author | Tero Marttila <terom@fixme.fi> |
Fri, 18 Jul 2008 22:41:08 +0300 | |
changeset 11177 | 6d9a43c48924 |
parent 10684 | 7cc2278c2ac0 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file console_gui.h GUI related functions in the console. */ |
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(svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
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#ifndef CONSOLE_GUI_H |
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#define CONSOLE_GUI_H |
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(svn r221) -Feature: console command and variable hooking
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(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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#include "window_type.h" |
9e75e594a068
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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(svn r7233) -Codechange: get rid of three console.c globals
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void IConsoleResize(Window *w); |
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void IConsoleSwitch(); |
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(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
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#endif /* CONSOLE_GUI_H */ |