |
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void GamelogTestGRF(); |
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#endif /* GAMELOG_H */ |