ai/trolly/pathfinder.c
author tron
Mon, 30 Jan 2006 16:58:05 +0000
changeset 2933 d7a6b3853609
parent 2916 8f1aa489701f
child 3033 e4f7c60a1742
permissions -rw-r--r--
(svn r3489) Remove an unused declaration
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/* $Id$ */
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../functions.h"
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#include "../../map.h"
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#include "../../tile.h"
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#include "../../command.h"
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#include "trolly.h"
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#include "../../depot.h"
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#include "../../variables.h"
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#include "../ai.h"
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#define TEST_STATION_NO_DIR 0xFF
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// Tests if a station can be build on the given spot
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// TODO: make it train compatible
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static bool TestCanBuildStationHere(TileIndex tile, byte dir)
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{
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	Player *p = GetPlayer(_current_player);
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	if (dir == TEST_STATION_NO_DIR) {
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		int32 ret;
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		// TODO: currently we only allow spots that can be access from al 4 directions...
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		//  should be fixed!!!
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		for (dir = 0; dir < 4; dir++) {
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			ret = AiNew_Build_Station(p, p->ainew.tbt, tile, 1, 1, dir, DC_QUERY_COST);
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			if (!CmdFailed(ret)) return true;
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		}
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		return false;
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	}
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	// return true if command succeeded, so the inverse of CmdFailed()
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	return !CmdFailed(AiNew_Build_Station(p, p->ainew.tbt, tile, 1, 1, dir, DC_QUERY_COST));
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}
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static bool IsRoad(TileIndex tile)
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{
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	return
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		// MP_STREET, but not a road depot?
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		(IsTileType(tile, MP_STREET) && !IsTileDepotType(tile, TRANSPORT_ROAD)) ||
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		(IsTileType(tile, MP_TUNNELBRIDGE) && (
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			// road tunnel?
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			((_m[tile].m5 & 0x80) == 0 && (_m[tile].m5 & 0x4) == 0x4) ||
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			// road bridge?
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			((_m[tile].m5 & 0x80) != 0 && (_m[tile].m5 & 0x2) == 0x2)
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		));
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}
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// Checks if a tile 'a' is between the tiles 'b' and 'c'
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#define TILES_BETWEEN(a, b, c) (TileX(a) >= TileX(b) && TileX(a) <= TileX(c) && TileY(a) >= TileY(b) && TileY(a) <= TileY(c))
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// Check if the current tile is in our end-area
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static int32 AyStar_AiPathFinder_EndNodeCheck(AyStar *aystar, OpenListNode *current)
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{
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	// It is not allowed to have a station on the end of a bridge or tunnel ;)
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	if (current->path.node.user_data[0] != 0) return AYSTAR_DONE;
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	if (TILES_BETWEEN(current->path.node.tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br))
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		if (IsTileType(current->path.node.tile, MP_CLEAR) || IsTileType(current->path.node.tile, MP_TREES))
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			if (current->path.parent == NULL || TestCanBuildStationHere(current->path.node.tile, AiNew_GetDirection(current->path.parent->node.tile, current->path.node.tile)))
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				return AYSTAR_FOUND_END_NODE;
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	return AYSTAR_DONE;
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}
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// Calculates the hash
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//   Currently it is a 10 bit hash, so the hash array has a max depth of 6 bits (so 64)
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static uint AiPathFinder_Hash(uint key1, uint key2)
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{
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	return (TileX(key1) & 0x1F) + ((TileY(key1) & 0x1F) << 5);
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}
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// Clear the memory of all the things
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static void AyStar_AiPathFinder_Free(AyStar *aystar)
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{
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	AyStarMain_Free(aystar);
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	free(aystar);
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}
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static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
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static int32 AyStar_AiPathFinder_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
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static void AyStar_AiPathFinder_FoundEndNode(AyStar *aystar, OpenListNode *current);
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static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *current);
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// This creates the AiPathFinder
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AyStar *new_AyStar_AiPathFinder(int max_tiles_around, Ai_PathFinderInfo *PathFinderInfo)
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{
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	PathNode start_node;
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	uint x;
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	uint y;
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	// Create AyStar
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	AyStar *result = malloc(sizeof(AyStar));
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	init_AyStar(result, AiPathFinder_Hash, 1 << 10);
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	// Set the function pointers
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	result->CalculateG = AyStar_AiPathFinder_CalculateG;
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	result->CalculateH = AyStar_AiPathFinder_CalculateH;
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	result->EndNodeCheck = AyStar_AiPathFinder_EndNodeCheck;
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	result->FoundEndNode = AyStar_AiPathFinder_FoundEndNode;
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	result->GetNeighbours = AyStar_AiPathFinder_GetNeighbours;
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   109
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	result->free = AyStar_AiPathFinder_Free;
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   111
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	// Set some information
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	result->loops_per_tick = AI_PATHFINDER_LOOPS_PER_TICK;
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	result->max_path_cost = 0;
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	result->max_search_nodes = AI_PATHFINDER_MAX_SEARCH_NODES;
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	// Set the user_data to the PathFinderInfo
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	result->user_target = PathFinderInfo;
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	// Set the start node
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	start_node.parent = NULL;
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	start_node.node.direction = 0;
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	start_node.node.user_data[0] = 0;
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	// Now we add all the starting tiles
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	for (x = TileX(PathFinderInfo->start_tile_tl); x <= TileX(PathFinderInfo->start_tile_br); x++) {
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		for (y = TileY(PathFinderInfo->start_tile_tl); y <= TileY(PathFinderInfo->start_tile_br); y++) {
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			start_node.node.tile = TileXY(x, y);
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			result->addstart(result, &start_node.node, 0);
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		}
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	}
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	return result;
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}
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110
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// To reuse AyStar we sometimes have to clean all the memory
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void clean_AyStar_AiPathFinder(AyStar *aystar, Ai_PathFinderInfo *PathFinderInfo)
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{
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	PathNode start_node;
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	uint x;
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	uint y;
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110
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	aystar->clear(aystar);
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	// Set the user_data to the PathFinderInfo
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	aystar->user_target = PathFinderInfo;
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	// Set the start node
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	start_node.parent = NULL;
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	start_node.node.direction = 0;
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	start_node.node.user_data[0] = 0;
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	start_node.node.tile = PathFinderInfo->start_tile_tl;
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	// Now we add all the starting tiles
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	for (x = TileX(PathFinderInfo->start_tile_tl); x <= TileX(PathFinderInfo->start_tile_br); x++) {
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		for (y = TileY(PathFinderInfo->start_tile_tl); y <= TileY(PathFinderInfo->start_tile_br); y++) {
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			if (!(IsTileType(TileXY(x, y), MP_CLEAR) || IsTileType(TileXY(x, y), MP_TREES))) continue;
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			if (!TestCanBuildStationHere(TileXY(x, y), TEST_STATION_NO_DIR)) continue;
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			start_node.node.tile = TileXY(x, y);
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			aystar->addstart(aystar, &start_node.node, 0);
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		}
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	}
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}
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// The h-value, simple calculation
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static int32 AyStar_AiPathFinder_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
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{
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	int r, r2;
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	if (PathFinderInfo->end_direction != AI_PATHFINDER_NO_DIRECTION) {
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		// The station is pointing to a direction, add a tile towards that direction, so the H-value is more accurate
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		r = DistanceManhattan(current->tile, PathFinderInfo->end_tile_tl + TileOffsByDir(PathFinderInfo->end_direction));
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		r2 = DistanceManhattan(current->tile, PathFinderInfo->end_tile_br + TileOffsByDir(PathFinderInfo->end_direction));
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	} else {
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		// No direction, so just get the fastest route to the station
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		r = DistanceManhattan(current->tile, PathFinderInfo->end_tile_tl);
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		r2 = DistanceManhattan(current->tile, PathFinderInfo->end_tile_br);
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	}
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	// See if the bottomright is faster than the topleft..
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	if (r2 < r) r = r2;
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	return r * AI_PATHFINDER_H_MULTIPLER;
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}
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// We found the end.. let's get the route back and put it in an array
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static void AyStar_AiPathFinder_FoundEndNode(AyStar *aystar, OpenListNode *current)
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{
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	uint i = 0;
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	PathNode *parent = &current->path;
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	do {
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		PathFinderInfo->route_extra[i] = parent->node.user_data[0];
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		PathFinderInfo->route[i++] = parent->node.tile;
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		if (i > lengthof(PathFinderInfo->route)) {
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			// We ran out of space for the PathFinder
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			DEBUG(ai, 0)("[AiPathFinder] Ran out of space in the route[] array!!!");
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			PathFinderInfo->route_length = -1; // -1 indicates out of space
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			return;
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		}
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		parent = parent->parent;
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	} while (parent != NULL);
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	PathFinderInfo->route_length = i;
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	DEBUG(ai, 1)("[Ai-PathFinding] Found route of %d nodes long in %d nodes of searching", i, Hash_Size(&aystar->ClosedListHash));
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}
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// What tiles are around us.
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static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *current)
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{
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	uint i;
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	int ret;
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	int dir;
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	aystar->num_neighbours = 0;
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	// Go through all surrounding tiles and check if they are within the limits
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	for (i = 0; i < 4; i++) {
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		TileIndex ctile = current->path.node.tile; // Current tile
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		TileIndex atile = ctile + TileOffsByDir(i); // Adjacent tile
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		if (TileX(atile) > 1 && TileX(atile) < MapMaxX() - 1 &&
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				TileY(atile) > 1 && TileY(atile) < MapMaxY() - 1) {
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			// We also directly test if the current tile can connect to this tile..
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   229
			//  We do this simply by just building the tile!
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   230
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   231
			// If the next step is a bridge, we have to enter it the right way
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   232
			if (!PathFinderInfo->rail_or_road && IsRoad(atile)) {
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   233
				if (IsTileType(atile, MP_TUNNELBRIDGE)) {
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   234
					// An existing bridge... let's test the direction ;)
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   235
					if ((_m[atile].m5 & 1U) != (i & 1)) continue;
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   236
					// This problem only is valid for tunnels:
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   237
					// When the last tile was not yet a tunnel, check if we enter from the right side..
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   238
					if ((_m[atile].m5 & 0x80) == 0) {
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   239
						if (i != (_m[atile].m5 & 3U)) continue;
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   240
					}
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   241
				}
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   242
			}
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   243
			// But also if we are on a bridge, we can only move a certain direction
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   244
			if (!PathFinderInfo->rail_or_road && IsRoad(ctile)) {
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   245
				if (IsTileType(ctile, MP_TUNNELBRIDGE)) {
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   246
					// An existing bridge/tunnel... let's test the direction ;)
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   247
					if ((_m[ctile].m5 & 1U) != (i & 1)) continue;
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   248
				}
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   249
			}
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   250
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   251
			if ((AI_PATHFINDER_FLAG_BRIDGE & current->path.node.user_data[0]) != 0 ||
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   252
					(AI_PATHFINDER_FLAG_TUNNEL & current->path.node.user_data[0]) != 0) {
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   253
				// We are a bridge/tunnel, how cool!!
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   254
				//  This means we can only point forward.. get the direction from the user_data
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   255
				if (i != (current->path.node.user_data[0] >> 8)) continue;
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   256
			}
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   257
			dir = 0;
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   258
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   259
			// First, check if we have a parent
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   260
			if (current->path.parent == NULL && current->path.node.user_data[0] == 0) {
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   261
				// If not, this means we are at the starting station
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   262
				if (PathFinderInfo->start_direction != AI_PATHFINDER_NO_DIRECTION) {
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   263
					// We do need a direction?
1716
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   264
					if (AiNew_GetDirection(ctile, atile) != PathFinderInfo->start_direction) {
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   265
						// We are not pointing the right way, invalid tile
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   266
						continue;
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   267
					}
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   268
				}
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   269
			} else if (current->path.node.user_data[0] == 0) {
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   270
				if (PathFinderInfo->rail_or_road) {
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   271
					// Rail check
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   272
					dir = AiNew_GetRailDirection(current->path.parent->node.tile, ctile, atile);
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   273
					ret = AI_DoCommand(ctile, 0, dir, DC_AUTO | DC_NO_WATER, CMD_BUILD_SINGLE_RAIL);
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   274
					if (CmdFailed(ret)) continue;
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a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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   275
#ifdef AI_PATHFINDER_NO_90DEGREES_TURN
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   276
					if (current->path.parent->parent != NULL) {
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   277
						// Check if we don't make a 90degree curve
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   278
						int dir1 = AiNew_GetRailDirection(current->path.parent->parent->node.tile, current->path.parent->node.tile, ctile);
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   279
						if (_illegal_curves[dir1] == dir || _illegal_curves[dir] == dir1) {
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   280
							continue;
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   281
						}
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   282
					}
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a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   283
#endif
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   284
				} else {
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   285
					// Road check
1716
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   286
					dir = AiNew_GetRoadDirection(current->path.parent->node.tile, ctile, atile);
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   287
					if (IsRoad(ctile)) {
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diff changeset
   288
						if (IsTileType(ctile, MP_TUNNELBRIDGE)) {
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   289
							// We have a bridge, how nicely! We should mark it...
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   290
							dir = 0;
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   291
						} else {
2b8e37f8f18c (svn r2218) Indentation
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   292
							// It already has road.. check if we miss any bits!
2049
ad0d49c916d4 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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diff changeset
   293
							if ((_m[ctile].m5 & dir) != dir) {
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   294
								// We do miss some pieces :(
2049
ad0d49c916d4 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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diff changeset
   295
								dir &= ~_m[ctile].m5;
1714
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diff changeset
   296
							} else {
2b8e37f8f18c (svn r2218) Indentation
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   297
								dir = 0;
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   298
							}
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diff changeset
   299
						}
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diff changeset
   300
					}
2b8e37f8f18c (svn r2218) Indentation
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   301
					// Only destruct things if it is MP_CLEAR of MP_TREES
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   302
					if (dir != 0) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
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diff changeset
   303
						ret = AI_DoCommand(ctile, dir, 0, DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
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   304
						if (CmdFailed(ret)) continue;
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   305
					}
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   306
				}
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diff changeset
   307
			}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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parents: 145
diff changeset
   308
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   309
			// The tile can be connected
1716
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diff changeset
   310
			aystar->neighbours[aystar->num_neighbours].tile = atile;
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diff changeset
   311
			aystar->neighbours[aystar->num_neighbours].user_data[0] = 0;
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   312
			aystar->neighbours[aystar->num_neighbours++].direction = 0;
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   313
		}
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diff changeset
   314
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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parents: 145
diff changeset
   315
1714
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   316
	// Next step, check for bridges and tunnels
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   317
	if (current->path.parent != NULL && current->path.node.user_data[0] == 0) {
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   318
		TileInfo ti;
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   319
		// First we get the dir from this tile and his parent
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   320
		int dir = AiNew_GetDirection(current->path.parent->node.tile, current->path.node.tile);
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   321
		// It means we can only walk with the track, so the bridge has to be in the same direction
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diff changeset
   322
		TileIndex tile = current->path.node.tile;
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   323
		TileIndex new_tile = tile;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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parents: 84
diff changeset
   324
1714
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diff changeset
   325
		FindLandscapeHeightByTile(&ti, tile);
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   326
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   327
		// Bridges can only be build on land that is not flat
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   328
		//  And if there is a road or rail blocking
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   329
		if (ti.tileh != 0 ||
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   330
				(PathFinderInfo->rail_or_road && IsTileType(tile + TileOffsByDir(dir), MP_STREET)) ||
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   331
				(!PathFinderInfo->rail_or_road && IsTileType(tile + TileOffsByDir(dir), MP_RAILWAY))) {
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   332
			for (;;) {
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   333
				new_tile += TileOffsByDir(dir);
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   334
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   335
				// Precheck, is the length allowed?
1729
d27130c7d9ef (svn r2233) Bracing, whitespace, indendation
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parents: 1716
diff changeset
   336
				if (!CheckBridge_Stuff(0, GetBridgeLength(tile, new_tile))) break;
1714
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   337
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   338
				// Check if we hit the station-tile.. we don't like that!
1729
d27130c7d9ef (svn r2233) Bracing, whitespace, indendation
tron
parents: 1716
diff changeset
   339
				if (TILES_BETWEEN(new_tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br)) break;
1714
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   340
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   341
				// Try building the bridge..
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
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parents: 2549
diff changeset
   342
				ret = AI_DoCommand(tile, new_tile, (0 << 8) + (MAX_BRIDGES / 2), DC_AUTO, CMD_BUILD_BRIDGE);
1714
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   343
				if (CmdFailed(ret)) continue;
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   344
				// We can build a bridge here.. add him to the neighbours
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   345
				aystar->neighbours[aystar->num_neighbours].tile = new_tile;
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   346
				aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_BRIDGE + (dir << 8);
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   347
				aystar->neighbours[aystar->num_neighbours++].direction = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   348
				// We can only have 12 neighbours, and we need 1 left for tunnels
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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parents: 84
diff changeset
   349
				if (aystar->num_neighbours == 11) break;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   350
			}
1714
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   351
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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parents: 145
diff changeset
   352
1714
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   353
		// Next, check for tunnels!
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   354
		// Tunnels can only be build with tileh of 3, 6, 9 or 12, depending on the direction
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   355
		//  For now, we check both sides for this tile.. terraforming gives fuzzy result
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   356
		if ((dir == 0 && ti.tileh == 12) ||
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   357
				(dir == 1 && ti.tileh == 6) ||
2b8e37f8f18c (svn r2218) Indentation
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diff changeset
   358
				(dir == 2 && ti.tileh == 3) ||
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   359
				(dir == 3 && ti.tileh == 9)) {
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   360
			// Now simply check if a tunnel can be build
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
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parents: 2549
diff changeset
   361
			ret = AI_DoCommand(tile, (PathFinderInfo->rail_or_road?0:0x200), 0, DC_AUTO, CMD_BUILD_TUNNEL);
1714
2b8e37f8f18c (svn r2218) Indentation
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parents: 1713
diff changeset
   362
			FindLandscapeHeightByTile(&ti, _build_tunnel_endtile);
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   363
			if (!CmdFailed(ret) && (ti.tileh == 3 || ti.tileh == 6 || ti.tileh == 9 || ti.tileh == 12)) {
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   364
				aystar->neighbours[aystar->num_neighbours].tile = _build_tunnel_endtile;
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   365
				aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_TUNNEL + (dir << 8);
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   366
				aystar->neighbours[aystar->num_neighbours++].direction = 0;
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   367
			}
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   368
		}
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   369
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   370
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   371
2366
a06b633fc6fd (svn r2892) Fix indentation
tron
parents: 2186
diff changeset
   372
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   373
extern uint GetRailFoundation(uint tileh, uint bits);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   374
extern uint GetRoadFoundation(uint tileh, uint bits);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   375
extern uint GetBridgeFoundation(uint tileh, byte direction);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   376
enum {
1714
2b8e37f8f18c (svn r2218) Indentation
tron
parents: 1713
diff changeset
   377
	BRIDGE_NO_FOUNDATION = 1 << 0 | 1 << 3 | 1 << 6 | 1 << 9 | 1 << 12,
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   378
};
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   379
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   380
// The most important function: it calculates the g-value
1729
d27130c7d9ef (svn r2233) Bracing, whitespace, indendation
tron
parents: 1716
diff changeset
   381
static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
d27130c7d9ef (svn r2233) Bracing, whitespace, indendation
tron
parents: 1716
diff changeset
   382
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   383
	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   384
	int r, res = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   385
	TileInfo ti, parent_ti;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   386
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   387
	// Gather some information about the tile..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   388
	FindLandscapeHeightByTile(&ti, current->tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   389
	FindLandscapeHeightByTile(&parent_ti, parent->path.node.tile);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   390
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   391
	// Check if we hit the end-tile
1729
d27130c7d9ef (svn r2233) Bracing, whitespace, indendation
tron
parents: 1716
diff changeset
   392
	if (TILES_BETWEEN(current->tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   393
		// We are at the end-tile, check if we had a direction or something...
2366
a06b633fc6fd (svn r2892) Fix indentation
tron
parents: 2186
diff changeset
   394
		if (PathFinderInfo->end_direction != AI_PATHFINDER_NO_DIRECTION && AiNew_GetDirection(current->tile, parent->path.node.tile) != PathFinderInfo->end_direction) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   395
			// We are not pointing the right way, invalid tile
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   396
			return AYSTAR_INVALID_NODE;
2366
a06b633fc6fd (svn r2892) Fix indentation
tron
parents: 2186
diff changeset
   397
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   398
		// If it was valid, drop out.. we don't build on the endtile
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   399
		return 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   400
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   401
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   402
	// Give everything a small penalty
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   403
	res += AI_PATHFINDER_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   404
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   405
	if (!PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   406
		// Road has the lovely advantage it can use other road... check if
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   407
		//  the current tile is road, and if so, give a good bonus
1047
d4c04332d837 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
tron
parents: 1035
diff changeset
   408
		if (IsRoad(current->tile)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   409
			res -= AI_PATHFINDER_ROAD_ALREADY_EXISTS_BONUS;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   410
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   411
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   412
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   413
	// We should give a penalty when the tile is going up or down.. this is one way to do so!
1494
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   414
	//  Too bad we have to count it from the parent.. but that is not so bad.
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   415
	// We also dislike long routes on slopes, since they do not look too realistic
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   416
	//  when there is a flat land all around, they are more expensive to build, and
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   417
	//  especially they essentially block the ability to connect or cross the road
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   418
	//  from one side.
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   419
	if (parent_ti.tileh != 0 && parent->path.parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   420
		// Skip if the tile was from a bridge or tunnel
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   421
		if (parent->path.node.user_data[0] == 0 && current->user_data[0] == 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   422
			if (PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   423
				r = GetRailFoundation(parent_ti.tileh, 1 << AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   424
				// Maybe is BRIDGE_NO_FOUNDATION a bit strange here, but it contains just the right information..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   425
				if (r >= 15 || (r == 0 && (BRIDGE_NO_FOUNDATION & (1 << ti.tileh)))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   426
					res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
1494
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   427
				} else {
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   428
					res += AI_PATHFINDER_FOUNDATION_PENALTY;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   429
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   430
			} else {
1047
d4c04332d837 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
tron
parents: 1035
diff changeset
   431
				if (!(IsRoad(parent->path.node.tile) && IsTileType(parent->path.node.tile, MP_TUNNELBRIDGE))) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   432
					r = GetRoadFoundation(parent_ti.tileh, AiNew_GetRoadDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   433
					if (r >= 15 || r == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   434
						res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
1494
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   435
					else
36882c64a497 (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   436
						res += AI_PATHFINDER_FOUNDATION_PENALTY;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   437
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   438
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   439
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   440
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   441
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   442
	// Are we part of a tunnel?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   443
	if ((AI_PATHFINDER_FLAG_TUNNEL & current->user_data[0]) != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   444
		// Tunnels are very expensive when build on long routes..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   445
		// Ironicly, we are using BridgeCode here ;)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   446
		r = AI_PATHFINDER_TUNNEL_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   447
		res += r + (r >> 8);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   448
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   449
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   450
	// Are we part of a bridge?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   451
	if ((AI_PATHFINDER_FLAG_BRIDGE & current->user_data[0]) != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   452
		// That means for every length a penalty
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   453
		res += AI_PATHFINDER_BRIDGE_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   454
		// Check if we are going up or down, first for the starting point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   455
		// In user_data[0] is at the 8th bit the direction
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   456
		if (!(BRIDGE_NO_FOUNDATION & (1 << parent_ti.tileh))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   457
			if (GetBridgeFoundation(parent_ti.tileh, (current->user_data[0] >> 8) & 1) < 15)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   458
				res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   459
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   460
		// Second for the end point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   461
		if (!(BRIDGE_NO_FOUNDATION & (1 << ti.tileh))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   462
			if (GetBridgeFoundation(ti.tileh, (current->user_data[0] >> 8) & 1) < 15)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   463
				res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   464
		}
2366
a06b633fc6fd (svn r2892) Fix indentation
tron
parents: 2186
diff changeset
   465
		if (parent_ti.tileh == 0) res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a06b633fc6fd (svn r2892) Fix indentation
tron
parents: 2186
diff changeset
   466
		if (ti.tileh == 0) res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   467
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   468
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   469
	//  To prevent the AI from taking the fastest way in tiles, but not the fastest way
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   470
	//    in speed, we have to give a good penalty to direction changing
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   471
	//  This way, we get almost the fastest way in tiles, and a very good speed on the track
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   472
	if (!PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   473
		if (parent->path.parent != NULL &&
2366
a06b633fc6fd (svn r2892) Fix indentation
tron
parents: 2186
diff changeset
   474
				AiNew_GetDirection(current->tile, parent->path.node.tile) != AiNew_GetDirection(parent->path.node.tile, parent->path.parent->node.tile)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   475
			// When road exists, we don't like turning, but its free, so don't be to piggy about it
1047
d4c04332d837 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
tron
parents: 1035
diff changeset
   476
			if (IsRoad(parent->path.node.tile))
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   477
				res += AI_PATHFINDER_DIRECTION_CHANGE_ON_EXISTING_ROAD_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   478
			else
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   479
				res += AI_PATHFINDER_DIRECTION_CHANGE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   480
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   481
	} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   482
		// For rail we have 1 exeption: diagonal rail..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   483
		// So we fetch 2 raildirection. That of the current one, and of the one before that
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   484
		if (parent->path.parent != NULL && parent->path.parent->parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   485
			int dir1 = AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   486
			int dir2 = AiNew_GetRailDirection(parent->path.parent->parent->node.tile, parent->path.parent->node.tile, parent->path.node.tile);
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
   487
			// First, see if we are on diagonal path, that is better than straight path
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   488
			if (dir1 > 1) { res -= AI_PATHFINDER_DIAGONAL_BONUS; }
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   489
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   490
			// First see if they are different
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   491
			if (dir1 != dir2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   492
				// dir 2 and 3 are 1 diagonal track, and 4 and 5.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   493
				if (!(((dir1 == 2 || dir1 == 3) && (dir2 == 2 || dir2 == 3)) || ((dir1 == 4 || dir1 == 5) && (dir2 == 4 || dir2 == 5)))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   494
					// It is not, so we changed of direction
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   495
					res += AI_PATHFINDER_DIRECTION_CHANGE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   496
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   497
				if (parent->path.parent->parent->parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   498
					int dir3 = AiNew_GetRailDirection(parent->path.parent->parent->parent->node.tile, parent->path.parent->parent->node.tile, parent->path.parent->node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   499
					// Check if we changed 3 tiles of direction in 3 tiles.. bad!!!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   500
					if ((dir1 == 0 || dir1 == 1) && dir2 > 1 && (dir3 == 0 || dir3 == 1)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   501
						res += AI_PATHFINDER_CURVE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   502
					}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   503
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   504
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   505
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   506
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   507
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2381
diff changeset
   508
	return (res < 0) ? 0 : res;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   509
}