fileio.h
author bjarni
Sun, 06 Nov 2005 01:15:10 +0000
changeset 2607 08f42ae6fbfc
parent 2186 461a2aff3486
child 2736 1ea068235989
permissions -rw-r--r--
(svn r3144) -Fix: a new train is now made if the front unit is an engine and the former front engine is moved away (Meush)
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/* $Id$ */
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#ifndef FILEIO_H
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#define FILEIO_H
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void FioSeekTo(uint32 pos, int mode);
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void FioSeekToFile(uint32 pos);
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uint32 FioGetPos(void);
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byte FioReadByte(void);
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uint16 FioReadWord(void);
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uint32 FioReadDword(void);
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void FioCloseAll(void);
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void FioOpenFile(int slot, const char *filename);
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void FioReadBlock(void *ptr, uint size);
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void FioSkipBytes(int n);
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010e5986ed74 (svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
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bool FiosCheckFileExists(const char *filename);
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#endif /* FILEIO_H */