fontcache.c
author KUDr
Thu, 30 Nov 2006 17:12:10 +0000
changeset 5189 c3f55e80901c
parent 5154 80955f08ffc7
child 5218 aae5f36a5256
permissions -rw-r--r--
(svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138)
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/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "macros.h"
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#include "debug.h"
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#include "table/sprites.h"
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#include "table/control_codes.h"
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#include "spritecache.h"
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#include "gfx.h"
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#include "string.h"
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#include "fontcache.h"
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#ifdef WITH_FREETYPE
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_GLYPH_H
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#ifdef WITH_FONTCONFIG
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#include <fontconfig/fontconfig.h>
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#endif
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static FT_Library _library = NULL;
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static FT_Face _face_small = NULL;
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static FT_Face _face_medium = NULL;
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static FT_Face _face_large = NULL;
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FreeTypeSettings _freetype;
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enum {
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	FACE_COLOUR = 1,
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	SHADOW_COLOUR = 2,
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};
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/**
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 * Loads the freetype font.
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 * First type to load the fontname as if it were a path. If that fails,
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 * try to resolve the filename of the font using fontconfig, where the
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 * format is 'font family name' or 'font family name, font style'.
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 */
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static void LoadFreeTypeFont(const char *font_name, FT_Face *face, const char *type)
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{
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	FT_Error error;
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	if (strlen(font_name) == 0) return;
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	error = FT_New_Face(_library, font_name, 0, face);
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#ifdef WITH_FONTCONFIG
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	/* Failed to load the font, so try it with fontconfig */
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	if (error != FT_Err_Ok) {
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		if (!FcInit()) {
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 			ShowInfoF("Unable to load font configuration");
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		} else {
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			FcPattern *match;
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			FcPattern *pat;
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			FcFontSet *fs;
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			FcResult  result;
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			char *font_style;
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			char *font_family;
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			/* Split & strip the font's style */
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			font_family = strdup(font_name);
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			font_style = strchr(font_family, ',');
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			if (font_style != NULL) {
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				font_style[0] = '\0';
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				font_style++;
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				while (*font_style == ' ' || *font_style == '\t') font_style++;
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			}
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			/* Resolve the name and populate the information structure */
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			pat = FcNameParse((FcChar8*)font_family);
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			if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style);
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			FcConfigSubstitute(0, pat, FcMatchPattern);
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			FcDefaultSubstitute(pat);
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			fs = FcFontSetCreate();
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			match = FcFontMatch(0, pat, &result);
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			if (fs != NULL && match != NULL) {
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				int i;
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				FcChar8 *family;
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				FcChar8 *style;
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				FcChar8 *file;
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				FcFontSetAdd(fs, match);
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				for (i = 0; error != FT_Err_Ok && i < fs->nfont; i++) {
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					/* Try the new filename */
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					if (FcPatternGetString(fs->fonts[i], FC_FILE,   0, &file)   == FcResultMatch &&
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							FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch &&
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							FcPatternGetString(fs->fonts[i], FC_STYLE,  0, &style)  == FcResultMatch) {
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						/* The correct style? */
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						if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue;
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						/* Font config takes the best shot, which, if the family name is spelled
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						* wrongly a 'random' font, so check whether the family name is the
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						* same as the supplied name */
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						if (strcasecmp(font_family, (char*)family) == 0) {
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							error = FT_New_Face(_library, (char *)file, 0, face);
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						}
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					}
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				}
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			}
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   106
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			free(font_family);
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			FcPatternDestroy(pat);
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			FcFontSetDestroy(fs);
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			FcFini();
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   111
		}
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   112
	}
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   113
#endif
5108
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	if (error == FT_Err_Ok) {
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		/* Attempt to select the unicode character map */
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		error = FT_Select_Charmap(*face, ft_encoding_unicode);
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		if (error == FT_Err_Ok) {
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			/* Success */
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			return;
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		} else if (error == FT_Err_Invalid_CharMap_Handle) {
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			/* Try to pick a different character map instead. We default to
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			 * the first map, but platform_id 0 encoding_id 0 should also
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   123
			 * be unicode (strange system...) */
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			FT_CharMap found = (*face)->charmaps[0];
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			int i;
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   126
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			for (i = 0; i < (*face)->num_charmaps; i++) {
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				FT_CharMap charmap = (*face)->charmaps[i];
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				if (charmap->platform_id == 0 && charmap->encoding_id == 0) {
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					found = charmap;
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				}
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			}
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			if (found != NULL) {
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				error = FT_Set_Charmap(*face, found);
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				if (error == FT_Err_Ok) return;
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			}
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		}
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   139
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		FT_Done_Face(*face);
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		*face = NULL;
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	}
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   143
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	ShowInfoF("Unable to use '%s' for %s font, FreeType reported error 0x%X, using sprite font instead", font_name, type, error);
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   145
}
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   146
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   147
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void InitFreeType(void)
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{
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	if (strlen(_freetype.small_font) == 0 && strlen(_freetype.medium_font) == 0 && strlen(_freetype.large_font) == 0) {
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		DEBUG(freetype, 1) ("[FreeType] No font faces specified, using sprite fonts instead");
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		return;
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	}
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   155
	if (FT_Init_FreeType(&_library) != FT_Err_Ok) {
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		ShowInfoF("Unable to initialize FreeType, using sprite fonts instead");
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   157
		return;
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   158
	}
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   159
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   160
	DEBUG(freetype, 2) ("[FreeType] Initialized");
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   161
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   162
	/* Load each font */
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   163
	LoadFreeTypeFont(_freetype.small_font,  &_face_small,  "small");
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   164
	LoadFreeTypeFont(_freetype.medium_font, &_face_medium, "medium");
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   165
	LoadFreeTypeFont(_freetype.large_font,  &_face_large,  "large");
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   166
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   167
	/* Set each font size */
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   168
	if (_face_small  != NULL) FT_Set_Pixel_Sizes(_face_small,  0, _freetype.small_size);
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   169
	if (_face_medium != NULL) FT_Set_Pixel_Sizes(_face_medium, 0, _freetype.medium_size);
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	if (_face_large  != NULL) FT_Set_Pixel_Sizes(_face_large,  0, _freetype.large_size);
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   171
}
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   173
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   174
static FT_Face GetFontFace(FontSize size)
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{
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	switch (size) {
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		default: NOT_REACHED();
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		case FS_NORMAL: return _face_medium;
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		case FS_SMALL:  return _face_small;
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		case FS_LARGE:  return _face_large;
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   181
	}
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   182
}
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   183
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   184
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   185
typedef struct GlyphEntry {
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	Sprite *sprite;
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	byte width;
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} GlyphEntry;
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   189
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   190
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   191
/* The glyph cache. This is structured to reduce memory consumption.
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 * 1) There is a 'segment' table for each font size.
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   193
 * 2) Each segment table is a discrete block of characters.
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   194
 * 3) Each block contains 256 (aligned) characters sequential characters.
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 *
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   196
 * The cache is accessed in the following way:
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 * For character 0x0041  ('A'): _glyph_ptr[FS_NORMAL][0x00][0x41]
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   198
 * For character 0x20AC (Euro): _glyph_ptr[FS_NORMAL][0x20][0xAC]
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 *
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 * Currently only 256 segments are allocated, "limiting" us to 65536 characters.
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   201
 * This can be simply changed in the two functions Get & SetGlyphPtr.
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 */
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static GlyphEntry **_glyph_ptr[FS_END];
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static GlyphEntry *GetGlyphPtr(FontSize size, WChar key)
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{
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	if (_glyph_ptr[size] == NULL) return NULL;
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	if (_glyph_ptr[size][GB(key, 8, 8)] == NULL) return NULL;
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	return &_glyph_ptr[size][GB(key, 8, 8)][GB(key, 0, 8)];
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}
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static void SetGlyphPtr(FontSize size, WChar key, const GlyphEntry *glyph)
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{
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	if (_glyph_ptr[size] == NULL) {
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		DEBUG(freetype, 3) ("[FreeType] Allocating root glyph cache for size %u", size);
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		_glyph_ptr[size] = calloc(256, sizeof(**_glyph_ptr));
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	}
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	if (_glyph_ptr[size][GB(key, 8, 8)] == NULL) {
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		DEBUG(freetype, 3) ("[FreeType] Allocating glyph cache for range 0x%02X00, size %u", GB(key, 8, 8), size);
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		_glyph_ptr[size][GB(key, 8, 8)] = calloc(256, sizeof(***_glyph_ptr));
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	}
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	DEBUG(freetype, 4) ("[FreeType] Set glyph for unicode character 0x%04X, size %u", key, size);
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	_glyph_ptr[size][GB(key, 8, 8)][GB(key, 0, 8)].sprite = glyph->sprite;
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	_glyph_ptr[size][GB(key, 8, 8)][GB(key, 0, 8)].width  = glyph->width;
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}
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const Sprite *GetGlyph(FontSize size, WChar key)
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{
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	FT_Face face = GetFontFace(size);
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	FT_GlyphSlot slot;
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	GlyphEntry new_glyph;
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	GlyphEntry *glyph;
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	Sprite *sprite;
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	int width;
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	int height;
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	int x;
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	int y;
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	int y_adj;
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	assert(IsPrintable(key));
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	/* Bail out if no face loaded, or for our special characters */
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	if (face == NULL || (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END)) {
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		SpriteID sprite = GetUnicodeGlyph(size, key);
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		if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
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		return GetSprite(sprite);
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	}
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	/* Check for the glyph in our cache */
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	glyph = GetGlyphPtr(size, key);
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	if (glyph != NULL && glyph->sprite != NULL) return glyph->sprite;
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	slot = face->glyph;
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	FT_Load_Char(face, key, FT_LOAD_DEFAULT);
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	FT_Render_Glyph(face->glyph, FT_RENDER_MODE_MONO);
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	/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
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	width  = max(1, slot->bitmap.width + (size == FS_NORMAL));
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	height = max(1, slot->bitmap.rows  + (size == FS_NORMAL));
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	/* FreeType has rendered the glyph, now we allocate a sprite and copy the image into it */
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	sprite = calloc(width * height + 8, 1);
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	sprite->info   = 1;
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	sprite->width  = width;
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	sprite->height = height;
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	sprite->x_offs = slot->bitmap_left;
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	// XXX 2 should be determined somehow... it's right for the normal face
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	y_adj = (size == FS_NORMAL) ? 2 : 0;
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	sprite->y_offs = GetCharacterHeight(size) - slot->bitmap_top - y_adj;
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	/* Draw shadow for medium size */
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	if (size == FS_NORMAL) {
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		for (y = 0; y < slot->bitmap.rows; y++) {
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			for (x = 0; x < slot->bitmap.width; x++) {
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				if (HASBIT(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
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					sprite->data[1 + x + (1 + y) * sprite->width] = SHADOW_COLOUR;
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				}
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			}
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		}
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	}
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	for (y = 0; y < slot->bitmap.rows; y++) {
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		for (x = 0; x < slot->bitmap.width; x++) {
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			if (HASBIT(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
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				sprite->data[x + y * sprite->width] = FACE_COLOUR;
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			}
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		}
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	}
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	new_glyph.sprite = sprite;
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	new_glyph.width  = (slot->advance.x >> 6) + (size != FS_NORMAL);
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	SetGlyphPtr(size, key, &new_glyph);
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	return sprite;
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}
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uint GetGlyphWidth(FontSize size, WChar key)
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{
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	FT_Face face = GetFontFace(size);
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	GlyphEntry *glyph;
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	if (face == NULL || (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END)) {
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		SpriteID sprite = GetUnicodeGlyph(size, key);
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		if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
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		return SpriteExists(sprite) ? GetSprite(sprite)->width + (size != FS_NORMAL) : 0;
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	}
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   315
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	glyph = GetGlyphPtr(size, key);
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	if (glyph == NULL || glyph->sprite == NULL) {
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		GetGlyph(size, key);
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		glyph = GetGlyphPtr(size, key);
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	}
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   321
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	return glyph->width;
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}
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#endif /* WITH_FREETYPE */
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/* Sprite based glyph mapping */
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#include "table/unicode.h"
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static SpriteID **_unicode_glyph_map[FS_END];
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   333
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   334
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   335
/** Get the SpriteID of the first glyph for the given font size */
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   336
static SpriteID GetFontBase(FontSize size)
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{
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   338
	switch (size) {
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		default: NOT_REACHED();
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		case FS_NORMAL: return SPR_ASCII_SPACE;
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		case FS_SMALL:  return SPR_ASCII_SPACE_SMALL;
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		case FS_LARGE:  return SPR_ASCII_SPACE_BIG;
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	}
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}
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   345
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   346
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   347
SpriteID GetUnicodeGlyph(FontSize size, uint32 key)
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{
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   349
	if (_unicode_glyph_map[size][GB(key, 8, 8)] == NULL) return 0;
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   350
	return _unicode_glyph_map[size][GB(key, 8, 8)][GB(key, 0, 8)];
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   351
}
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   352
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   353
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   354
void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite)
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   355
{
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   356
	if (_unicode_glyph_map[size] == NULL) _unicode_glyph_map[size] = calloc(256, sizeof(*_unicode_glyph_map[size]));
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   357
	if (_unicode_glyph_map[size][GB(key, 8, 8)] == NULL) _unicode_glyph_map[size][GB(key, 8, 8)] = calloc(256, sizeof(**_unicode_glyph_map[size]));
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   358
	_unicode_glyph_map[size][GB(key, 8, 8)][GB(key, 0, 8)] = sprite;
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   359
}
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   360
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   361
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   362
void InitializeUnicodeGlyphMap(void)
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   363
{
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   364
	FontSize size;
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   365
	SpriteID base;
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   366
	SpriteID sprite;
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   367
	uint i;
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   368
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   369
	for (size = FS_NORMAL; size != FS_END; size++) {
5153
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   370
		/* Clear out existing glyph map if it exists */
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   371
		if (_unicode_glyph_map[size] != NULL) {
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   372
			for (i = 0; i < 256; i++) {
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   373
				if (_unicode_glyph_map[size][i] != NULL) free(_unicode_glyph_map[size][i]);
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   374
			}
5154
80955f08ffc7 (svn r7249) -Fix (r7248): Missed a free()...
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   375
			free(_unicode_glyph_map[size]);
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   376
			_unicode_glyph_map[size] = NULL;
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   377
		}
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   378
5108
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   379
		base = GetFontBase(size);
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   380
		for (i = ASCII_LETTERSTART; i < 256; i++) {
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   381
			sprite = base + i - ASCII_LETTERSTART;
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   382
			if (!SpriteExists(sprite)) continue;
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   383
			SetUnicodeGlyph(size, i, sprite);
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   384
			SetUnicodeGlyph(size, i + SCC_SPRITE_START, sprite);
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   385
		}
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   386
		for (i = 0; i < lengthof(_default_unicode_map); i++) {
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diff changeset
   387
			sprite = base + _default_unicode_map[i].key - ASCII_LETTERSTART;
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   388
			SetUnicodeGlyph(size, _default_unicode_map[i].code, sprite);
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   389
		}
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   390
	}
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   391
}
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   392