src/waypoint.h
author richk
Wed, 16 Apr 2008 00:07:47 +0000
branchNewGRF_ports
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parent 10184 fcf5fb2548eb
child 10242 52b4a9006029
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/* $Id$ */
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/** @file waypoint.h */
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#ifndef WAYPOINT_H
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#define WAYPOINT_H
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#include "waypoint_type.h"
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#include "oldpool.h"
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#include "rail_map.h"
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#include "command_type.h"
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#include "station_type.h"
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DECLARE_OLD_POOL(Waypoint, Waypoint, 3, 8000)
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struct Waypoint : PoolItem<Waypoint, WaypointID, &_Waypoint_pool> {
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	TileIndex xy;      ///< Tile of waypoint
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	TownID town_index; ///< Town associated with the waypoint
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	uint16 town_cn;    ///< The Nth waypoint for this town (consecutive number)
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	StringID string;   ///< C000-C03F have special meaning in old games
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	char *name;        ///< Custom name. If not set, town + town_cn is used for naming
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	ViewportSign sign; ///< Dimensions of sign (not saved)
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	Date build_date;   ///< Date of construction
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	byte stat_id;      ///< ID of waypoint within the waypoint class (not saved)
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	uint32 grfid;      ///< ID of GRF file
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	byte localidx;     ///< Index of station within GRF file
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	byte deleted;      ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
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	Waypoint(TileIndex tile = 0);
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	~Waypoint();
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	inline bool IsValid() const { return this->xy != 0; }
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};
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static inline bool IsValidWaypointID(WaypointID index)
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{
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	return index < GetWaypointPoolSize() && GetWaypoint(index)->IsValid();
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}
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static inline void DeleteWaypoint(Waypoint *wp)
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{
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	wp->~Waypoint();
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}
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#define FOR_ALL_WAYPOINTS_FROM(wp, start) for (wp = GetWaypoint(start); wp != NULL; wp = (wp->index + 1U < GetWaypointPoolSize()) ? GetWaypoint(wp->index + 1U) : NULL) if (wp->IsValid())
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#define FOR_ALL_WAYPOINTS(wp) FOR_ALL_WAYPOINTS_FROM(wp, 0)
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/**
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 * Fetch a waypoint by tile
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 * @param tile Tile of waypoint
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 * @return Waypoint
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 */
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static inline Waypoint *GetWaypointByTile(TileIndex tile)
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{
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	assert(IsTileType(tile, MP_RAILWAY) && IsRailWaypoint(tile));
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	return GetWaypoint(GetWaypointIndex(tile));
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}
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CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove);
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Station *ComposeWaypointStation(TileIndex tile);
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void ShowRenameWaypointWindow(const Waypoint *cp);
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void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype);
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void FixOldWaypoints();
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void UpdateAllWaypointSigns();
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void AfterLoadWaypoints();
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#endif /* WAYPOINT_H */