fios.c
author KUDr
Sat, 30 Dec 2006 18:25:01 +0000
branchcustombridgeheads
changeset 5609 ec38986d2c8e
parent 5296 6a4aaa66eed3
child 5444 3209bb62403e
permissions -rw-r--r--
(svn r7655) [cbh] - Fix: [YAPF] another assert (on opposite cbh when it contained choice). Now it is possible to reach choice when exiting wormhole. So the wormhole cost must be taken into consideration when starting new YAPF node.
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/* $Id$ */
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/** @file fios.c
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 * This file contains functions for building file lists for the save/load dialogs.
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 */
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#include "stdafx.h"
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#include "openttd.h"
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#include "hal.h"
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#include "string.h"
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#include "variables.h"
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#include "functions.h"
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#include "heightmap.h"
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#include "table/strings.h"
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#include "fios.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#ifdef WIN32
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# include <io.h>
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#else
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# include <unistd.h>
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# include <dirent.h>
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#endif /* WIN32 */
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/* Variables to display file lists */
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int _fios_num;
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static char *_fios_path;
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static FiosItem *_fios_items;
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static int _fios_count, _fios_alloc;
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/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
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extern bool FiosIsRoot(const char *path);
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extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
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extern void FiosGetDrives(void);
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extern bool FiosGetDiskFreeSpace(const char *path, uint32 *tot);
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/* get the name of an oldstyle savegame */
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extern void GetOldSaveGameName(char *title, const char *path, const char *file);
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/**
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 * Allocate a new FiosItem.
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 * @return A pointer to the newly allocated FiosItem.
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 */
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FiosItem *FiosAlloc(void)
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{
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	if (_fios_count == _fios_alloc) {
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		_fios_alloc += 256;
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		_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
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	}
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	return &_fios_items[_fios_count++];
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}
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/**
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 * Compare two FiosItem's. Used with qsort when sorting the file list.
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 * @param a A pointer to the first FiosItem to compare.
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 * @param a A pointer to the second FiosItem to compare.
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 * @return -1, 0 or 1, depending on how the two items should be sorted.
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 */
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int CDECL compare_FiosItems(const void *a, const void *b)
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{
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	const FiosItem *da = (const FiosItem *)a;
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	const FiosItem *db = (const FiosItem *)b;
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	int r;
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	if (_savegame_sort_order & SORT_BY_NAME) {
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		r = strcasecmp(da->title, db->title);
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	} else {
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		r = da->mtime < db->mtime ? -1 : 1;
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	}
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	if (_savegame_sort_order & SORT_DESCENDING) r = -r;
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	return r;
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}
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/**
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 * Free the list of savegames
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 */
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void FiosFreeSavegameList(void)
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{
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	free(_fios_items);
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	_fios_items = NULL;
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    84
	_fios_alloc = _fios_count = 0;
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    85
}
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    86
4222
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    87
/**
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    88
 * Get descriptive texts. Returns the path and free space
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    89
 * left on the device
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 * @param path string describing the path
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 * @param total_free total free space in megabytes, optional (can be NULL)
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 * @return StringID describing the path (free space or failure)
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    93
 */
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StringID FiosGetDescText(const char **path, uint32 *total_free)
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{
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    96
	*path = _fios_path;
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    97
	return FiosGetDiskFreeSpace(*path, total_free) ? STR_4005_BYTES_FREE : STR_4006_UNABLE_TO_READ_DRIVE;
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    98
}
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    99
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/* Browse to a new path based on the passed FiosItem struct
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 * @param *item FiosItem object telling us what to do
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 * @return a string if we have given a file as a target, otherwise NULL */
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char *FiosBrowseTo(const FiosItem *item)
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   104
{
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   105
	char *s;
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   106
	char *path = _fios_path;
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   107
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	switch (item->type) {
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   109
#if defined(WIN32) || defined(__OS2__)
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	case FIOS_TYPE_DRIVE: sprintf(path, "%c:" PATHSEP, item->title[0]); break;
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   111
#endif
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   112
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   113
	case FIOS_TYPE_PARENT:
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		/* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
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		if ((s = strrchr(path, PATHSEPCHAR)) != NULL) {
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			s[1] = '\0'; // go up a directory
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			if (!FiosIsRoot(path)) s[0] = '\0';
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   118
		}
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   119
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
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		/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
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		else if ((s = strrchr(path, ':')) != NULL) s[1] = '\0';
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   122
#endif
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   123
		break;
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   124
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	case FIOS_TYPE_DIR:
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		if (!FiosIsRoot(path)) strcat(path, PATHSEP);
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		strcat(path, item->name);
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   128
		break;
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   129
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	case FIOS_TYPE_DIRECT:
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		sprintf(path, "%s" PATHSEP, item->name);
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		s = strrchr(path, PATHSEPCHAR);
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		if (s != NULL && s[1] == '\0') s[0] = '\0'; // strip trailing slash
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   134
		break;
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   135
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   136
	case FIOS_TYPE_FILE:
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   137
	case FIOS_TYPE_OLDFILE:
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   138
	case FIOS_TYPE_SCENARIO:
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   139
	case FIOS_TYPE_OLD_SCENARIO:
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   140
	case FIOS_TYPE_PNG:
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   141
	case FIOS_TYPE_BMP:
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   142
	{
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   143
		static char str_buffr[512];
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   144
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   145
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
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   146
		/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
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		if (FiosIsRoot(path)) {
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			snprintf(str_buffr, lengthof(str_buffr), "%s:%s", path, item->name);
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   149
		} else // XXX - only next line!
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   150
#endif
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		snprintf(str_buffr, lengthof(str_buffr), "%s" PATHSEP "%s", path, item->name);
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		return str_buffr;
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   154
	}
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   155
	}
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   156
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   157
	return NULL;
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   158
}
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   159
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   160
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
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   161
{
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	const char *extension, *period;
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   164
	extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
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   165
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   166
	/* Don't append the extension if it is already there */
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   167
	period = strrchr(name, '.');
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   168
	if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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   170
	snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
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   171
}
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   172
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   173
#if defined(WIN32) || defined(WIN64)
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   174
# define unlink _wunlink
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   175
#endif
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   176
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bool FiosDelete(const char *name)
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{
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   179
	char filename[512];
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	FiosMakeSavegameName(filename, name, lengthof(filename));
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	return unlink(OTTD2FS(filename)) == 0;
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   183
}
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bool FileExists(const char *filename)
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{
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   187
	return access(filename, 0) == 0;
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   188
}
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bb06fe8dcce2 (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks.
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typedef byte fios_getlist_callback_proc(int mode, const char *filename, const char *ext, char *title);
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/** Create a list of the files in a directory, according to some arbitrary rule.
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 *  @param num Will be filled with the amount of items.
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 *  @param mode The mode we are in. Some modes don't allow 'parent'.
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 *  @param callback The function that is called where you need to do the filtering.
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 *  @return Return the list of files. */
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static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_proc)
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{
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	struct stat sb;
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	struct dirent *dirent;
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	DIR *dir;
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	FiosItem *fios;
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	int sort_start;
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	/* A parent directory link exists if we are not in the root directory */
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	if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) {
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		fios = FiosAlloc();
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		fios->type = FIOS_TYPE_PARENT;
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		fios->mtime = 0;
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		ttd_strlcpy(fios->name, "..", lengthof(fios->name));
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		ttd_strlcpy(fios->title, ".. (Parent directory)", lengthof(fios->title));
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	}
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	/* Show subdirectories */
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	if (mode != SLD_NEW_GAME && (dir = opendir(_fios_path)) != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			const char *d_name = FS2OTTD(dirent->d_name);
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			/* found file must be directory, but not '.' or '..' */
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			if (FiosIsValidFile(_fios_path, dirent, &sb) && (sb.st_mode & S_IFDIR) &&
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				strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
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				fios = FiosAlloc();
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				fios->type = FIOS_TYPE_DIR;
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				fios->mtime = 0;
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				ttd_strlcpy(fios->name, d_name, lengthof(fios->name));
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				snprintf(fios->title, lengthof(fios->title), "%s" PATHSEP " (Directory)", d_name);
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				str_validate(fios->title);
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			}
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		}
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		closedir(dir);
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	}
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	/* Sort the subdirs always by name, ascending, remember user-sorting order */
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	{
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		byte order = _savegame_sort_order;
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		_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
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		qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
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		_savegame_sort_order = order;
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	}
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	/* This is where to start sorting for the filenames */
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	sort_start = _fios_count;
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	/* Show files */
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	dir = opendir(_fios_path);
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	if (dir != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			char fios_title[64];
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			char *t;
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			char *d_name = (char*)FS2OTTD(dirent->d_name);
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			byte type;
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			if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG)) continue;
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			/* File has no extension, skip it */
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			if ((t = strrchr(d_name, '.')) == NULL) continue;
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			fios_title[0] = '\0'; // reset the title;
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			type = callback_proc(mode, d_name, t, fios_title);
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			if (type != FIOS_TYPE_INVALID) {
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				fios = FiosAlloc();
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				fios->mtime = sb.st_mtime;
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				fios->type = type;
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				ttd_strlcpy(fios->name, d_name, lengthof(fios->name));
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				/* Some callbacks want to lookup the title of the file. Allow that.
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				 * If we just copy the title from the filename, strip the extension */
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				t = (fios_title[0] == '\0') ? *t = '\0', d_name : fios_title;
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				ttd_strlcpy(fios->title, t, lengthof(fios->title));
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				str_validate(fios->title);
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			}
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		}
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		closedir(dir);
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	}
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	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
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	/* Show drives */
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	if (mode != SLD_NEW_GAME) FiosGetDrives();
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	_fios_num = _fios_count;
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	return _fios_items;
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}
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/**
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 * Callback for FiosGetFileList. It tells if a file is a savegame or not.
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 * @param mode Save/load mode.
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 * @param file Name of the file to check.
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 * @param ext A pointer to the extension identifier inside file
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 * @param title Buffer if a callback wants to lookup the title of the file
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 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a savegame
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 * @see FiosGetFileList
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 * @see FiosGetSavegameList
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 */
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static byte FiosGetSavegameListCallback(int mode, const char *file, const char *ext, char *title)
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{
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	/* Show savegame files
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	 * .SAV OpenTTD saved game
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	 * .SS1 Transport Tycoon Deluxe preset game
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	 * .SV1 Transport Tycoon Deluxe (Patch) saved game
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	 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
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	if (strcasecmp(ext, ".sav") == 0) return FIOS_TYPE_FILE;
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	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
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		if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
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				strcasecmp(ext, ".sv2") == 0) {
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			GetOldSaveGameName(title, _fios_path, file);
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			return FIOS_TYPE_OLDFILE;
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		}
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	}
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	return FIOS_TYPE_INVALID;
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}
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/**
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 * Get a list of savegames.
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 * @param mode Save/load mode.
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 * @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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 * @see FiosGetFileList
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 */
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FiosItem *FiosGetSavegameList(int mode)
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{
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	static char *_fios_save_path = NULL;
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	if (_fios_save_path == NULL) {
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		_fios_save_path = malloc(MAX_PATH);
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		ttd_strlcpy(_fios_save_path, _paths.save_dir, MAX_PATH);
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	}
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	_fios_path = _fios_save_path;
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	return FiosGetFileList(mode, &FiosGetSavegameListCallback);
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}
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/**
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 * Callback for FiosGetFileList. It tells if a file is a scenario or not.
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 * @param mode Save/load mode.
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 * @param file Name of the file to check.
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 * @param ext A pointer to the extension identifier inside file
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 * @param title Buffer if a callback wants to lookup the title of the file
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 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a scenario
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 * @see FiosGetFileList
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 * @see FiosGetScenarioList
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 */
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static byte FiosGetScenarioListCallback(int mode, const char *file, const char *ext, char *title)
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{
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	/* Show scenario files
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	 * .SCN OpenTTD style scenario file
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	 * .SV0 Transport Tycoon Deluxe (Patch) scenario
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	 * .SS0 Transport Tycoon Deluxe preset scenario */
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	if (strcasecmp(ext, ".scn") == 0) return FIOS_TYPE_SCENARIO;
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	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
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		if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
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			GetOldSaveGameName(title, _fios_path, file);
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			return FIOS_TYPE_OLD_SCENARIO;
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		}
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	}
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   359
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	return FIOS_TYPE_INVALID;
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   361
}
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   362
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   363
/**
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   364
 * Get a list of scenarios.
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   365
 * @param mode Save/load mode.
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   366
 * @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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   367
 * @see FiosGetFileList
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   368
 */
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   369
FiosItem *FiosGetScenarioList(int mode)
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   370
{
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   371
	static char *_fios_scn_path = NULL;
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   372
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   373
	if (_fios_scn_path == NULL) {
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   374
		_fios_scn_path = malloc(MAX_PATH);
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   375
		ttd_strlcpy(_fios_scn_path, _paths.scenario_dir, MAX_PATH);
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   376
	}
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   377
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   378
	_fios_path = _fios_scn_path;
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   379
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   380
	return FiosGetFileList(mode, &FiosGetScenarioListCallback);
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   381
}
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   382
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   383
static byte FiosGetHeightmapListCallback(int mode, const char *file, const char *ext, char *title)
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   384
{
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   385
	/* Show heightmap files
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   386
	 * .PNG PNG Based heightmap files
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   387
	 * .BMP BMP Based heightmap files
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   388
	 */
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   389
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   390
#ifdef WITH_PNG
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   391
	if (strcasecmp(ext, ".png") == 0) return FIOS_TYPE_PNG;
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   392
#endif /* WITH_PNG */
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   393
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   394
	if (strcasecmp(ext, ".bmp") == 0) return FIOS_TYPE_BMP;
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   395
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   396
	return FIOS_TYPE_INVALID;
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   397
}
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   398
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   399
// Get a list of Heightmaps
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   400
FiosItem *FiosGetHeightmapList(int mode)
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   401
{
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   402
	static char *_fios_hmap_path = NULL;
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   403
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   404
	if (_fios_hmap_path == NULL) {
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   405
		_fios_hmap_path = malloc(MAX_PATH);
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   406
		strcpy(_fios_hmap_path, _paths.heightmap_dir);
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   407
	}
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   408
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   409
	_fios_path = _fios_hmap_path;
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   410
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   411
	return FiosGetFileList(mode, &FiosGetHeightmapListCallback);
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   412
}