src/depot_type.h
author smatz
Tue, 24 Jun 2008 23:38:10 +0000
changeset 11069 706083d7f44b
parent 9264 31f5792aa96b
permissions -rw-r--r--
(svn r13626) -Fix (r11871): signals were not updated when player removed signals from nonexistent track sharing bits with existing track
So disallow removing signals from nonexistent track
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/* $Id$ */
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31f5792aa96b (svn r12467) -Codechange: move DepotID to a more logical location.
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/** @file depot_type.h Header files for depots (not hangars) */
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fc150d5a23cf (svn r2465) Remove some unreachable code
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#ifndef DEPOT_TYPE_H
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#define DEPOT_TYPE_H
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12a20779af79 (svn r2154) - Fix: [NPF] Vehicles should no longer try to drive through the back of depots and road stations.
matthijs
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typedef uint16 DepotID;
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struct Depot;
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ae9e92ffe168 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
celestar
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#endif /* DEPOT_TYPE_H */