author | rubidium |
Sun, 01 Jun 2008 16:45:32 +0000 | |
branch | 0.6 |
changeset 10801 | 3ad9dfb5430d |
parent 8991 | 072c784ccb82 |
child 10213 | 23cfd330ccac |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file water_map.h */ |
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#ifndef WATER_MAP_H |
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#define WATER_MAP_H |
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enum WaterTileType { |
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WATER_TILE_CLEAR, |
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WATER_TILE_COAST, |
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WATER_TILE_LOCK, |
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WATER_TILE_DEPOT, |
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}; |
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enum WaterClass { |
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WATER_CLASS_SEA, |
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WATER_CLASS_CANAL, |
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WATER_CLASS_RIVER, |
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}; |
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enum DepotPart { |
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DEPOT_NORTH = 0x80, |
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DEPOT_SOUTH = 0x81, |
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DEPOT_END = 0x84, |
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}; |
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enum LockPart { |
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LOCK_MIDDLE = 0x10, |
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LOCK_LOWER = 0x14, |
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LOCK_UPPER = 0x18, |
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LOCK_END = 0x1C |
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}; |
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static inline WaterTileType GetWaterTileType(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_WATER)); |
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if (_m[t].m5 == 0) return WATER_TILE_CLEAR; |
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if (_m[t].m5 == 1) return WATER_TILE_COAST; |
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if (IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END)) return WATER_TILE_LOCK; |
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assert(IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END)); |
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return WATER_TILE_DEPOT; |
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} |
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static inline WaterClass GetWaterClass(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION)); |
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return (WaterClass)GB(_m[t].m3, 0, 2); |
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} |
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static inline void SetWaterClass(TileIndex t, WaterClass wc) |
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{ |
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assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION)); |
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SB(_m[t].m3, 0, 2, wc); |
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} |
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/** IsWater return true if any type of clear water like ocean, river, canal */ |
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static inline bool IsWater(TileIndex t) |
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{ |
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return GetWaterTileType(t) == WATER_TILE_CLEAR; |
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} |
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static inline bool IsSea(TileIndex t) |
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{ |
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return IsWater(t) && GetWaterClass(t) == WATER_CLASS_SEA; |
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} |
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static inline bool IsCanal(TileIndex t) |
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{ |
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return IsWater(t) && GetWaterClass(t) == WATER_CLASS_CANAL; |
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} |
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static inline bool IsRiver(TileIndex t) |
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{ |
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return IsWater(t) && GetWaterClass(t) == WATER_CLASS_RIVER; |
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} |
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static inline bool IsWaterTile(TileIndex t) |
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{ |
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return IsTileType(t, MP_WATER) && IsWater(t); |
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} |
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static inline bool IsCoast(TileIndex t) |
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{ |
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return GetWaterTileType(t) == WATER_TILE_COAST; |
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} |
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static inline TileIndex GetOtherShipDepotTile(TileIndex t) |
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{ |
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return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0)); |
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} |
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static inline TileIndex IsShipDepot(TileIndex t) |
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{ |
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return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END); |
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97 |
} |
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
98 |
|
3423
03e0e97abf41
(svn r4250) -Codechange: Further use of map accessors for water tiles
celestar
parents:
3402
diff
changeset
|
99 |
static inline Axis GetShipDepotAxis(TileIndex t) |
03e0e97abf41
(svn r4250) -Codechange: Further use of map accessors for water tiles
celestar
parents:
3402
diff
changeset
|
100 |
{ |
03e0e97abf41
(svn r4250) -Codechange: Further use of map accessors for water tiles
celestar
parents:
3402
diff
changeset
|
101 |
return (Axis)GB(_m[t].m5, 1, 1); |
03e0e97abf41
(svn r4250) -Codechange: Further use of map accessors for water tiles
celestar
parents:
3402
diff
changeset
|
102 |
} |
03e0e97abf41
(svn r4250) -Codechange: Further use of map accessors for water tiles
celestar
parents:
3402
diff
changeset
|
103 |
|
3953
db302c2d1a2a
(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
tron
parents:
3940
diff
changeset
|
104 |
static inline DiagDirection GetShipDepotDirection(TileIndex t) |
db302c2d1a2a
(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
tron
parents:
3940
diff
changeset
|
105 |
{ |
db302c2d1a2a
(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
tron
parents:
3940
diff
changeset
|
106 |
return XYNSToDiagDir(GetShipDepotAxis(t), GB(_m[t].m5, 0, 1)); |
db302c2d1a2a
(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
tron
parents:
3940
diff
changeset
|
107 |
} |
db302c2d1a2a
(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
tron
parents:
3940
diff
changeset
|
108 |
|
8991
072c784ccb82
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
frosch
parents:
8967
diff
changeset
|
109 |
static inline bool IsLock(TileIndex t) |
8525
9d0a7c52e3ed
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
rubidium
parents:
8450
diff
changeset
|
110 |
{ |
8991
072c784ccb82
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
frosch
parents:
8967
diff
changeset
|
111 |
return IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END); |
8525
9d0a7c52e3ed
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
rubidium
parents:
8450
diff
changeset
|
112 |
} |
9d0a7c52e3ed
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
rubidium
parents:
8450
diff
changeset
|
113 |
|
3373
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
114 |
static inline DiagDirection GetLockDirection(TileIndex t) |
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
115 |
{ |
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
116 |
return (DiagDirection)GB(_m[t].m5, 0, 2); |
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
117 |
} |
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
118 |
|
3425
b972214fde4f
(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
celestar
parents:
3424
diff
changeset
|
119 |
static inline byte GetSection(TileIndex t) |
b972214fde4f
(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
celestar
parents:
3424
diff
changeset
|
120 |
{ |
6507
26c45f253d31
(svn r8953) -Codechange: make the names of enums of WaterTileType consistent with respect to RailTileType and RoadTileType.
rubidium
parents:
5726
diff
changeset
|
121 |
assert(GetWaterTileType(t) == WATER_TILE_LOCK || GetWaterTileType(t) == WATER_TILE_DEPOT); |
3425
b972214fde4f
(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
celestar
parents:
3424
diff
changeset
|
122 |
return GB(_m[t].m5, 0, 4); |
b972214fde4f
(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
celestar
parents:
3424
diff
changeset
|
123 |
} |
b972214fde4f
(svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
celestar
parents:
3424
diff
changeset
|
124 |
|
8864
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
125 |
static inline byte GetWaterTileRandomBits(TileIndex t) |
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
126 |
{ |
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
127 |
return _m[t].m4; |
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
128 |
} |
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
129 |
|
3373
f95cf3549591
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
celestar
parents:
3372
diff
changeset
|
130 |
|
3111
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
131 |
static inline void MakeWater(TileIndex t) |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
132 |
{ |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
133 |
SetTileType(t, MP_WATER); |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
134 |
SetTileOwner(t, OWNER_WATER); |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
135 |
_m[t].m2 = 0; |
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
136 |
_m[t].m3 = WATER_CLASS_SEA; |
3111
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
137 |
_m[t].m4 = 0; |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
138 |
_m[t].m5 = 0; |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
139 |
} |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
140 |
|
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
141 |
static inline void MakeShore(TileIndex t) |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
142 |
{ |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
143 |
SetTileType(t, MP_WATER); |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
144 |
SetTileOwner(t, OWNER_WATER); |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
145 |
_m[t].m2 = 0; |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
146 |
_m[t].m3 = 0; |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
147 |
_m[t].m4 = 0; |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
148 |
_m[t].m5 = 1; |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
149 |
} |
1edf71aa942e
(svn r3714) Add functions to turn tiles into water and shore tiles
tron
parents:
diff
changeset
|
150 |
|
8864
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
151 |
static inline void MakeRiver(TileIndex t, uint8 random_bits) |
8856
7f8b5c11bea6
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
peter1138
parents:
8525
diff
changeset
|
152 |
{ |
7f8b5c11bea6
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
peter1138
parents:
8525
diff
changeset
|
153 |
SetTileType(t, MP_WATER); |
7f8b5c11bea6
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
peter1138
parents:
8525
diff
changeset
|
154 |
SetTileOwner(t, OWNER_WATER); |
7f8b5c11bea6
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
peter1138
parents:
8525
diff
changeset
|
155 |
_m[t].m2 = 0; |
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
156 |
_m[t].m3 = WATER_CLASS_RIVER; |
8864
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
157 |
_m[t].m4 = random_bits; |
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
158 |
_m[t].m5 = 0; |
8856
7f8b5c11bea6
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
peter1138
parents:
8525
diff
changeset
|
159 |
} |
7f8b5c11bea6
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
peter1138
parents:
8525
diff
changeset
|
160 |
|
8864
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
161 |
static inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits) |
3940
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
162 |
{ |
8235
fc75e5ad02b6
(svn r11276) -Codechange: be more consistent with naming of some accessors.
rubidium
parents:
7470
diff
changeset
|
163 |
assert(o != OWNER_WATER); |
3940
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
164 |
SetTileType(t, MP_WATER); |
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
165 |
SetTileOwner(t, o); |
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
166 |
_m[t].m2 = 0; |
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
167 |
_m[t].m3 = WATER_CLASS_CANAL; |
8864
0082e49e8351
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
parents:
8856
diff
changeset
|
168 |
_m[t].m4 = random_bits; |
3940
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
169 |
_m[t].m5 = 0; |
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
170 |
} |
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
171 |
|
8991
072c784ccb82
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
frosch
parents:
8967
diff
changeset
|
172 |
static inline void MakeShipDepot(TileIndex t, Owner o, DepotPart base, Axis a, WaterClass original_water_class) |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
173 |
{ |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
174 |
SetTileType(t, MP_WATER); |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
175 |
SetTileOwner(t, o); |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
176 |
_m[t].m2 = 0; |
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
177 |
_m[t].m3 = original_water_class; |
8991
072c784ccb82
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
frosch
parents:
8967
diff
changeset
|
178 |
_m[t].m4 = 0; |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
179 |
_m[t].m5 = base + a * 2; |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
180 |
} |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
181 |
|
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
182 |
static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass original_water_class) |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
183 |
{ |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
184 |
SetTileType(t, MP_WATER); |
3940
f3aa8e2969d4
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
peter1138
parents:
3636
diff
changeset
|
185 |
SetTileOwner(t, o); |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
186 |
_m[t].m2 = 0; |
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
187 |
_m[t].m3 = original_water_class; |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
188 |
_m[t].m4 = 0; |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
189 |
_m[t].m5 = section; |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
190 |
} |
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
191 |
|
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
192 |
static inline void MakeLock(TileIndex t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper) |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
193 |
{ |
4559
c853d2440065
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents:
3953
diff
changeset
|
194 |
TileIndexDiff delta = TileOffsByDiagDir(d); |
3372
e9eaf986b264
(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
celestar
parents:
3111
diff
changeset
|
195 |
|
8967
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
196 |
MakeLockTile(t, o, LOCK_MIDDLE + d, WATER_CLASS_CANAL); |
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
197 |
MakeLockTile(t - delta, o, LOCK_LOWER + d, wc_lower); |
0b56f973bcf0
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
peter1138
parents:
8879
diff
changeset
|
198 |
MakeLockTile(t + delta, o, LOCK_UPPER + d, wc_upper); |
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} |
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(svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
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|
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(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
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#endif /* WATER_MAP_H */ |