author | celestar |
Wed, 13 Jun 2007 12:05:56 +0000 | |
branch | gamebalance |
changeset 9912 | 1ac8aac92385 |
parent 9911 | 0b8b245a2391 |
child 7370 | a03b5c70eb63 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file industry_map.h Accessors for industries */ |
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#ifndef INDUSTRY_MAP_H |
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#define INDUSTRY_MAP_H |
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#include "industry.h" |
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#include "macros.h" |
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#include "tile.h" |
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/** |
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* The following enums are indices used to know what to draw for this industry tile. |
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* They all are pointing toward array _industry_draw_tile_data, in table/industry_land.h |
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* How to calculate the correct position ? GFXid << 2 | IndustryStage (0 to 3) |
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*/ |
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enum { |
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GFX_COAL_MINE_TOWER_NOT_ANIMATED = 0, |
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GFX_COAL_MINE_TOWER_ANIMATED = 1, |
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GFX_POWERPLANT_CHIMNEY = 8, |
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GFX_POWERPLANT_SPARKS = 10, |
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GFX_OILRIG_1 = 24, |
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GFX_OILRIG_2 = 25, |
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GFX_OILRIG_3 = 26, |
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GFX_OILRIG_4 = 27, |
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GFX_OILRIG_5 = 28, |
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GFX_OILWELL_NOT_ANIMATED = 29, |
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GFX_OILWELL_ANIMATED_1 = 30, |
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GFX_OILWELL_ANIMATED_2 = 31, |
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GFX_OILWELL_ANIMATED_3 = 32, |
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GFX_COPPER_MINE_TOWER_NOT_ANIMATED = 47, |
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GFX_COPPER_MINE_TOWER_ANIMATED = 48, |
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GFX_COPPER_MINE_CHIMNEY = 49, |
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GFX_GOLD_MINE_TOWER_NOT_ANIMATED = 79, |
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GFX_GOLD_MINE_TOWER_ANIMATED = 88, |
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GFX_TOY_FACTORY = 143, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_1 = 148, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_2 = 149, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_3 = 150, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_4 = 151, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_5 = 152, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_6 = 153, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_7 = 154, |
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GFX_PLASTIC_FOUNTAIN_ANIMATED_8 = 155, |
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GFX_BUBBLE_GENERATOR = 161, |
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GFX_BUBBLE_CATCHER = 162, |
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GFX_TOFFEE_QUARY = 165, |
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GFX_SUGAR_MINE_SIEVE = 174, |
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}; |
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/** |
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* Get the industry ID of the given tile |
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* @param t the tile to get the industry ID from |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return the industry ID |
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*/ |
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static inline IndustryID GetIndustryIndex(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
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return _m[t].m2; |
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} |
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/** |
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* Get the industry of the given tile |
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* @param t the tile to get the industry from |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return the industry |
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*/ |
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static inline Industry* GetIndustryByTile(TileIndex t) |
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{ |
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return GetIndustry(GetIndustryIndex(t)); |
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} |
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/** |
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* Is this industry tile fully built? |
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* @param t the tile to analyze |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return true if and only if the industry tile is fully built |
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*/ |
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static inline bool IsIndustryCompleted(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
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return HASBIT(_m[t].m1, 7); |
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} |
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IndustryType GetIndustryType(TileIndex tile); |
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|
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/** |
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* Set if the industry that owns the tile as under construction or not |
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* @param tile the tile to query |
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* @param isCompleted whether it is completed or not |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryCompleted(TileIndex tile, bool isCompleted) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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SB(_m[tile].m1, 7, 1, isCompleted ? 1 :0); |
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} |
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101 |
|
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102 |
/** |
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103 |
* Returns the industry construction stage of the specified tile |
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* @param tile the tile to query |
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105 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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* @return the construction stage |
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107 |
*/ |
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108 |
static inline byte GetIndustryConstructionStage(TileIndex tile) |
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109 |
{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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111 |
return GB(_m[tile].m1, 0, 2); |
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112 |
} |
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113 |
|
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114 |
/** |
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115 |
* Sets the industry construction stage of the specified tile |
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* @param tile the tile to query |
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* @param value the new construction stage |
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118 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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119 |
*/ |
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120 |
static inline void SetIndustryConstructionStage(TileIndex tile, byte value) |
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121 |
{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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SB(_m[tile].m1, 0, 2, value); |
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124 |
} |
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125 |
|
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126 |
/** |
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* Get the industry graphics ID for the given industry tile |
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* @param t the tile to get the gfx for |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @return the gfx ID |
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131 |
*/ |
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static inline IndustryGfx GetIndustryGfx(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
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return _m[t].m5; |
136 |
} |
|
137 |
||
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138 |
/** |
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* Set the industry graphics ID for the given industry tile |
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* @param t the tile to set the gfx for |
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* @pre IsTileType(t, MP_INDUSTRY) |
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* @param gfx the graphics ID |
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143 |
*/ |
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144 |
static inline void SetIndustryGfx(TileIndex t, IndustryGfx gfx) |
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{ |
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assert(IsTileType(t, MP_INDUSTRY)); |
3331 | 147 |
_m[t].m5 = gfx; |
148 |
} |
|
149 |
||
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150 |
/** |
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* Make the given tile an industry tile |
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* @param t the tile to make an industry tile |
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* @param index the industry this tile belongs to |
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* @param gfx the graphics to use for the tile |
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155 |
*/ |
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156 |
static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx) |
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{ |
158 |
SetTileType(t, MP_INDUSTRY); |
|
159 |
_m[t].m1 = 0; |
|
160 |
_m[t].m2 = index; |
|
161 |
_m[t].m3 = 0; |
|
162 |
_m[t].m4 = 0; |
|
163 |
_m[t].m5 = gfx; |
|
164 |
} |
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165 |
|
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166 |
/** |
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167 |
* Returns this indutry tile's construction counter value |
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168 |
* @param tile the tile to query |
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169 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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* @return the construction counter |
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171 |
*/ |
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|
172 |
static inline byte GetIndustryConstructionCounter(TileIndex tile) |
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|
173 |
{ |
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|
174 |
assert(IsTileType(tile, MP_INDUSTRY)); |
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175 |
return GB(_m[tile].m1, 2, 2); |
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176 |
} |
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|
177 |
|
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178 |
/** |
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|
179 |
* Sets this indutry tile's construction counter value |
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180 |
* @param tile the tile to query |
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|
181 |
* @param value the new value for the construction counter |
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182 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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183 |
*/ |
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|
184 |
static inline void SetIndustryConstructionCounter(TileIndex tile, byte value) |
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185 |
{ |
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186 |
assert(IsTileType(tile, MP_INDUSTRY)); |
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187 |
SB(_m[tile].m1, 2, 2, value); |
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188 |
} |
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|
189 |
|
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190 |
/** |
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|
191 |
* Reset the construction stage counter of the industry, |
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192 |
* as well as the completion bit. |
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193 |
* In fact, it is the same as restarting construction frmo ground up |
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194 |
* @param tile the tile to query |
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195 |
* @pre IsTileType(tile, MP_INDUSTRY) |
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196 |
*/ |
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|
197 |
static inline void ResetIndustryConstructionStage(TileIndex tile) |
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198 |
{ |
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|
199 |
assert(IsTileType(tile, MP_INDUSTRY)); |
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_m[tile].m1 = 0; |
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} |
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|
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/** |
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* Get the animation loop number |
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* @param tile the tile to get the animation loop number of |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline byte GetIndustryAnimationLoop(TileIndex tile) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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return _m[tile].m4; |
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} |
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/** |
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* Set the animation loop number |
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* @param tile the tile to set the animation loop number of |
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* @param count the new animation frame number |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryAnimationLoop(TileIndex tile, byte count) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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_m[tile].m4 = count; |
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} |
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|
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/** |
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* Get the animation state |
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* @param tile the tile to get the animation state of |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline byte GetIndustryAnimationState(TileIndex tile) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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return _m[tile].m3; |
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} |
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/** |
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* Set the animation state |
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* @param tile the tile to set the animation state of |
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* @param state the new animation state |
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* @pre IsTileType(tile, MP_INDUSTRY) |
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*/ |
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static inline void SetIndustryAnimationState(TileIndex tile, byte state) |
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{ |
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assert(IsTileType(tile, MP_INDUSTRY)); |
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_m[tile].m3 = state; |
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} |
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#endif /* INDUSTRY_MAP_H */ |