src/ai/api/ai_sign.hpp
author rubidium
Thu, 03 Apr 2008 23:01:54 +0000
branchnoai
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child 10090 d6a6cac2fb25
permissions -rw-r--r--
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/* $Id$ */
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/** @file ai_sign.hpp Everything to query and build signs. */
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#ifndef AI_SIGN_HPP
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#define AI_SIGN_HPP
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#include "ai_object.hpp"
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/**
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 * Class that handles all sign related functions.
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 */
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class AISign : public AIObject {
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public:
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	static const char *GetClassName() { return "AISign"; }
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	/**
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	 * Gets the maximum sign index; there are no valid signs with a higher index.
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	 * @return The maximum sign index.
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	 * @post Return value is always non-negative.
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	 */
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	static SignID GetMaxSignID();
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	/**
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	 * Gets the number of signs. This is different than GetMaxSignID()
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	 *   because of the way OpenTTD works internally.
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	 * @return The number of signs.
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	 * @post Return value is always non-negative.
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	 */
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	static int32 GetSignCount();
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	/**
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	 * Checks whether the given sign index is valid.
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	 * @param sign_id The index to check.
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	 * @return True if and only if the sign is valid.
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	 */
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	static bool IsValidSign(SignID sign_id);
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	/**
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	 * Get the text on the sign.
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	 * @param sign_id The sign to get the text of.
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	 * @pre IsValidSign(sign_id).
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	 * @return The text on the sign.
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	 */
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	static char *GetText(SignID sign_id);
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	/**
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	 * Gets the location of the sign.
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	 * @param sign_id The sign to get the location of.
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	 * @pre IsValidSign(sign_id).
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	 * @return The location of the sign.
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	 */
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	static TileIndex GetLocation(SignID sign_id);
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	/**
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	 * Builds a sign on the map.
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	 * @param location The place to build the sign.
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	 * @param text The text to place on the sign.
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	 * @pre AIMap::IsValidTile(location).
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	 * @return The SignID of the build sign (use IsValidSign() to check for validity).
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	 *   In test-mode it returns 0 if successful, or any other value to indicate
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	 *   failure.
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	 */
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	static SignID BuildSign(TileIndex location, const char *text);
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	/**
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	 * Removes a sign from the map.
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	 * @param sign_id The sign to remove.
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	 * @pre IsValidSign(sign_id).
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	 * @return True if and only if the sign has been removed.
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	 */
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	static bool RemoveSign(SignID sign_id);
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};
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#endif /* AI_SIGN_HPP */