src/bmp.h
author bjarni
Mon, 05 Feb 2007 21:16:56 +0000
changeset 6192 c6adfc929c6b
parent 5726 8f399788f6c9
child 6268 4b5241e5dd10
permissions -rw-r--r--
(svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

-Note: (important if you develop mac specific code)
taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html
gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
gdb assumes that the language for ".mm" files is C++.
you can change it to objective C by typing: (gdb) set language objc
Mixing C++ and objective C has some limitation (see link for all of them)
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/* $Id$ */
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#ifndef BMP_H
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#define BMP_H
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typedef struct {
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	uint32 offset;       ///< offset of bitmap data from .bmp file begining
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	uint32 width;        ///< bitmap width
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	uint32 height;       ///< bitmap height
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	bool os2_bmp;        ///< true if OS/2 1.x or windows 2.x bitmap
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	uint16 bpp;          ///< bits per pixel
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	uint32 compression;  ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
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	uint32 palette_size; ///< number of colors in palette
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} BmpInfo;
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typedef struct {
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	Colour *palette;
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	byte   *bitmap;
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} BmpData;
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#define BMP_BUFFER_SIZE 1024
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typedef struct {
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	byte data[BMP_BUFFER_SIZE];
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	int pos;
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	int read;
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	FILE *file;
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	uint real_pos;
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} BmpBuffer;
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void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file);
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bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
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bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
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void BmpDestroyData(BmpData *data);
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#endif /* BMP_H */