author | Tero Marttila <terom@fixme.fi> |
Tue, 22 Jul 2008 21:51:14 +0300 | |
changeset 11180 | 982e9f814f97 |
parent 10838 | 1dd920e2c20d |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file news_type.h Types related to news. */ |
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#ifndef NEWS_TYPE_H |
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#define NEWS_TYPE_H |
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#include "date_type.h" |
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#include "strings_type.h" |
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#include "sound_type.h" |
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|
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/** |
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* Type of news. |
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*/ |
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enum NewsType { |
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NT_ARRIVAL_PLAYER, ///< Cargo arrived for player |
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NT_ARRIVAL_OTHER, ///< Cargo arrived for competitor |
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NT_ACCIDENT, ///< An accident or disaster has occurred |
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NT_COMPANY_INFO, ///< Company info (new companies, bankrupcy messages) |
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NT_OPENCLOSE, ///< Opening and closing of industries |
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NT_ECONOMY, ///< Economic changes (recession, industry up/dowm) |
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NT_INDUSTRY_PLAYER, ///< Production changes of industry serviced by local player |
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NT_INDUSTRY_OTHER, ///< Production changes of industry serviced by competitor(s) |
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NT_INDUSTRY_NOBODY, ///< Other industry production changes |
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NT_ADVICE, ///< Bits of news about vehicles of the player |
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NT_NEW_VEHICLES, ///< New vehicle has become available |
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NT_ACCEPTANCE, ///< A type of cargo is (no longer) accepted |
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NT_SUBSIDIES, ///< News about subsidies (announcements, expirations, acceptance) |
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NT_GENERAL, ///< General news (from towns) |
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NT_END, ///< end-of-array marker |
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}; |
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/** |
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* News subtypes. |
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*/ |
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enum NewsSubtype { |
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NS_ARRIVAL_PLAYER, ///< NT_ARRIVAL_PLAYER |
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NS_ARRIVAL_OTHER, ///< NT_ARRIVAL_OTHER |
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NS_ACCIDENT_TILE, ///< NT_ACCIDENT (tile) |
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NS_ACCIDENT_VEHICLE, ///< NT_ACCIDENT (vehicle) |
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NS_COMPANY_TROUBLE, ///< NT_COMPANY_INFO (trouble) |
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NS_COMPANY_MERGER, ///< NT_COMPANY_INFO (merger) |
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NS_COMPANY_BANKRUPT, ///< NT_COMPANY_INFO (bankrupt) |
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NS_COMPANY_NEW, ///< NT_COMPANY_INFO (new company) |
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NS_OPENCLOSE, ///< NT_OPENCLOSE |
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NS_ECONOMY, ///< NT_ECONOMY |
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NS_INDUSTRY_PLAYER, ///< NT_INDUSTRY_PLAYER |
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NS_INDUSTRY_OTHER, ///< NT_INDUSTRY_OTHER |
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NS_INDUSTRY_NOBODY, ///< NT_INDUSTRY_NOBODY |
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NS_ADVICE, ///< NT_ADVICE |
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NS_NEW_VEHICLES, ///< NT_NEW_VEHICLES |
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NS_ACCEPTANCE, ///< NT_ACCEPTANCE |
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NS_SUBSIDIES, ///< NT_SUBSIDIES |
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NS_GENERAL, ///< NT_GENERAL |
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NS_END, ///< end-of-array marker |
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}; |
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/** |
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* News mode. |
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*/ |
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enum NewsMode { |
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NM_SMALL = 0, ///< Show only a small popup informing us about vehicle age for example |
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NM_NORMAL = 1, ///< Show a simple news message (height 170 pixels) |
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NM_THIN = 2, ///< Show a simple news message (height 130 pixels) |
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}; |
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/** |
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* Various OR-able news-item flags. |
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* note: NF_INCOLOR is set automatically if needed |
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*/ |
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enum NewsFlag { |
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NF_NONE = 0, ///< No flag is set. |
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NF_VIEWPORT = (1 << 1), ///< Does the news message have a viewport? (ingame picture of happening) |
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NF_TILE = (1 << 2), ///< When clicked on the news message scroll to a given tile? Tile is in data_a |
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NF_VEHICLE = (1 << 3), ///< When clicked on the message scroll to the vehicle? VehicleID is in data_a |
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NF_INCOLOR = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white |
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NF_TILE2 = (1 << 6), ///< There is a second tile to scroll to; tile is in data_b |
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}; |
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DECLARE_ENUM_AS_BIT_SET(NewsFlag); |
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/** |
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* News display options |
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*/ |
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enum NewsDisplay { |
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ND_OFF, ///< Only show a reminder in the status bar |
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ND_SUMMARY, ///< Show ticker |
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ND_FULL, ///< Show newspaper |
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}; |
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/** |
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* Per-NewsType data |
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*/ |
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struct NewsTypeData { |
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const char *const name; ///< Name |
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const byte age; ///< Maximum age of news items (in days) |
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const SoundFx sound; ///< Sound |
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NewsDisplay display; ///< Display mode (off, summary, full) |
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}; |
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struct NewsItem { |
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NewsItem *prev; ///< Previous news item |
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NewsItem *next; ///< Next news item |
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StringID string_id; ///< Message text |
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Date date; ///< Date of the news |
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NewsSubtype subtype; ///< News subtype @see NewsSubtype |
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NewsFlag flags; ///< NewsFlags bits @see NewsFlag |
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108 |
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uint data_a; ///< Custom data 1 (usually tile or vehicle) |
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uint data_b; ///< Custom data 2 |
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111 |
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uint64 params[10]; |
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}; |
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114 |
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#endif /* NEWS_TYPE_H */ |