rail_map.h
author tron
Sun, 07 May 2006 07:55:05 +0000
changeset 3773 996897ffc8ea
parent 3772 4872d75f5172
child 3792 2eb8388731bf
permissions -rw-r--r--
(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places
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/* $Id$ */
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#ifndef RAIL_MAP_H
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#define RAIL_MAP_H
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#include "direction.h"
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#include "tile.h"
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typedef enum RailTileType {
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	RAIL_TYPE_NORMAL         = 0x0,
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	RAIL_TYPE_SIGNALS        = 0x40,
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	RAIL_TYPE_UNUSED         = 0x80, /* XXX: Maybe this could become waypoints? */
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	RAIL_TYPE_DEPOT_WAYPOINT = 0xC0, /* Is really depots and waypoints... */
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	RAIL_TILE_TYPE_MASK      = 0xC0
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} RailTileType;
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static inline RailTileType GetRailTileType(TileIndex t)
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{
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	assert(IsTileType(t, MP_RAILWAY));
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	return _m[t].m5 & RAIL_TILE_TYPE_MASK;
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}
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/**
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 * Returns whether this is plain rails, with or without signals. Iow, if this
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 * tiles RailTileType is RAIL_TYPE_NORMAL or RAIL_TYPE_SIGNALS.
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 */
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static inline bool IsPlainRailTile(TileIndex tile)
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{
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	RailTileType rtt = GetRailTileType(tile);
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	return rtt == RAIL_TYPE_NORMAL || rtt == RAIL_TYPE_SIGNALS;
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}
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/**
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 * Checks if a rail tile has signals.
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 */
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static inline bool HasSignals(TileIndex tile)
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{
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	return GetRailTileType(tile) == RAIL_TYPE_SIGNALS;
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}
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/** These specify the subtype when the main rail type is
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 * RAIL_TYPE_DEPOT_WAYPOINT */
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typedef enum RailTileSubtypes {
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	RAIL_SUBTYPE_DEPOT    = 0x00,
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	RAIL_SUBTYPE_WAYPOINT = 0x04,
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	RAIL_SUBTYPE_MASK     = 0x3C
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} RailTileSubtype;
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/**
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 * Returns the RailTileSubtype of a given rail tile with type
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 * RAIL_TYPE_DEPOT_WAYPOINT
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 */
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static inline RailTileSubtype GetRailTileSubtype(TileIndex tile)
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{
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	assert(GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT);
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	return (RailTileSubtype)(_m[tile].m5 & RAIL_SUBTYPE_MASK);
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}
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typedef enum RailTypes {
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	RAILTYPE_RAIL     = 0,
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	RAILTYPE_ELECTRIC = 1,
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	RAILTYPE_MONO     = 2,
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	RAILTYPE_MAGLEV   = 3,
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	RAILTYPE_END,
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	INVALID_RAILTYPE = 0xFF
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} RailType;
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typedef byte RailTypeMask;
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static inline RailType GetRailType(TileIndex t)
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{
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	return (RailType)GB(_m[t].m3, 0, 4);
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}
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// TODO remove this by moving to the same bits as GetRailType()
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static inline RailType GetRailTypeCrossing(TileIndex t)
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{
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	return (RailType)GB(_m[t].m4, 0, 4);
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}
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static inline RailType GetRailTypeOnBridge(TileIndex t)
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{
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	return (RailType)GB(_m[t].m3, 4, 4);
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}
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static inline void SetRailType(TileIndex t, RailType r)
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{
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	SB(_m[t].m3, 0, 4, r);
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}
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// TODO remove this by moving to the same bits as SetRailType()
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static inline void SetRailTypeCrossing(TileIndex t, RailType r)
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{
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	SB(_m[t].m4, 0, 4, r);
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}
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static inline void SetRailTypeOnBridge(TileIndex t, RailType r)
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{
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	SB(_m[t].m3, 4, 4, r);
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}
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/** These are used to specify a single track.
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 * Can be translated to a trackbit with TrackToTrackbit */
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typedef enum Track {
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	TRACK_X     = 0,
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	TRACK_Y     = 1,
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	TRACK_UPPER = 2,
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	TRACK_LOWER = 3,
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	TRACK_LEFT  = 4,
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	TRACK_RIGHT = 5,
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	TRACK_END,
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	INVALID_TRACK = 0xFF
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} Track;
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/** Bitfield corresponding to Track */
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typedef enum TrackBits {
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	TRACK_BIT_X     = 1U << TRACK_X,
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	TRACK_BIT_Y     = 1U << TRACK_Y,
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	TRACK_BIT_UPPER = 1U << TRACK_UPPER,
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	TRACK_BIT_LOWER = 1U << TRACK_LOWER,
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	TRACK_BIT_LEFT  = 1U << TRACK_LEFT,
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	TRACK_BIT_RIGHT = 1U << TRACK_RIGHT,
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	TRACK_BIT_CROSS = TRACK_BIT_X     | TRACK_BIT_Y,
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	TRACK_BIT_HORZ  = TRACK_BIT_UPPER | TRACK_BIT_LOWER,
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	TRACK_BIT_VERT  = TRACK_BIT_LEFT  | TRACK_BIT_RIGHT,
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	TRACK_BIT_3WAY_NE = TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,
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	TRACK_BIT_3WAY_SE = TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,
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	TRACK_BIT_3WAY_SW = TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_LEFT,
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	TRACK_BIT_3WAY_NW = TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_LEFT,
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	TRACK_BIT_ALL   = TRACK_BIT_CROSS | TRACK_BIT_HORZ | TRACK_BIT_VERT,
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	TRACK_BIT_MASK  = 0x3FU
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} TrackBits;
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static inline TrackBits GetTrackBits(TileIndex tile)
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{
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	return (TrackBits)GB(_m[tile].m5, 0, 6);
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}
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static inline void SetTrackBits(TileIndex t, TrackBits b)
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{
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	SB(_m[t].m5, 0, 6, b);
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}
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/**
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 * Returns whether the given track is present on the given tile. Tile must be
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 * a plain rail tile (IsPlainRailTile()).
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 */
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static inline bool HasTrack(TileIndex tile, Track track)
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{
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	return HASBIT(GetTrackBits(tile), track);
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}
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static inline DiagDirection GetRailDepotDirection(TileIndex t)
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{
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	return (DiagDirection)GB(_m[t].m5, 0, 2);
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}
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static inline Track GetRailWaypointTrack(TileIndex t)
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{
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	return HASBIT(_m[t].m5, 0) ? TRACK_Y : TRACK_X;
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}
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static inline TrackBits GetRailWaypointBits(TileIndex t)
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{
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	return _m[t].m5 & 1 ? TRACK_BIT_Y : TRACK_BIT_X;
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}
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static inline void SetCustomWaypointSprite(TileIndex t)
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{
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	SETBIT(_m[t].m3, 4);
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}
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static inline void ClearCustomWaypointSprite(TileIndex t)
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{
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	CLRBIT(_m[t].m3, 4);
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}
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static inline bool IsCustomWaypoint(TileIndex t)
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{
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	return HASBIT(_m[t].m3, 4);
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}
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static inline Axis GetWaypointAxis(TileIndex t)
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{
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	return HASBIT(_m[t].m5, 0) ? AXIS_Y : AXIS_X;
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}
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typedef enum SignalType {
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	SIGTYPE_NORMAL  = 0, // normal signal
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	SIGTYPE_ENTRY   = 1, // presignal block entry
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	SIGTYPE_EXIT    = 2, // presignal block exit
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	SIGTYPE_COMBO   = 3  // presignal inter-block
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} SignalType;
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static inline SignalType GetSignalType(TileIndex t)
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{
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	assert(GetRailTileType(t) == RAIL_TYPE_SIGNALS);
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	return (SignalType)GB(_m[t].m4, 0, 2);
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}
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static inline void SetSignalType(TileIndex t, SignalType s)
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{
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	assert(GetRailTileType(t) == RAIL_TYPE_SIGNALS);
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	SB(_m[t].m4, 0, 2, s);
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}
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static inline bool IsPresignalEntry(TileIndex t)
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{
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	return GetSignalType(t) == SIGTYPE_ENTRY || GetSignalType(t) == SIGTYPE_COMBO;
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}
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static inline bool IsPresignalExit(TileIndex t)
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{
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	return GetSignalType(t) == SIGTYPE_EXIT || GetSignalType(t) == SIGTYPE_COMBO;
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}
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static inline void CycleSignalSide(TileIndex t, Track track)
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{
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	byte sig;
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	byte pos = 6;
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	if (track == TRACK_LOWER || track == TRACK_RIGHT) pos = 4;
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	sig = GB(_m[t].m3, pos, 2);
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	if (--sig == 0) sig = 3;
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	SB(_m[t].m3, pos, 2, sig);
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}
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typedef enum SignalVariant {
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	SIG_ELECTRIC  = 0,
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	SIG_SEMAPHORE = 1
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} SignalVariant;
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static inline SignalVariant GetSignalVariant(TileIndex t)
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{
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	return (SignalVariant)GB(_m[t].m4, 2, 1);
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}
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static inline void SetSignalVariant(TileIndex t, SignalVariant v)
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{
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	SB(_m[t].m4, 2, 1, v);
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}
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static inline bool IsSignalPresent(TileIndex t, byte signalbit)
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{
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	return HASBIT(_m[t].m3, signalbit + 4);
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}
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/** These are states in which a signal can be. Currently these are only two, so
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 * simple boolean logic will do. But do try to compare to this enum instead of
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 * normal boolean evaluation, since that will make future additions easier.
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 */
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typedef enum SignalStates {
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	SIGNAL_STATE_RED = 0,
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	SIGNAL_STATE_GREEN = 1,
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} SignalState;
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static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit)
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{
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	return HASBIT(_m[t].m2, signalbit + 4);
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}
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typedef enum RailGroundType {
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	RAIL_MAP2LO_GROUND_MASK = 0xF,
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	RAIL_GROUND_BARREN = 0,
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	RAIL_GROUND_GRASS = 1,
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	RAIL_GROUND_FENCE_NW = 2,
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	RAIL_GROUND_FENCE_SE = 3,
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	RAIL_GROUND_FENCE_SENW = 4,
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	RAIL_GROUND_FENCE_NE = 5,
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	RAIL_GROUND_FENCE_SW = 6,
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	RAIL_GROUND_FENCE_NESW = 7,
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	RAIL_GROUND_FENCE_VERT1 = 8,
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	RAIL_GROUND_FENCE_VERT2 = 9,
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	RAIL_GROUND_FENCE_HORIZ1 = 10,
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	RAIL_GROUND_FENCE_HORIZ2 = 11,
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	RAIL_GROUND_ICE_DESERT = 12,
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} RailGroundType;
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static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
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{
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	if (GetRailTileType(t) == RAIL_TYPE_DEPOT_WAYPOINT) {
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		SB(_m[t].m4, 0, 4, rgt);
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		return;
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	}
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	SB(_m[t].m2, 0, 4, rgt);
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}
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static inline RailGroundType GetRailGroundType(TileIndex t)
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{
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	/* TODO Unify this */
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	if (GetRailTileType(t) == RAIL_TYPE_DEPOT_WAYPOINT) return GB(_m[t].m4, 0, 4);
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	return GB(_m[t].m2, 0, 4);
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}
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static inline bool IsBarrenRailGround(TileIndex t)
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{
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	return GetRailGroundType(t) == RAIL_GROUND_BARREN;
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}
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static inline bool IsSnowRailGround(TileIndex t)
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{
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	return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT;
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}
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static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
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{
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	SetTileType(t, MP_RAILWAY);
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	SetTileOwner(t, o);
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	_m[t].m2 = 0;
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	_m[t].m3 = r;
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	_m[t].m4 = 0;
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	_m[t].m5 = RAIL_TYPE_NORMAL | b;
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}
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static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
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{
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	SetTileType(t, MP_RAILWAY);
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	SetTileOwner(t, o);
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	_m[t].m2 = 0;
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	_m[t].m3 = r;
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	_m[t].m4 = 0;
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	_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_DEPOT | d;
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}
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static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
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{
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	SetTileType(t, MP_RAILWAY);
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	SetTileOwner(t, o);
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	_m[t].m2 = index;
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	_m[t].m3 = r;
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	_m[t].m4 = 0;
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	_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_WAYPOINT | a;
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}
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#endif