network_gamelist.h
author Darkvater
Sat, 12 Aug 2006 12:11:54 +0000
branch0.4
changeset 10072 e9bd7b46e732
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r5857) - Backport from trunk (r5800):
When directories were changed in 'Play Scenario', pressing 'New Game' showed
scenarios from that directory, not the default one.
9959
984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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/* $Id$ */
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984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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#ifndef NETWORK_GAMELIST_H
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#define NETWORK_GAMELIST_H
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984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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void NetworkGameListClear(void);
984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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void NetworkGameListRemoveItem(NetworkGameList *remove);
984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);
984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
matthijs
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984493ab6fff (svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
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#endif /* NETWORK_GAMELIST_H */