src/sound/null_s.h
author glx
Mon, 26 May 2008 17:40:33 +0000
branchnoai
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/* $Id$ */
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/** @file null_s.h Base for the sound of silence. */
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#ifndef SOUND_NULL_H
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#define SOUND_NULL_H
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#include "sound_driver.hpp"
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class SoundDriver_Null: public SoundDriver {
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public:
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	/* virtual */ const char *Start(const char * const *param) { return NULL; }
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	/* virtual */ void Stop() { }
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};
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class FSoundDriver_Null: public SoundDriverFactory<FSoundDriver_Null> {
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public:
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	static const int priority = 0;
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	/* virtual */ const char *GetName() { return "null"; }
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	/* virtual */ const char *GetDescription() { return "Null Sound Driver"; }
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	/* virtual */ Driver *CreateInstance() { return new SoundDriver_Null(); }
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};
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#endif /* SOUND_NULL_H */