network_client.h
author bjarni
Fri, 24 Mar 2006 23:33:30 +0000
branch0.4
changeset 9963 2a389f0ebd7c
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r4097) -Backported 4084 properly (included the last line)
also added a header that is needed because we didn't backport the new feature, that includes the header in the trunk
9959
984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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/* $Id$ */
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984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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#ifndef NETWORK_CLIENT_H
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#define NETWORK_CLIENT_H
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984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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#ifdef ENABLE_NETWORK
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984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GAME_INFO);
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(CommandPacket *cp);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_ERROR)(NetworkErrorCode errorno);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)(const char *leavemsg);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType desttype, int dest, const char *msg);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name);
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DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK);
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *command);
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NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientState *cs);
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void NetworkClient_Connected(void);
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#endif /* ENABLE_NETWORK */
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#endif /* NETWORK_CLIENT_H */