src/group_type.h
author rubidium
Fri, 04 Jul 2008 14:45:51 +0000
changeset 11116 879c1c2d3db3
parent 9266 416385a64dcb
permissions -rw-r--r--
(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
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4ae3ab180d05 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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/* $Id$ */
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/** @file group_type.h Types of a group. */
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#ifndef GROUP_TYPE_H
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#define GROUP_TYPE_H
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typedef uint16 GroupID;
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4ae3ab180d05 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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enum {
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8e7205edd6c7 (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
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	ALL_GROUP     = 0xFFFD,
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676d04b1e38a (svn r12346) -Fix [FS#1748, FS#1825](r9874, r11872): Remove duplicated and inconsistent code wrt. autoreplace with rules in both vehicles' group and ALL_GROUP.
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	DEFAULT_GROUP = 0xFFFE, ///< ungrouped vehicles are in this group.
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	INVALID_GROUP = 0xFFFF,
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};
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70e8283207cd (svn r10751) -Codechange: make the group struct use the pool item class as super class.
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struct Group;
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#endif /* GROUP_TYPE_H */