spritecache.h
author celestar
Mon, 01 Jan 2007 16:07:21 +0000
branchcustombridgeheads
changeset 5621 6ce400c0a2f4
parent 3565 03d870cc3dcd
child 5513 0d3227e250eb
permissions -rw-r--r--
(svn r7719) [cbh] - Codechange: KUDr and I have decided that our developemnt efforts went in the wrong direction, so revert all changes from 7686 onwards
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/* $Id$ */
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#ifndef SPRITECACHE_H
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#define SPRITECACHE_H
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typedef struct Sprite {
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	byte info;
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	byte height;
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	uint16 width;
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	int16 x_offs;
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	int16 y_offs;
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	byte data[VARARRAY_SIZE];
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} Sprite;
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const void *GetRawSprite(SpriteID sprite);
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bool SpriteExists(SpriteID sprite);
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static inline const Sprite *GetSprite(SpriteID sprite)
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{
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	return GetRawSprite(sprite);
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}
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static inline const byte *GetNonSprite(SpriteID sprite)
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{
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	return GetRawSprite(sprite);
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}
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void GfxInitSpriteMem(void);
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void IncreaseSpriteLRU(void);
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bool LoadNextSprite(int load_index, byte file_index);
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void DupSprite(SpriteID old, SpriteID new);
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void SkipSprites(uint count);
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#endif /* SPRITECACHE_H */