gfxinit.h
author tron
Tue, 25 Oct 2005 18:29:32 +0000
changeset 2554 cd74b7099965
parent 2436 177cb6a8339f
child 2641 9728651e0d71
permissions -rw-r--r--
(svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons
2340
0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
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/* $Id$ */
0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
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#ifndef GFXINIT_H
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#define GFXINIT_H
0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
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0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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void GfxLoadSprites(void);
0a9f3eeccb96 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
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2436
177cb6a8339f (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
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#endif /* GFXINIT_H */