src/rail_map.h
author rubidium
Sat, 26 Apr 2008 20:54:56 +0000
branch0.6
changeset 10366 960aae8c20e2
parent 9128 8372a371a3e1
child 9257 02376670f6b6
permissions -rw-r--r--
(svn r12907) [0.6] -Backport from trunk r12906:
- Fix: Vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (r12906)
[0.6] -Prepare: for 0.6.1-RC1.
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/* $Id$ */
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/** @file rail_map.h Hides the direct accesses to the map array with map accessors */
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#ifndef RAIL_MAP_H
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#define RAIL_MAP_H
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#include "rail_type.h"
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#include "signal_func.h"
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#include "direction_func.h"
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#include "track_func.h"
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#include "tile_map.h"
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/** Different types of Rail-related tiles */
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enum RailTileType {
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	RAIL_TILE_NORMAL   = 0, ///< Normal rail tile without signals
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	RAIL_TILE_SIGNALS  = 1, ///< Normal rail tile with signals
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	RAIL_TILE_WAYPOINT = 2, ///< Waypoint (X or Y direction)
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	RAIL_TILE_DEPOT    = 3, ///< Depot (one entrance)
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};
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/**
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 * Returns the RailTileType (normal with or without signals,
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 * waypoint or depot).
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return the RailTileType
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 */
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static inline RailTileType GetRailTileType(TileIndex t)
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{
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	assert(IsTileType(t, MP_RAILWAY));
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	return (RailTileType)GB(_m[t].m5, 6, 2);
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}
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/**
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 * Returns whether this is plain rails, with or without signals. Iow, if this
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 * tiles RailTileType is RAIL_TILE_NORMAL or RAIL_TILE_SIGNALS.
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile is normal rail (with or without signals)
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 */
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static inline bool IsPlainRailTile(TileIndex t)
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{
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	RailTileType rtt = GetRailTileType(t);
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	return rtt == RAIL_TILE_NORMAL || rtt == RAIL_TILE_SIGNALS;
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}
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/**
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 * Checks if a rail tile has signals.
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile has signals
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 */
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static inline bool HasSignals(TileIndex t)
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{
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	return GetRailTileType(t) == RAIL_TILE_SIGNALS;
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}
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/**
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 * Add/remove the 'has signal' bit from the RailTileType
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 * @param tile the tile to add/remove the signals to/from
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 * @param signals whether the rail tile should have signals or not
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 * @pre IsPlainRailTile(tile)
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 */
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static inline void SetHasSignals(TileIndex tile, bool signals)
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{
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	assert(IsPlainRailTile(tile));
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	SB(_m[tile].m5, 6, 1, signals);
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}
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/**
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 * Is this tile a rail depot?
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile is a rail depot
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 */
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static inline bool IsRailDepot(TileIndex t)
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{
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	return GetRailTileType(t) == RAIL_TILE_DEPOT;
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}
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/**
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 * Is this tile a rail waypoint?
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile is a rail waypoint
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 */
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static inline bool IsRailWaypoint(TileIndex t)
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{
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	return GetRailTileType(t) == RAIL_TILE_WAYPOINT;
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}
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/**
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 * Gets the rail type of the given tile
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 * @param t the tile to get the rail type from
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 * @return the rail type of the tile
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 */
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static inline RailType GetRailType(TileIndex t)
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{
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	return (RailType)GB(_m[t].m3, 0, 4);
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}
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/**
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 * Sets the rail type of the given tile
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 * @param t the tile to set the rail type of
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 * @param r the new rail type for the tile
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 */
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static inline void SetRailType(TileIndex t, RailType r)
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{
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	SB(_m[t].m3, 0, 4, r);
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}
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/**
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 * Gets the track bits of the given tile
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 * @param t the tile to get the track bits from
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 * @return the track bits of the tile
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 */
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static inline TrackBits GetTrackBits(TileIndex tile)
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{
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	return (TrackBits)GB(_m[tile].m5, 0, 6);
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}
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/**
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 * Sets the track bits of the given tile
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 * @param t the tile to set the track bits of
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 * @param b the new track bits for the tile
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 */
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static inline void SetTrackBits(TileIndex t, TrackBits b)
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{
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	SB(_m[t].m5, 0, 6, b);
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}
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/**
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 * Returns whether the given track is present on the given tile.
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 * @param tile  the tile to check the track presence of
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 * @param track the track to search for on the tile
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 * @pre IsPlainRailTile(tile)
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 * @return true if and only if the given track exists on the tile
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 */
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static inline bool HasTrack(TileIndex tile, Track track)
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{
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	return HasBit(GetTrackBits(tile), track);
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}
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/**
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 * Returns the direction the depot is facing to
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 * @param t the tile to get the depot facing from
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 * @pre IsRailDepotTile(t)
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 * @return the direction the depot is facing
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 */
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static inline DiagDirection GetRailDepotDirection(TileIndex t)
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{
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	return (DiagDirection)GB(_m[t].m5, 0, 2);
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}
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/**
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 * Returns the axis of the waypoint
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 * @param t the tile to get the waypoint axis from
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 * @pre IsRailWaypointTile(t)
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 * @return the axis of the waypoint
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 */
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static inline Axis GetWaypointAxis(TileIndex t)
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{
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	return (Axis)GB(_m[t].m5, 0, 1);
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}
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/**
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 * Returns the track of the waypoint
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 * @param t the tile to get the waypoint track from
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 * @pre IsRailWaypointTile(t)
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 * @return the track of the waypoint
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 */
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static inline Track GetRailWaypointTrack(TileIndex t)
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{
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	return AxisToTrack(GetWaypointAxis(t));
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}
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/**
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 * Returns the track bits of the waypoint
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 * @param t the tile to get the waypoint track bits from
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 * @pre IsRailWaypointTile(t)
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 * @return the track bits of the waypoint
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 */
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static inline TrackBits GetRailWaypointBits(TileIndex t)
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{
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	return TrackToTrackBits(GetRailWaypointTrack(t));
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}
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/**
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 * Returns waypoint index (for the waypoint pool)
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 * @param t the tile to get the waypoint index from
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 * @pre IsRailWaypointTile(t)
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 * @return the waypoint index
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 */
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static inline WaypointID GetWaypointIndex(TileIndex t)
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{
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	return (WaypointID)_m[t].m2;
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}
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/** Type of signal, i.e. how does the signal behave? */
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enum SignalType {
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	SIGTYPE_NORMAL  = 0, ///< normal signal
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	SIGTYPE_ENTRY   = 1, ///< presignal block entry
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	SIGTYPE_EXIT    = 2, ///< presignal block exit
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	SIGTYPE_COMBO   = 3  ///< presignal inter-block
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};
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static inline SignalType GetSignalType(TileIndex t, Track track)
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{
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	assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
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	byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 0;
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	return (SignalType)GB(_m[t].m2, pos, 2);
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}
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static inline void SetSignalType(TileIndex t, Track track, SignalType s)
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{
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	assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
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	byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 0;
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	SB(_m[t].m2, pos, 2, s);
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	if (track == INVALID_TRACK) SB(_m[t].m2, 4, 2, s);
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}
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static inline bool IsPresignalEntry(TileIndex t, Track track)
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{
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	return GetSignalType(t, track) == SIGTYPE_ENTRY || GetSignalType(t, track) == SIGTYPE_COMBO;
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}
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static inline bool IsPresignalExit(TileIndex t, Track track)
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{
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	return GetSignalType(t, track) == SIGTYPE_EXIT || GetSignalType(t, track) == SIGTYPE_COMBO;
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}
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static inline void CycleSignalSide(TileIndex t, Track track)
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{
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	byte sig;
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	byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 4 : 6;
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	sig = GB(_m[t].m3, pos, 2);
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	if (--sig == 0) sig = 3;
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	SB(_m[t].m3, pos, 2, sig);
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}
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/** Variant of the signal, i.e. how does the signal look? */
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enum SignalVariant {
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	SIG_ELECTRIC  = 0, ///< Light signal
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	SIG_SEMAPHORE = 1  ///< Old-fashioned semaphore signal
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};
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static inline SignalVariant GetSignalVariant(TileIndex t, Track track)
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{
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	byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 6 : 2;
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	return (SignalVariant)GB(_m[t].m2, pos, 1);
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}
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static inline void SetSignalVariant(TileIndex t, Track track, SignalVariant v)
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{
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	byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 6 : 2;
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	SB(_m[t].m2, pos, 1, v);
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	if (track == INVALID_TRACK) SB(_m[t].m2, 6, 1, v);
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}
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/** These are states in which a signal can be. Currently these are only two, so
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 * simple boolean logic will do. But do try to compare to this enum instead of
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 * normal boolean evaluation, since that will make future additions easier.
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 */
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enum SignalState {
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	SIGNAL_STATE_RED   = 0, ///< The signal is red
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	SIGNAL_STATE_GREEN = 1, ///< The signal is green
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};
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/**
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 * Set the states of the signals (Along/AgainstTrackDir)
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 * @param tile  the tile to set the states for
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 * @param state the new state
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 */
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static inline void SetSignalStates(TileIndex tile, uint state)
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{
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	SB(_m[tile].m4, 4, 4, state);
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}
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/**
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 * Set the states of the signals (Along/AgainstTrackDir)
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 * @param tile  the tile to set the states for
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 * @param state the new state
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 */
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static inline uint GetSignalStates(TileIndex tile)
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{
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	return GB(_m[tile].m4, 4, 4);
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}
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/**
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 * Get the state of a single signal
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 * @param t         the tile to get the signal state for
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 * @param signalbit the signal
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 * @return the state of the signal
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 */
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static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit)
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{
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	return (SignalState)HasBit(GetSignalStates(t), signalbit);
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}
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/**
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 * Set whether the given signals are present (Along/AgainstTrackDir)
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 * @param tile    the tile to set the present signals for
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 * @param signals the signals that have to be present
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 */
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static inline void SetPresentSignals(TileIndex tile, uint signals)
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{
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	SB(_m[tile].m3, 4, 4, signals);
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}
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/**
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 * Get whether the given signals are present (Along/AgainstTrackDir)
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 * @param tile the tile to get the present signals for
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 * @return the signals that are present
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 */
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static inline uint GetPresentSignals(TileIndex tile)
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{
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	return GB(_m[tile].m3, 4, 4);
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}
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/**
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 * Checks whether the given signals is present
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 * @param t         the tile to check on
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 * @param signalbit the signal
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 * @return true if and only if the signal is present
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 */
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static inline bool IsSignalPresent(TileIndex t, byte signalbit)
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{
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	return HasBit(GetPresentSignals(t), signalbit);
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}
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/**
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 * Checks for the presence of signals (either way) on the given track on the
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 * given rail tile.
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 */
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static inline bool HasSignalOnTrack(TileIndex tile, Track track)
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{
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	assert(IsValidTrack(track));
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	return
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		GetRailTileType(tile) == RAIL_TILE_SIGNALS &&
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		(GetPresentSignals(tile) & SignalOnTrack(track)) != 0;
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}
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/**
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 * Checks for the presence of signals along the given trackdir on the given
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 * rail tile.
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 *
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 * Along meaning if you are currently driving on the given trackdir, this is
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 * the signal that is facing us (for which we stop when it's red).
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 */
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static inline bool HasSignalOnTrackdir(TileIndex tile, Trackdir trackdir)
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{
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	assert (IsValidTrackdir(trackdir));
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	return
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		GetRailTileType(tile) == RAIL_TILE_SIGNALS &&
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		GetPresentSignals(tile) & SignalAlongTrackdir(trackdir);
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}
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/**
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 * Gets the state of the signal along the given trackdir.
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 *
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   367
 * Along meaning if you are currently driving on the given trackdir, this is
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   368
 * the signal that is facing us (for which we stop when it's red).
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   369
 */
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   370
static inline SignalState GetSignalStateByTrackdir(TileIndex tile, Trackdir trackdir)
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   371
{
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   372
	assert(IsValidTrackdir(trackdir));
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   373
	assert(HasSignalOnTrack(tile, TrackdirToTrack(trackdir)));
7249
3e6c9df9794d (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
rubidium
parents: 7036
diff changeset
   374
	return GetSignalStates(tile) & SignalAlongTrackdir(trackdir) ?
4041
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   375
		SIGNAL_STATE_GREEN : SIGNAL_STATE_RED;
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   376
}
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   377
8734
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   378
/**
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   379
 * Sets the state of the signal along the given trackdir.
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   380
 */
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   381
static inline void SetSignalStateByTrackdir(TileIndex tile, Trackdir trackdir, SignalState state)
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   382
{
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   383
	if (state == SIGNAL_STATE_GREEN) { // set 1
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   384
		SetSignalStates(tile, GetSignalStates(tile) | SignalAlongTrackdir(trackdir));
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   385
	} else {
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   386
		SetSignalStates(tile, GetSignalStates(tile) & ~SignalAlongTrackdir(trackdir));
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   387
	}
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   388
}
b7fc8c6fd379 (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
smatz
parents: 8634
diff changeset
   389
4041
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   390
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   391
/**
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   392
 * Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   393
 */
6480
767cfeae4dbf (svn r8899) -Fix
tron
parents: 5838
diff changeset
   394
RailType GetTileRailType(TileIndex tile);
4041
caf4fcb4e05b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
tron
parents: 3977
diff changeset
   395
7036
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   396
/** The ground 'under' the rail */
6574
e1d1a12faaf7 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6508
diff changeset
   397
enum RailGroundType {
7036
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   398
	RAIL_GROUND_BARREN       =  0, ///< Nothing (dirt)
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   399
	RAIL_GROUND_GRASS        =  1, ///< Grassy
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   400
	RAIL_GROUND_FENCE_NW     =  2, ///< Grass with a fence at the NW edge
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   401
	RAIL_GROUND_FENCE_SE     =  3, ///< Grass with a fence at the SE edge
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   402
	RAIL_GROUND_FENCE_SENW   =  4, ///< Grass with a fence at the NW and SE edges
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   403
	RAIL_GROUND_FENCE_NE     =  5, ///< Grass with a fence at the NE edge
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   404
	RAIL_GROUND_FENCE_SW     =  6, ///< Grass with a fence at the SW edge
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   405
	RAIL_GROUND_FENCE_NESW   =  7, ///< Grass with a fence at the NE and SW edges
7803
07d4e0a7a9db (svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
truelight
parents: 7266
diff changeset
   406
	RAIL_GROUND_FENCE_VERT1  =  8, ///< Grass with a fence at the eastern side
07d4e0a7a9db (svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
truelight
parents: 7266
diff changeset
   407
	RAIL_GROUND_FENCE_VERT2  =  9, ///< Grass with a fence at the western side
7036
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   408
	RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   409
	RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side
9f23930e7ded (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6889
diff changeset
   410
	RAIL_GROUND_ICE_DESERT   = 12, ///< Icy or sandy
8910
b261b6cb9b21 (svn r11984) -Fix: Also draw corner shores under rail tracks.
frosch
parents: 8734
diff changeset
   411
	RAIL_GROUND_WATER        = 13, ///< Grass with a fence and shore or water on the free halftile
9019
de364e5be143 (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
smatz
parents: 8910
diff changeset
   412
	RAIL_GROUND_HALF_SNOW    = 14, ///< Snow only on higher part of slope (steep or one corner raised)
6574
e1d1a12faaf7 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6508
diff changeset
   413
};
3523
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   414
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   415
static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   416
{
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6480
diff changeset
   417
	SB(_m[t].m4, 0, 4, rgt);
3523
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   418
}
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   419
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   420
static inline RailGroundType GetRailGroundType(TileIndex t)
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   421
{
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6480
diff changeset
   422
	return (RailGroundType)GB(_m[t].m4, 0, 4);
3523
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   423
}
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   424
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   425
static inline bool IsSnowRailGround(TileIndex t)
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   426
{
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   427
	return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT;
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   428
}
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   429
168ee460418b (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   430
3101
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   431
static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   432
{
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   433
	SetTileType(t, MP_RAILWAY);
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   434
	SetTileOwner(t, o);
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   435
	_m[t].m2 = 0;
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   436
	_m[t].m3 = r;
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   437
	_m[t].m4 = 0;
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6480
diff changeset
   438
	_m[t].m5 = RAIL_TILE_NORMAL << 6 | b;
3101
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   439
}
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   440
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   441
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   442
static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   443
{
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   444
	SetTileType(t, MP_RAILWAY);
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   445
	SetTileOwner(t, o);
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   446
	_m[t].m2 = 0;
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   447
	_m[t].m3 = r;
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   448
	_m[t].m4 = 0;
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6480
diff changeset
   449
	_m[t].m5 = RAIL_TILE_DEPOT << 6 | d;
3101
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   450
}
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   451
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   452
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   453
static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   454
{
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   455
	SetTileType(t, MP_RAILWAY);
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   456
	SetTileOwner(t, o);
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   457
	_m[t].m2 = index;
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   458
	_m[t].m3 = r;
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   459
	_m[t].m4 = 0;
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6480
diff changeset
   460
	_m[t].m5 = RAIL_TILE_WAYPOINT << 6 | a;
3101
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   461
}
e2fdb8802c2f (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   462
4666
850b5b6e4bac (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
peter1138
parents: 4474
diff changeset
   463
#endif /* RAIL_MAP_H */