network_gui.h
author Darkvater
Tue, 16 Jan 2007 23:59:03 +0000
branch0.5
changeset 5407 e354823cde11
parent 4888 a35f445f2722
child 5494 374bd2a631c7
child 5623 ef2a8a524a95
permissions -rw-r--r--
(svn r8170) -Backport from trunk (r7984, r8118, r8167, r8168):
- out-of-bounds read access on _clients array (Quark) (r7984)
- change the ordering of the network list (r8118)
- (FS#556): a network client crashes, due to a division by zero (r8167)
- ParseConnectionstring didn't use the port parameter if a player was also specified (r8168)
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/* $Id$ */
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#ifndef NETWORK_GUI_H
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#define NETWORK_GUI_H
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#ifdef ENABLE_NETWORK
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#include "network_data.h"
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void ShowNetworkNeedPassword(NetworkPasswordType npt);
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void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
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void ShowNetworkChatQueryWindow(DestType type, byte dest);
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void ShowJoinStatusWindowAfterJoin(void);
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void ShowNetworkGameWindow(void);
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void ShowClientList(void);
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#else /* ENABLE_NETWORK */
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/* Network function stubs when networking is disabled */
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static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
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static inline void ShowClientList(void) {}
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static inline void ShowJoinStatusWindowAfterJoin(void) {}
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static inline void ShowNetworkGameWindow(void) {}
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#endif /* ENABLE_NETWORK */
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#endif /* NETWORK_GUI_H */