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/* $Id$ */
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/** @file player_gui.h GUI Functions related to players. */
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#ifndef PLAYER_GUI_H
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#define PLAYER_GUI_H
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#include "player_type.h"
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uint16 GetDrawStringPlayerColor(PlayerID player);
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void DrawPlayerIcon(PlayerID p, int x, int y);
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void ShowPlayerStations(PlayerID player);
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void ShowPlayerFinances(PlayerID player);
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void ShowPlayerCompany(PlayerID player);
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void InvalidatePlayerWindows(const Player *p);
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void DeletePlayerWindows(PlayerID pi);
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#endif /* PLAYER_GUI_H */
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