author | truebrain |
Fri, 13 Jun 2008 19:57:25 +0000 | |
branch | noai |
changeset 10957 | 7a140b4cd91d |
parent 10294 | 7798ae816af8 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file newgrf_station.h Header file for NewGRF stations */ |
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#ifndef NEWGRF_STATION_H |
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#define NEWGRF_STATION_H |
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#include "engine_type.h" |
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#include "newgrf_callbacks.h" |
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#include "newgrf_cargo.h" |
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#include "tile_type.h" |
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#include "station_type.h" |
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#include "strings_type.h" |
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#include "sprite.h" |
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#include "direction_type.h" |
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enum StationClassID { |
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STAT_CLASS_BEGIN = 0, ///< the lowest valid value |
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STAT_CLASS_DFLT = 0, ///< Default station class. |
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STAT_CLASS_WAYP, ///< Waypoint class. |
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STAT_CLASS_MAX = 32, ///< Maximum number of classes. |
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}; |
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/** Define basic enum properties */ |
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template <> struct EnumPropsT<StationClassID> : MakeEnumPropsT<StationClassID, byte, STAT_CLASS_BEGIN, STAT_CLASS_MAX, STAT_CLASS_MAX> {}; |
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typedef TinyEnumT<StationClassID> StationClassIDByte; |
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/** Allow incrementing of StationClassID variables */ |
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DECLARE_POSTFIX_INCREMENT(StationClassID); |
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/* Station layout for given dimensions - it is a two-dimensional array |
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* where index is computed as (x * platforms) + platform. */ |
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typedef byte *StationLayout; |
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struct StationSpec { |
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const struct GRFFile *grffile; ///< ID of GRF file station belongs to. |
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int localidx; ///< Index within GRF file of station. |
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bool allocated; ///< Flag whether this station has been added to a station class list |
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StationClassID sclass; ///< The class to which this spec belongs. |
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StringID name; ///< Name of this station. |
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/** |
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* Bitmask of number of platforms available for the station. |
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* 0..6 correpsond to 1..7, while bit 7 corresponds to >7 platforms. |
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*/ |
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byte disallowed_platforms; |
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/** |
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* Bitmask of platform lengths available for the station. |
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* 0..6 correpsond to 1..7, while bit 7 corresponds to >7 tiles long. |
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*/ |
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byte disallowed_lengths; |
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/** Number of tile layouts. |
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* A minimum of 8 is required is required for stations. |
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* 0-1 = plain platform |
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* 2-3 = platform with building |
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* 4-5 = platform with roof, left side |
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* 6-7 = platform with roof, right side |
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*/ |
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uint tiles; |
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DrawTileSprites *renderdata; ///< Array of tile layouts. |
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bool copied_renderdata; |
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/** Cargo threshold for choosing between little and lots of cargo |
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* @note little/lots are equivalent to the moving/loading states for vehicles |
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*/ |
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uint16 cargo_threshold; |
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uint32 cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing |
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byte callbackmask; ///< Bitmask of callbacks to use, @see newgrf_callbacks.h |
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byte flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size |
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byte pylons; ///< Bitmask of base tiles (0 - 7) which should contain elrail pylons |
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byte wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires |
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byte blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains |
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byte lengths; |
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byte *platforms; |
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StationLayout **layouts; |
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bool copied_layouts; |
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uint8 anim_frames; |
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uint8 anim_status; |
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uint8 anim_speed; |
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uint16 anim_triggers; |
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||
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/** |
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* NUM_CARGO real cargo plus three pseudo cargo sprite groups. |
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* Used for obtaining the sprite offset of custom sprites, and for |
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* evaluating callbacks. |
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*/ |
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const struct SpriteGroup *spritegroup[NUM_CARGO + 3]; |
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}; |
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/** |
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* Struct containing information relating to station classes. |
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*/ |
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struct StationClass { |
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uint32 id; ///< ID of this class, e.g. 'DFLT', 'WAYP', etc. |
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StringID name; ///< Name of this class. |
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uint stations; ///< Number of stations in this class. |
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StationSpec **spec; ///< Array of station specifications. |
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}; |
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void ResetStationClasses(); |
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StationClassID AllocateStationClass(uint32 cls); |
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void SetStationClassName(StationClassID sclass, StringID name); |
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StringID GetStationClassName(StationClassID sclass); |
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uint GetNumStationClasses(); |
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uint GetNumCustomStations(StationClassID sclass); |
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void SetCustomStationSpec(StationSpec *statspec); |
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const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station); |
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const StationSpec *GetCustomStationSpecByGrf(uint32 grfid, byte localidx); |
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/* Evaluate a tile's position within a station, and return the result a bitstuffed format. */ |
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uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred); |
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/* Get sprite offset for a given custom station and station structure (may be |
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* NULL - that means we are in a build dialog). The station structure is used |
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* for variational sprite groups. */ |
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile); |
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SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Station *st, TileIndex tile); |
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uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile); |
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/* Allocate a StationSpec to a Station. This is called once per build operation. */ |
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int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec); |
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/* Deallocate a StationSpec from a Station. Called when removing a single station tile. */ |
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void DeallocateSpecFromStation(Station* st, byte specindex); |
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/* Draw representation of a station tile for GUI purposes. */ |
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station); |
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enum StatAnimTrigger { |
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STAT_ANIM_BUILT, |
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STAT_ANIM_NEW_CARGO, |
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STAT_ANIM_CARGO_TAKEN, |
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STAT_ANIM_TRAIN_ARRIVES, |
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STAT_ANIM_TRAIN_DEPARTS, |
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STAT_ANIM_TRAIN_LOADS, |
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STAT_ANIM_250_TICKS, |
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}; |
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void AnimateStationTile(TileIndex tile); |
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void StationAnimationTrigger(const Station *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type = CT_INVALID); |
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void StationUpdateAnimTriggers(Station *st); |
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#endif /* NEWGRF_STATION_H */ |