src/articulated_vehicles.h
author peter1138
Thu, 31 Jan 2008 23:04:45 +0000
changeset 8958 b2c67df4bcc0
parent 8640 1e93b81e96d2
child 6878 7d1ff2f621c7
permissions -rw-r--r--
(svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player.
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/* $Id$ */
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/** @file articulated_vehicles.h */
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#ifndef ARTICULATED_VEHICLES_H
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#define ARTICULATED_VEHICLES_H
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#include "vehicle_type.h"
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f24d360b6ba1 (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
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uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
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void AddArticulatedParts(Vehicle **vl, VehicleType type);
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#endif /* ARTICULATED_VEHICLES_H */