src/heightmap.h
author KUDr
Sun, 18 Feb 2007 14:17:28 +0000
branchcpp_gui
changeset 6258 a2f86b8fd99b
parent 5726 8f399788f6c9
child 6285 187e3ef04cc9
permissions -rw-r--r--
(svn r8801) [cpp_gui] -Codechange: few changes towards OO GUI:
-Window related AllocateXxx() functions turned into Window methods
-current Widget renamed to OldWidget
-Widget base class added (still not used)
-CompositeWidget added (also not used)
-Widget rectangle/point handling moved to new file: misc/rect.hpp
-18 new .cpp files added in new dir for several widget types (most of them not used yet)
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/* $Id$ */
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#ifndef HEIGHTMAP_H
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#define HEIGHTMAP_H
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/*
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 * Order of these enums has to be the same as in lang/english.txt
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 * Otherwise you will get inconsistent behaviour.
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 */
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enum {
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	HM_COUNTER_CLOCKWISE, //! Rotate the map counter clockwise 45 degrees
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	HM_CLOCKWISE,         //! Rotate the map clockwise 45 degrees
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};
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/**
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 * Get the dimensions of a heightmap.
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 * @return Returns false if loading of the image failed.
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 */
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bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
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/**
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 * Load a heightmap from file and change the map in his current dimensions
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 *  to a landscape representing the heightmap.
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 * It converts pixels to height. The brighter, the higher.
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 */
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void LoadHeightmap(char *filename);
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/**
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 * Make an empty world where all tiles are of height 'tile_height'.
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 */
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void FlatEmptyWorld(byte tile_height);
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#endif /* HEIGHTMAP_H */