author | KUDr |
Sat, 21 Apr 2007 08:23:57 +0000 | |
branch | cpp_gui |
changeset 6308 | 646711c5feaa |
parent 6307 | f40e88cff863 |
child 9912 | 1ac8aac92385 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file spritecache.h */ |
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#ifndef SPRITECACHE_H |
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#define SPRITECACHE_H |
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struct Sprite { |
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byte info; |
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byte height; |
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uint16 width; |
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int16 x_offs; |
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int16 y_offs; |
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byte data[VARARRAY_SIZE]; |
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}; |
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const void *GetRawSprite(SpriteID sprite); |
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bool SpriteExists(SpriteID sprite); |
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static inline const Sprite *GetSprite(SpriteID sprite) |
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{ |
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return (Sprite*)GetRawSprite(sprite); |
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} |
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static inline const byte *GetNonSprite(SpriteID sprite) |
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{ |
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return (byte*)GetRawSprite(sprite); |
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} |
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void GfxInitSpriteMem(); |
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void IncreaseSpriteLRU(); |
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bool LoadNextSprite(int load_index, byte file_index); |
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void DupSprite(SpriteID old_spr, SpriteID new_spr); |
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void SkipSprites(uint count); |
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#endif /* SPRITECACHE_H */ |