namegen.h
author peter1138
Tue, 12 Dec 2006 19:38:41 +0000
changeset 5329 2b117d8652f0
parent 4919 8ac0256c6009
permissions -rw-r--r--
(svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
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/* $Id$ */
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40038dfdf3ba (svn r1810) Move town name generation declarations into a header of their own
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#ifndef NAMEGEN_H
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#define NAMEGEN_H
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8ac0256c6009 (svn r6895) - Fix (r6884): Add 'last' parameter to the town name generators.
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typedef byte TownNameGenerator(char *buf, uint32 seed, const char *last);
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extern TownNameGenerator * const _town_name_generators[];
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177cb6a8339f (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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#endif /* NAMEGEN_H */