author | matthijs |
Wed, 22 Mar 2006 22:26:16 +0000 | |
branch | 0.4.5 |
changeset 9958 | bed516c67d61 |
parent 2819 | 710436dd4288 |
child 3491 | 4c8427796c64 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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#ifndef COMMAND_H |
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#define COMMAND_H |
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enum { |
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CMD_BUILD_RAILROAD_TRACK = 0, |
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CMD_REMOVE_RAILROAD_TRACK = 1, |
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CMD_BUILD_SINGLE_RAIL = 2, |
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CMD_REMOVE_SINGLE_RAIL = 3, |
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CMD_LANDSCAPE_CLEAR = 4, |
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CMD_BUILD_BRIDGE = 5, |
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CMD_BUILD_RAILROAD_STATION = 6, |
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CMD_BUILD_TRAIN_DEPOT = 7, |
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CMD_BUILD_SIGNALS = 8, |
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CMD_REMOVE_SIGNALS = 9, |
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CMD_TERRAFORM_LAND = 10, |
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CMD_PURCHASE_LAND_AREA = 11, |
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CMD_SELL_LAND_AREA = 12, |
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CMD_BUILD_TUNNEL = 13, |
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CMD_REMOVE_FROM_RAILROAD_STATION = 14, |
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CMD_CONVERT_RAIL = 15, |
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(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
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CMD_BUILD_TRAIN_WAYPOINT = 16, |
4c990f33dab7
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
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CMD_RENAME_WAYPOINT = 17, |
4c990f33dab7
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
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CMD_REMOVE_TRAIN_WAYPOINT = 18, |
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ab9f02a224ab
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
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CMD_BUILD_ROAD_STOP = 21, |
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CMD_BUILD_LONG_ROAD = 23, |
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CMD_REMOVE_LONG_ROAD = 24, |
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CMD_BUILD_ROAD = 25, |
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CMD_REMOVE_ROAD = 26, |
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CMD_BUILD_ROAD_DEPOT = 27, |
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CMD_BUILD_AIRPORT = 29, |
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CMD_BUILD_DOCK = 30, |
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CMD_BUILD_SHIP_DEPOT = 31, |
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CMD_BUILD_BUOY = 32, |
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CMD_PLANT_TREE = 33, |
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CMD_BUILD_RAIL_VEHICLE = 34, |
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CMD_MOVE_RAIL_VEHICLE = 35, |
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CMD_START_STOP_TRAIN = 36, |
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CMD_SELL_RAIL_WAGON = 38, |
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CMD_TRAIN_GOTO_DEPOT = 39, |
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CMD_FORCE_TRAIN_PROCEED = 40, |
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CMD_REVERSE_TRAIN_DIRECTION = 41, |
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CMD_MODIFY_ORDER = 42, |
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CMD_SKIP_ORDER = 43, |
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CMD_DELETE_ORDER = 44, |
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CMD_INSERT_ORDER = 45, |
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710436dd4288
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
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CMD_CHANGE_SERVICE_INT = 46, |
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CMD_BUILD_INDUSTRY = 47, |
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CMD_BUILD_COMPANY_HQ = 48, |
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CMD_SET_PLAYER_FACE = 49, |
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CMD_SET_PLAYER_COLOR = 50, |
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CMD_INCREASE_LOAN = 51, |
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CMD_DECREASE_LOAN = 52, |
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CMD_WANT_ENGINE_PREVIEW = 53, |
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CMD_NAME_VEHICLE = 54, |
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CMD_RENAME_ENGINE = 55, |
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CMD_CHANGE_COMPANY_NAME = 56, |
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CMD_CHANGE_PRESIDENT_NAME = 57, |
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CMD_RENAME_STATION = 58, |
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CMD_SELL_AIRCRAFT = 59, |
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CMD_START_STOP_AIRCRAFT = 60, |
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CMD_BUILD_AIRCRAFT = 61, |
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CMD_SEND_AIRCRAFT_TO_HANGAR = 62, |
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CMD_REFIT_AIRCRAFT = 64, |
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CMD_PLACE_SIGN = 65, |
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CMD_RENAME_SIGN = 66, |
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CMD_BUILD_ROAD_VEH = 67, |
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CMD_START_STOP_ROADVEH = 68, |
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CMD_SELL_ROAD_VEH = 69, |
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CMD_SEND_ROADVEH_TO_DEPOT = 70, |
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CMD_TURN_ROADVEH = 71, |
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CMD_PAUSE = 73, |
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CMD_BUY_SHARE_IN_COMPANY = 74, |
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CMD_SELL_SHARE_IN_COMPANY = 75, |
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CMD_BUY_COMPANY = 76, |
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CMD_BUILD_TOWN = 77, |
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CMD_RENAME_TOWN = 80, |
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CMD_DO_TOWN_ACTION = 81, |
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CMD_SET_ROAD_DRIVE_SIDE = 82, |
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CMD_CHANGE_DIFFICULTY_LEVEL = 85, |
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CMD_START_STOP_SHIP = 86, |
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CMD_SELL_SHIP = 87, |
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CMD_BUILD_SHIP = 88, |
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CMD_SEND_SHIP_TO_DEPOT = 89, |
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CMD_REFIT_SHIP = 91, |
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CMD_CLONE_ORDER = 99, |
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CMD_CLEAR_AREA = 100, |
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CMD_MONEY_CHEAT = 102, |
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CMD_BUILD_CANAL = 103, |
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CMD_PLAYER_CTRL = 104, // used in multiplayer to create a new player etc. |
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CMD_LEVEL_LAND = 105, // level land |
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CMD_REFIT_RAIL_VEHICLE = 106, |
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CMD_RESTORE_ORDER_INDEX = 107, |
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CMD_BUILD_LOCK = 108, |
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3552f20fcfcb
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
darkvater
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CMD_BUILD_SIGNAL_TRACK = 110, |
3552f20fcfcb
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
darkvater
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CMD_REMOVE_SIGNAL_TRACK = 111, |
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3552f20fcfcb
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
darkvater
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CMD_GIVE_MONEY = 113, |
3552f20fcfcb
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
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CMD_CHANGE_PATCH_SETTING = 114, |
3552f20fcfcb
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
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3552f20fcfcb
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
darkvater
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CMD_REPLACE_VEHICLE = 115, |
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CMD_CLONE_VEHICLE = 116, |
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}; |
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enum { |
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DC_EXEC = 1, |
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DC_AUTO = 2, // don't allow building on structures |
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DC_QUERY_COST = 4, // query cost only, don't build. |
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DC_NO_WATER = 8, // don't allow building on water |
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DC_NO_RAIL_OVERLAP = 0x10, // don't allow overlap of rails (used in buildrail) |
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DC_AI_BUILDING = 0x20, // special building rules for AI |
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DC_NO_TOWN_RATING = 0x40, // town rating does not disallow you from building |
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DC_FORCETEST = 0x80, // force test too. |
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0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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CMD_ERROR = ((int32)0x80000000), |
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}; |
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#define CMD_MSG(x) ((x)<<16) |
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enum { |
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CMD_AUTO = 0x200, |
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CMD_NO_WATER = 0x400, |
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e3b43338096b
(svn r942) -Merged branch/network back into the trunk
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CMD_NETWORK_COMMAND = 0x800, // execute the command without sending it on the network |
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
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CMD_NO_TEST_IF_IN_NETWORK = 0x1000, // When enabled, the command will bypass the no-DC_EXEC round if in network |
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CMD_SHOW_NO_ERROR = 0x2000, |
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}; |
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7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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/** Command flags for the command table |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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* @see _command_proc_table |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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*/ |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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enum { |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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CMD_SERVER = 0x1, /// the command can only be initiated by the server |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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CMD_OFFLINE = 0x2, /// the command cannot be executed in a multiplayer game; single-player only |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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}; |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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typedef struct Command { |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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CommandProc *proc; |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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byte flags; |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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} Command; |
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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//#define return_cmd_error(errcode) do { _error_message=(errcode); return CMD_ERROR; } while(0) |
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#define return_cmd_error(errcode) do { return CMD_ERROR | (errcode); } while (0) |
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d970350410b2
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
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/** |
d970350410b2
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
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* Check the return value of a DoCommand*() function |
d970350410b2
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
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* @param res the resulting value from the command to be checked |
d970350410b2
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
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* @return Return true if the command failed, false otherwise |
d970350410b2
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents:
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*/ |
1691
fcd9fefaed02
(svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
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static inline bool CmdFailed(int32 res) |
fcd9fefaed02
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186 |
{ |
fcd9fefaed02
(svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
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187 |
// lower 16bits are the StringID of the possible error |
fcd9fefaed02
(svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
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return res <= (CMD_ERROR | INVALID_STRING_ID); |
fcd9fefaed02
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189 |
} |
fcd9fefaed02
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0 | 191 |
/* command.c */ |
192 |
int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc); |
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int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc); |
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9b6458526480
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
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extern const char* _cmd_text; // Text, which gets sent with a command |
9b6458526480
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
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959
b031d88c76f3
(svn r1451) Fix some of the signed/unsigned comparison warnings
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bool IsValidCommand(uint cmd); |
1804
7810fc0aa941
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
Darkvater
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1796
diff
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198 |
byte GetCommandFlags(uint cmd); |
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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int32 GetAvailableMoneyForCommand(void); |
0 | 200 |
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#endif /* COMMAND_H */ |