unix.c
author bjarni
Thu, 28 Jul 2005 21:47:41 +0000
changeset 2223 29d61b962cb0
parent 2217 c3a8a3bbc81f
child 2255 ddcaf9e333ff
permissions -rw-r--r--
(svn r2741) -Feature: [OSX] added a window to display asserts on OSX (Tobin)
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/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "window.h"
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#include "string.h"
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#include "table/strings.h"
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#include "hal.h"
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#include "variables.h"
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#include <dirent.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <time.h>
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#include <pwd.h>
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#include <signal.h>
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#if !defined(__MORPHOS__) && !defined(__AMIGA__)
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 #include <pthread.h>
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#endif
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#if (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) || defined(__GLIBC__)
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	#define HAS_STATVFS
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#endif
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#ifdef HAS_STATVFS
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#include <sys/statvfs.h>
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#endif
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#ifdef __MORPHOS__
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#include <exec/types.h>
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ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;)
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#endif /* __MORPHOS__ */
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#ifdef __AMIGA__
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#warning add stack symbol to avoid that user needs to set stack manually (tokai)
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// ULONG __stack =
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#endif
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#if defined(__APPLE__)
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	#if defined(WITH_SDL)
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		//the mac implementation needs this file included in the same file as main()
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		#include <SDL.h>
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	#endif
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#endif
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static char *_fios_path;
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static char *_fios_save_path;
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static char *_fios_scn_path;
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static FiosItem *_fios_items;
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static int _fios_count, _fios_alloc;
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static FiosItem *FiosAlloc(void)
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{
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	if (_fios_count == _fios_alloc) {
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		_fios_alloc += 256;
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		_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
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	}
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	return &_fios_items[_fios_count++];
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}
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int compare_FiosItems(const void *a, const void *b)
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{
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	const FiosItem *da = (const FiosItem *)a;
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	const FiosItem *db = (const FiosItem *)b;
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	int r;
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	if (_savegame_sort_order < 2) // sort by date
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		r = da->mtime < db->mtime ? -1 : 1;
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	else
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		r = strcasecmp(da->title, db->title);
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	if (_savegame_sort_order & 1) r = -r;
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	return r;
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}
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// Get a list of savegames
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FiosItem *FiosGetSavegameList(int *num, int mode)
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{
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	FiosItem *fios;
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	DIR *dir;
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	struct dirent *dirent;
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	struct stat sb;
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	int sort_start;
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	char filename[MAX_PATH];
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	if (_fios_save_path == NULL) {
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		_fios_save_path = malloc(MAX_PATH);
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		strcpy(_fios_save_path, _path.save_dir);
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	}
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	_fios_path = _fios_save_path;
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	// Parent directory, only if not in root already.
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	if (_fios_path[1] != '\0') {
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		fios = FiosAlloc();
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		fios->type = FIOS_TYPE_PARENT;
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		fios->mtime = 0;
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		strcpy(fios->name, "..");
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		strcpy(fios->title, ".. (Parent directory)");
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	}
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	// Show subdirectories first
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	dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
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	if (dir != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			snprintf(filename, lengthof(filename), "%s/%s",
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				_fios_path, dirent->d_name);
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			if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
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					dirent->d_name[0] != '.') {
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				fios = FiosAlloc();
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				fios->type = FIOS_TYPE_DIR;
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				fios->mtime = 0;
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				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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				snprintf(fios->title, lengthof(fios->title),
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					"%s/ (Directory)", dirent->d_name);
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			}
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		}
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		closedir(dir);
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	}
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	{
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		/* XXX ugly global variables ... */
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		byte order = _savegame_sort_order;
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		_savegame_sort_order = 2; // sort ascending by name
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		qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
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		_savegame_sort_order = order;
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	}
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	// this is where to start sorting
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	sort_start = _fios_count;
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	/* Show savegame files
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	 * .SAV OpenTTD saved game
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	 * .SS1 Transport Tycoon Deluxe preset game
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	 * .SV1 Transport Tycoon Deluxe (Patch) saved game
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	 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
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	 */
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	dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
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	if (dir != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			char *t;
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			snprintf(filename, lengthof(filename), "%s/%s",
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				_fios_path, dirent->d_name);
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			if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
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			t = strrchr(dirent->d_name, '.');
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			if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
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				fios = FiosAlloc();
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				fios->type = FIOS_TYPE_FILE;
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				fios->mtime = sb.st_mtime;
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				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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				*t = '\0'; // strip extension
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				ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
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			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
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				if (t != NULL && (
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							strcasecmp(t, ".ss1") == 0 ||
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							strcasecmp(t, ".sv1") == 0 ||
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							strcasecmp(t, ".sv2") == 0
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						)) { // TTDLX(Patch)
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					fios = FiosAlloc();
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					fios->type = FIOS_TYPE_OLDFILE;
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					fios->mtime = sb.st_mtime;
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					ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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					GetOldSaveGameName(fios->title, filename);
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				}
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			}
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		}
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		closedir(dir);
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	}
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	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
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	*num = _fios_count;
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	return _fios_items;
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}
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// Get a list of scenarios
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// FIXME: Gross code duplication with FiosGetSavegameList()
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FiosItem *FiosGetScenarioList(int *num, int mode)
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{
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	FiosItem *fios;
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	DIR *dir;
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	struct dirent *dirent;
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	struct stat sb;
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	int sort_start;
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	char filename[MAX_PATH];
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	if (_fios_scn_path == NULL) {
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		_fios_scn_path = malloc(MAX_PATH);
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		strcpy(_fios_scn_path, _path.scenario_dir);
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	}
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	_fios_path = _fios_scn_path;
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	// Parent directory, only if not of the type C:\.
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	if (_fios_path[1] != '\0' && mode != SLD_NEW_GAME) {
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		fios = FiosAlloc();
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		fios->type = FIOS_TYPE_PARENT;
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		fios->mtime = 0;
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		strcpy(fios->title, ".. (Parent directory)");
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	}
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	// Show subdirectories first
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	dir = opendir(_fios_path[0] ? _fios_path : "/");
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	if (dir != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			snprintf(filename, lengthof(filename), "%s/%s",
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				_fios_path, dirent->d_name);
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			if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
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					dirent->d_name[0] != '.') {
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				fios = FiosAlloc();
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				fios->type = FIOS_TYPE_DIR;
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				fios->mtime = 0;
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				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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				snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", dirent->d_name);
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			}
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		}
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		closedir(dir);
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	}
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	// this is where to start sorting
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	sort_start = _fios_count;
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	/* Show scenario files
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	 * .SCN OpenTTD style scenario file
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	 * .SV0 Transport Tycoon Deluxe (Patch) scenario
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	 * .SS0 Transport Tycoon Deluxe preset scenario
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	 */
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	dir = opendir(_fios_path[0] ? _fios_path : "/");
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	if (dir != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			char *t;
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			snprintf(filename, lengthof(filename), "%s/%s", _fios_path, dirent->d_name);
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			if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
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			t = strrchr(dirent->d_name, '.');
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			if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
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				fios = FiosAlloc();
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				fios->type = FIOS_TYPE_SCENARIO;
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				fios->mtime = sb.st_mtime;
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				ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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				*t  = '\0'; // strip extension
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				ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
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			} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
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					mode == SLD_NEW_GAME) {
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				if (t != NULL && (
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							strcasecmp(t, ".sv0") == 0 ||
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							strcasecmp(t, ".ss0") == 0
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						)) { // TTDLX(Patch)
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					fios = FiosAlloc();
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					fios->type = FIOS_TYPE_OLD_SCENARIO;
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					fios->mtime = sb.st_mtime;
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					GetOldScenarioGameName(fios->title, filename);
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					ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
0
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				}
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			}
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		}
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		closedir(dir);
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	}
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	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
0
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	*num = _fios_count;
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	return _fios_items;
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}
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// Free the list of savegames
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void FiosFreeSavegameList(void)
0
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{
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	free(_fios_items);
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	_fios_items = NULL;
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	_fios_alloc = _fios_count = 0;
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}
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// Browse to
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char *FiosBrowseTo(const FiosItem *item)
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{
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	char *path = _fios_path;
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	char *s;
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	switch (item->type) {
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		case FIOS_TYPE_PARENT:
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			s = strrchr(path, '/');
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			if (s != NULL) *s = '\0';
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			break;
0
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		case FIOS_TYPE_DIR:
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			s = strchr(item->name, '/');
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			if (s != NULL) *s = '\0';
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			strcat(path, "/");
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			strcat(path, item->name);
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			break;
0
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		case FIOS_TYPE_FILE:
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		case FIOS_TYPE_OLDFILE:
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		case FIOS_TYPE_SCENARIO:
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		case FIOS_TYPE_OLD_SCENARIO: {
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			static char str_buffr[512];
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			sprintf(str_buffr, "%s/%s", path, item->name);
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			return str_buffr;
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		}
0
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	}
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	return NULL;
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}
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/**
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 * Get descriptive texts. Returns the path and free space
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 * left on the device
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 * @param path string describing the path
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 * @param tfs total free space in megabytes, optional (can be NULL)
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 * @return StringID describing the path (free space or failure)
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 */
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StringID FiosGetDescText(const char **path, uint32 *tot)
0
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   321
{
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	uint32 free = 0;
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	*path = _fios_path[0] != '\0' ? _fios_path : "/";
0
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cc09dbccddac (svn r2101) statvfs() is availible on POSIX.1 conformant systems.
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#ifdef HAS_STATVFS
0
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	{
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		struct statvfs s;
0
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		if (statvfs(*path, &s) == 0) {
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			free = (uint64)s.f_frsize * s.f_bavail >> 20;
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		} else
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			return STR_4006_UNABLE_TO_READ_DRIVE;
0
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   333
	}
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   334
#endif
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   335
	if (tot != NULL) *tot = free;
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	return STR_4005_BYTES_FREE;
0
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   337
}
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   338
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void FiosMakeSavegameName(char *buf, const char *name)
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{
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	const char* extension;
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	const char* period;
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   343
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	if (_game_mode == GM_EDITOR)
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		extension = ".scn";
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	else
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		extension = ".sav";
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	// Don't append the extension, if it is already there
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	period = strrchr(name, '.');
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   351
	if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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diff changeset
   353
	sprintf(buf, "%s/%s%s", _fios_path, name, extension);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   354
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   355
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   356
void FiosDelete(const char *name)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   357
{
1336
c9e6b766bf21 (svn r1840) Repel str_buffr and use local buffers where possible
tron
parents: 1317
diff changeset
   358
	char path[512];
c9e6b766bf21 (svn r1840) Repel str_buffr and use local buffers where possible
tron
parents: 1317
diff changeset
   359
1495
c8a61d136f26 (svn r1999) r1990 broke savegame deletion, fix that [1161729]
tron
parents: 1486
diff changeset
   360
	snprintf(path, lengthof(path), "%s/%s", _fios_path, name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   361
	unlink(path);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   362
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   363
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   364
bool FileExists(const char *filename)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   365
{
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   366
	return access(filename, 0) == 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   367
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   368
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   369
static int LanguageCompareFunc(const void *a, const void *b)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   370
{
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 206
diff changeset
   371
	return strcmp(*(const char* const *)a, *(const char* const *)b);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   372
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   373
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   374
int GetLanguageList(char **languages, int max)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   375
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   376
	DIR *dir;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   377
	struct dirent *dirent;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   378
	int num = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   379
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   380
	dir = opendir(_path.lang_dir);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   381
	if (dir != NULL) {
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   382
		while ((dirent = readdir(dir)) != NULL) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   383
			char *t = strrchr(dirent->d_name, '.');
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   384
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   385
			if (t != NULL && strcmp(t, ".lng") == 0) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   386
				languages[num++] = strdup(dirent->d_name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   387
				if (num == max) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   388
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   389
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   390
		closedir(dir);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   391
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   392
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   393
	qsort(languages, num, sizeof(char*), LanguageCompareFunc);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
	return num;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   395
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   396
1050
e76fa5c5d835 (svn r1551) Silence a warning and simplify a preprocessor check
tron
parents: 1010
diff changeset
   397
#if defined(__BEOS__) || defined(__linux__)
410
8de2aaf20800 (svn r607) -Patch: [ 985102 ] static cleanup
tron
parents: 307
diff changeset
   398
static void ChangeWorkingDirectory(char *exe)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   399
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   400
	char *s = strrchr(exe, '/');
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   401
	if (s != NULL) {
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   402
		*s = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   403
		chdir(exe);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
		*s = '/';
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   405
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   406
}
1050
e76fa5c5d835 (svn r1551) Silence a warning and simplify a preprocessor check
tron
parents: 1010
diff changeset
   407
#endif
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   408
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   409
void ShowInfo(const char *str)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   410
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   411
	puts(str);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   412
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   413
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   414
void ShowOSErrorBox(const char *buf)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   415
{
529
3b23d5073d32 (svn r869) Mac: finally made asserts open the console, so people should be able to see what went wrong even if they opened the game in the GUI
bjarni
parents: 507
diff changeset
   416
#if defined(__APPLE__)
2188
9acde6fcc645 (svn r2703) - Feature: [OSX] Added a native alert window to show whatever error() needs to print (Tobin made this, while I fixed some issued in it)
bjarni
parents: 2186
diff changeset
   417
	// this creates an NSAlertPanel with the contents of 'buf'
9acde6fcc645 (svn r2703) - Feature: [OSX] Added a native alert window to show whatever error() needs to print (Tobin made this, while I fixed some issued in it)
bjarni
parents: 2186
diff changeset
   418
	// this is the native and nicest way to do this on OSX
9acde6fcc645 (svn r2703) - Feature: [OSX] Added a native alert window to show whatever error() needs to print (Tobin made this, while I fixed some issued in it)
bjarni
parents: 2186
diff changeset
   419
	ShowMacDialog( buf, "See readme for more info\nMost likely you are missing files from the original TTD", "Quit" );
529
3b23d5073d32 (svn r869) Mac: finally made asserts open the console, so people should be able to see what went wrong even if they opened the game in the GUI
bjarni
parents: 507
diff changeset
   420
#else
3b23d5073d32 (svn r869) Mac: finally made asserts open the console, so people should be able to see what went wrong even if they opened the game in the GUI
bjarni
parents: 507
diff changeset
   421
	// all systems, but OSX
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   422
	fprintf(stderr, "\033[1;31mError: %s\033[0;39m\n", buf);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   423
#endif
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   424
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   425
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   426
int CDECL main(int argc, char* argv[])
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   427
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   428
	// change the working directory to enable doubleclicking in UIs
1050
e76fa5c5d835 (svn r1551) Silence a warning and simplify a preprocessor check
tron
parents: 1010
diff changeset
   429
#if defined(__BEOS__) || defined(__linux__)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   430
	ChangeWorkingDirectory(argv[0]);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   431
#endif
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   432
206
7f8c26d8526b (svn r207) -Codechange: randomizer handling
signde
parents: 193
diff changeset
   433
	_random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
2073
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   434
	SeedMT(_random_seeds[0][1]);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   435
1509
2c232b7d2114 (svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK)
tron
parents: 1508
diff changeset
   436
	signal(SIGPIPE, SIG_IGN);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   437
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   438
	return ttd_main(argc, argv);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   439
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   440
1093
e8d26c7dc42f (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1050
diff changeset
   441
void DeterminePaths(void)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   442
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   443
	char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   444
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   445
	_path.game_data_dir = malloc(MAX_PATH);
561
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   446
	ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH);
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   447
	#if defined SECOND_DATA_DIR
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   448
	_path.second_data_dir = malloc(MAX_PATH);
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   449
	ttd_strlcpy(_path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
561
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   450
	#endif
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   451
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   452
#if defined(USE_HOMEDIR)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   453
	{
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   454
		const char *homedir = getenv("HOME");
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   455
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   456
		if (homedir == NULL) {
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   457
			const struct passwd *pw = getpwuid(getuid());
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   458
			if (pw != NULL) homedir = pw->pw_dir;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   460
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   461
		_path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   462
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   463
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   464
#else /* not defined(USE_HOMEDIR) */
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   465
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   466
	_path.personal_dir = malloc(MAX_PATH);
561
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   467
	ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   468
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   469
	// check if absolute or relative path
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   470
	s = strchr(_path.personal_dir, '/');
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   471
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   472
	// add absolute path
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   473
	if (s == NULL || _path.personal_dir != s) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   474
		getcwd(_path.personal_dir, MAX_PATH);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   475
		s = strchr(_path.personal_dir, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   476
		*s++ = '/';
561
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   477
		ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   478
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   479
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   480
#endif /* defined(USE_HOMEDIR) */
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   481
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   482
	s = strchr(_path.personal_dir, 0);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   483
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   484
	// append a / ?
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   485
	if (s[-1] != '/') strcpy(s, "/");
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   486
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   487
	_path.save_dir = str_fmt("%ssave", _path.personal_dir);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   488
	_path.autosave_dir = str_fmt("%s/autosave", _path.save_dir);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   489
	_path.scenario_dir = str_fmt("%sscenario", _path.personal_dir);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   490
	_path.gm_dir = str_fmt("%sgm/", _path.game_data_dir);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   491
	_path.data_dir = str_fmt("%sdata/", _path.game_data_dir);
1482
46a8146adecf (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
Darkvater
parents: 1470
diff changeset
   492
46a8146adecf (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
Darkvater
parents: 1470
diff changeset
   493
	if (_config_file == NULL)
46a8146adecf (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
Darkvater
parents: 1470
diff changeset
   494
		_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
46a8146adecf (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
Darkvater
parents: 1470
diff changeset
   495
983
1be852dcdd4c (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
darkvater
parents: 915
diff changeset
   496
	_highscore_file = str_fmt("%shs.dat", _path.personal_dir);
704
a526dc96fbfc (svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex)
truelight
parents: 569
diff changeset
   497
	_log_file = str_fmt("%sopenttd.log", _path.personal_dir);
915
013cb2d74800 (svn r1402) Trim trailing whitespace
tron
parents: 826
diff changeset
   498
561
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   499
#if defined CUSTOM_LANG_DIR
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   500
	// sets the search path for lng files to the custom one
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   501
	_path.lang_dir = malloc( MAX_PATH );
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   502
	ttd_strlcpy( _path.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   503
#else
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   504
	_path.lang_dir = str_fmt("%slang/", _path.game_data_dir);
561
e3b9689745ab (svn r970) Added 2nd data path for all non-windows OSes
bjarni
parents: 543
diff changeset
   505
#endif
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 179
diff changeset
   506
238
a73a3e50c7f9 (svn r239) Fix: [ 1025361 ] PERSONAL_DIR is created at startup now
dominik
parents: 223
diff changeset
   507
	// create necessary folders
a73a3e50c7f9 (svn r239) Fix: [ 1025361 ] PERSONAL_DIR is created at startup now
dominik
parents: 223
diff changeset
   508
	mkdir(_path.personal_dir, 0755);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   509
	mkdir(_path.save_dir, 0755);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   510
	mkdir(_path.autosave_dir, 0755);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   511
	mkdir(_path.scenario_dir, 0755);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   512
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   513
1470
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   514
bool InsertTextBufferClipboard(Textbuf *tb)
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   515
{
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   516
	return false;
25c332b43280 (svn r1974) Cleanups, quite similar to those done to win32.c in r1972 (code duplication, anyone?)
tron
parents: 1449
diff changeset
   517
}
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   518
1911
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   519
/** Dummy stubs as MorphOS/ AmigaOS does not really
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   520
 *  know about a thread concept nor has a working libpthread */
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   521
#if defined(__MORPHOS__) || defined(__AMIGA__)
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   522
 typedef int pthread_t;
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   523
 #define pthread_create(thread, attr, function, arg) (true)
1912
a62eacfdd5ff (svn r2418) - Fix: typo
Darkvater
parents: 1911
diff changeset
   524
 #define pthread_join(thread, retval)
1911
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   525
#endif
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   526
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   527
static pthread_t thread1 = 0;
1911
ec2b67cf5414 (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
Darkvater
parents: 1899
diff changeset
   528
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   529
bool CreateOTTDThread(void *func, void *param)
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   530
{
1899
98317b840d7b (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing
tron
parents: 1892
diff changeset
   531
	return pthread_create(&thread1, NULL, func, param) == 0;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   532
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   533
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   534
void CloseOTTDThread(void) {return;}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   535
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   536
void JoinOTTDThread(void)
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   537
{
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   538
	if (thread1 == 0) return;
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   539
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   540
	pthread_join(thread1, NULL);
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1850
diff changeset
   541
}
2073
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   542
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   543
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   544
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   545
#ifdef ENABLE_NETWORK
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   546
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   547
// multi os compatible sleep function
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   548
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   549
#ifdef __AMIGA__
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   550
// usleep() implementation
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   551
#	include <devices/timer.h>
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   552
#	include <dos/dos.h>
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   553
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   554
	extern struct Device      *TimerBase    = NULL;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   555
	extern struct MsgPort     *TimerPort    = NULL;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   556
	extern struct timerequest *TimerRequest = NULL;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   557
#endif // __AMIGA__
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   558
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   559
void CSleep(int milliseconds)
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   560
{
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   561
	#if !defined(__BEOS__) && !defined(__AMIGA__)
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   562
		usleep(milliseconds * 1000);
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   563
	#endif
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   564
	#ifdef __BEOS__
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   565
		snooze(milliseconds * 1000);
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   566
	#endif
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   567
	#if defined(__AMIGA__)
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   568
	{
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   569
		ULONG signals;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   570
		ULONG TimerSigBit = 1 << TimerPort->mp_SigBit;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   571
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   572
		// send IORequest
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   573
		TimerRequest->tr_node.io_Command = TR_ADDREQUEST;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   574
		TimerRequest->tr_time.tv_secs    = (milliseconds * 1000) / 1000000;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   575
		TimerRequest->tr_time.tv_micro   = (milliseconds * 1000) % 1000000;
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   576
		SendIO((struct IORequest *)TimerRequest);
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   577
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   578
		if (!((signals = Wait(TimerSigBit | SIGBREAKF_CTRL_C)) & TimerSigBit) ) {
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   579
			AbortIO((struct IORequest *)TimerRequest);
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   580
		}
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   581
		WaitIO((struct IORequest *)TimerRequest);
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   582
	}
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   583
	#endif // __AMIGA__
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   584
}
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   585
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   586
#endif /* ENABLE_NETWORK */
899419c9b997 (svn r2583) Move OS specific code out of misc.c
ludde
parents: 1912
diff changeset
   587