author | richk |
Tue, 17 Jun 2008 13:22:13 +0000 | |
branch | NewGRF_ports |
changeset 10994 | cd9968b6f96b |
parent 10724 | 68a692eacf22 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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/** @file sdl_s.h Base fo playing sound via SDL. */ |
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#ifndef SOUND_SDL_H |
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#define SOUND_SDL_H |
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#include "sound_driver.hpp" |
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class SoundDriver_SDL: public SoundDriver { |
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public: |
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/* virtual */ const char *Start(const char * const *param); |
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/* virtual */ void Stop(); |
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}; |
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class FSoundDriver_SDL: public SoundDriverFactory<FSoundDriver_SDL> { |
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public: |
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static const int priority = 5; |
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/* virtual */ const char *GetName() { return "sdl"; } |
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/* virtual */ const char *GetDescription() { return "SDL Sound Driver"; } |
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/* virtual */ Driver *CreateInstance() { return new SoundDriver_SDL(); } |
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}; |
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#endif /* SOUND_SDL_H */ |