author | truebrain |
Wed, 26 Mar 2008 15:17:40 +0000 | |
branch | noai |
changeset 9823 | 0b7f816cf46f |
parent 9741 | 53c1c5850e01 |
child 10091 | e4feb2f9fedf |
permissions | -rw-r--r-- |
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#include "ai_road.hpp" |
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namespace SQConvert { |
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/* Allow AIRoad to be used as Squirrel parameter */ |
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template <> AIRoad *GetParam(ForceType<AIRoad *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIRoad *)instance; } |
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template <> AIRoad &GetParam(ForceType<AIRoad &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIRoad *)instance; } |
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template <> const AIRoad *GetParam(ForceType<const AIRoad *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIRoad *)instance; } |
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(svn r9629) [NoAI] -Codechange: move the squirrel export functions out of the API header files.
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template <> const AIRoad &GetParam(ForceType<const AIRoad &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIRoad *)instance; } |
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(svn r10629) [NoAI] -Fix: on returning a class instance which is NULL, do not make a wrapper SQ, but return a NULL pointer too
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template <> int Return<AIRoad *>(HSQUIRRELVM vm, AIRoad *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIRoad", res, NULL, DefSQDestructorCallback<AIRoad>); return 1; } |
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}; // namespace SQConvert |
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(svn r12221) [NoAI] -Fix: Register functions are no _Register functions, and always on top of the sort list
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void SQAIRoad_Register(Squirrel *engine) { |
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DefSQClass <AIRoad> SQAIRoad("AIRoad"); |
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SQAIRoad.PreRegister(engine); |
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(svn r10526) [NoAI] -Fix: a class with params for the constructor lost his instance when called from SQ (templates can be really useful ;))
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SQAIRoad.AddConstructor<void (AIRoad::*)(), 1>(engine, "x"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::GetClassName, "GetClassName", 1, "x"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsRoadTile, "IsRoadTile", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsRoadDepotTile, "IsRoadDepotTile", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsRoadStationTile, "IsRoadStationTile", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsDriveThroughRoadStationTile, "IsDriveThroughRoadStationTile", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::AreRoadTilesConnected, "AreRoadTilesConnected", 3, "xii"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::GetNeighbourRoadCount, "GetNeighbourRoadCount", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::GetRoadDepotFrontTile, "GetRoadDepotFrontTile", 2, "xi"); |
ee408edf3851
(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::GetRoadStationFrontTile, "GetRoadStationFrontTile", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::GetDriveThroughBackTile, "GetDriveThroughBackTile", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::BuildRoad, "BuildRoad", 3, "xii"); |
ee408edf3851
(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::BuildRoadFull, "BuildRoadFull", 3, "xii"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::BuildRoadDepot, "BuildRoadDepot", 3, "xii"); |
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::BuildRoadStation, "BuildRoadStation", 5, "xiibb"); |
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::RemoveRoad, "RemoveRoad", 3, "xii"); |
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::RemoveRoadFull, "RemoveRoadFull", 3, "xii"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::RemoveRoadDepot, "RemoveRoadDepot", 2, "xi"); |
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(svn r12216) [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
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SQAIRoad.DefSQStaticMethod(engine, &AIRoad::RemoveRoadStation, "RemoveRoadStation", 2, "xi"); |
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SQAIRoad.PostRegister(engine); |
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} |