src/ship_gui.cpp
author richk
Fri, 18 Apr 2008 19:55:13 +0000
branchNewGRF_ports
changeset 10242 52b4a9006029
parent 10184 fcf5fb2548eb
child 10724 68a692eacf22
permissions -rw-r--r--
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/* $Id$ */
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/** @file ship_gui.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "ship.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "vehicle_gui.h"
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#include "newgrf_engine.h"
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#include "strings_func.h"
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#include "vehicle_func.h"
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#include "order_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection)
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{
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	DrawSprite(v->GetImage(DIR_W), GetVehiclePalette(v), x + 32, y + 10);
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	if (v->index == selection) {
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		DrawFrameRect(x - 5, y - 1, x + 67, y + 21, 15, FR_BORDERONLY);
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	}
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}
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void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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	const Vehicle *v;
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	if (!success) return;
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	v = GetVehicle(_new_vehicle_id);
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	if (v->tile == _backup_orders_tile) {
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		_backup_orders_tile = 0;
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		RestoreVehicleOrders(v);
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	}
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	ShowVehicleViewWindow(v);
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}
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/**
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* Draw the details for the given vehicle at the position (x,y)
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*
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* @param v current vehicle
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* @param x The x coordinate
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* @param y The y coordinate
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*/
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void DrawShipDetails(const Vehicle *v, int x, int y)
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{
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	SetDParam(0, v->engine_type);
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	SetDParam(1, v->build_year);
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	SetDParam(2, v->value);
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	DrawString(x, y, STR_9816_BUILT_VALUE, TC_FROMSTRING);
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	SetDParam(0, v->cargo_type);
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	SetDParam(1, v->cargo_cap);
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	DrawString(x, y + 10, STR_9817_CAPACITY, TC_FROMSTRING);
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	StringID str = STR_8812_EMPTY;
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	if (!v->cargo.Empty()) {
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		SetDParam(0, v->cargo_type);
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		SetDParam(1, v->cargo.Count());
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		SetDParam(2, v->cargo.Source());
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		str = STR_8813_FROM;
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	}
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	DrawString(x, y + 21, str, TC_FROMSTRING);
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	/* Draw Transfer credits text */
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	SetDParam(0, v->cargo.FeederShare());
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	DrawString(x, y + 33, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
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}