railtypes.h
author glx
Wed, 06 Sep 2006 14:24:43 +0000
changeset 4563 f25cb91c5f14
parent 3890 f8f13a91446a
child 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )
-Cleanup: Removed UNITTEST preprocessor checks
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/* $Id$ */
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/** @file railtypes.h
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 * All the railtype-specific information is stored here.
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 */
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/** Global Railtype definition
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 */
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RailtypeInfo _railtypes[] = {
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	/** Railway */
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	{ /* Main Sprites */
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		{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
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			SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
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			SPR_CROSSING_OFF_X_RAIL,
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			SPR_TUNNEL_ENTRY_REAR_RAIL
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		},
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		/* GUI sprites */
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		{ 0x4E3, 0x4E4, 0x4E5, 0x4E6,
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			SPR_IMG_AUTORAIL,
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			SPR_IMG_DEPOT_RAIL,
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			SPR_IMG_TUNNEL_RAIL,
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			SPR_IMG_CONVERT_RAIL
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		},
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		{
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			SPR_CURSOR_NS_TRACK,
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			SPR_CURSOR_SWNE_TRACK,
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			SPR_CURSOR_EW_TRACK,
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			SPR_CURSOR_NWSE_TRACK,
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			SPR_CURSOR_AUTORAIL,
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			SPR_CURSOR_RAIL_DEPOT,
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			SPR_CURSOR_TUNNEL_RAIL,
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			SPR_CURSOR_CONVERT_RAIL
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		},
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		/* strings */
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		{ STR_100A_RAILROAD_CONSTRUCTION },
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		/* Offset of snow tiles */
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		SPR_RAIL_SNOW_OFFSET,
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		/* Powered railtypes */
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		1 << RAILTYPE_RAIL | 1 << RAILTYPE_ELECTRIC,
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		/* Compatible railtypes */
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		1 << RAILTYPE_RAIL | 1 << RAILTYPE_ELECTRIC,
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		/* main offset */
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		0,
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		/* bridge offset */
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		0,
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		/* custom ground offset */
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		0,
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	},
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	/** Electrified railway */
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	{ /* Main Sprites */
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		{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
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			SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
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			SPR_CROSSING_OFF_X_RAIL,
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			SPR_TUNNEL_ENTRY_REAR_RAIL
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		},
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		/* GUI sprites */
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		{
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			SPR_BUILD_NS_ELRAIL,
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			SPR_BUILD_X_ELRAIL,
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			SPR_BUILD_EW_ELRAIL,
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			SPR_BUILD_Y_ELRAIL,
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			SPR_OPENTTD_BASE + 0,
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			0x50E,
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			SPR_BUILD_TUNNEL_ELRAIL,
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			SPR_IMG_CONVERT_RAIL
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		},
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		{
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			SPR_CURSOR_NS_ELRAIL,
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			SPR_CURSOR_SWNE_ELRAIL,
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			SPR_CURSOR_EW_ELRAIL,
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			SPR_CURSOR_NWSE_ELRAIL,
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			SPR_CURSOR_AUTORAIL,
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			SPR_CURSOR_RAIL_DEPOT,
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			SPR_CURSOR_TUNNEL_ELRAIL,
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			SPR_CURSOR_CONVERT_RAIL
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		},
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		/* strings */
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		{ STR_TITLE_ELRAIL_CONSTRUCTION },
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		/* Offset of snow tiles */
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		SPR_RAIL_SNOW_OFFSET,
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		/* Powered railtypes */
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		1 << RAILTYPE_ELECTRIC,
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    98
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    99
		/* Compatible railtypes */
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   100
		1 << RAILTYPE_ELECTRIC | 1 << RAILTYPE_RAIL,
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   101
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   102
		/* main offset */
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   103
		0,
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   104
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   105
		/* bridge offset */
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		0,
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   107
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   108
		/* custom ground offset */
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   109
		0,
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   110
	},
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   111
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   112
	/** Monorail */
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   113
	{ /* Main Sprites */
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   114
		{ SPR_MONO_TRACK_Y, SPR_MONO_TRACK_N_S, SPR_MONO_TRACK_BASE, SPR_MONO_SINGLE_Y, SPR_MONO_SINGLE_X,
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			SPR_MONO_SINGLE_NORTH, SPR_MONO_SINGLE_SOUTH, SPR_MONO_SINGLE_EAST, SPR_MONO_SINGLE_WEST,
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   116
			SPR_CROSSING_OFF_X_MONO,
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   117
			SPR_TUNNEL_ENTRY_REAR_MONO
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   118
		},
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   119
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		/* GUI sprites */
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		{ 0x4E7, 0x4E8, 0x4E9, 0x4EA,
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			SPR_IMG_AUTOMONO,
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   123
			SPR_IMG_DEPOT_MONO,
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   124
			SPR_IMG_TUNNEL_MONO,
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   125
			SPR_IMG_CONVERT_MONO
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   126
		},
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   127
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		{
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			SPR_CURSOR_NS_MONO,
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   130
			SPR_CURSOR_SWNE_MONO,
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   131
			SPR_CURSOR_EW_MONO,
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   132
			SPR_CURSOR_NWSE_MONO,
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   133
			SPR_CURSOR_AUTOMONO,
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   134
			SPR_CURSOR_MONO_DEPOT,
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   135
			SPR_CURSOR_TUNNEL_MONO,
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   136
			SPR_CURSOR_CONVERT_MONO
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   137
		},
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   138
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   139
		/* strings */
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		{ STR_100B_MONORAIL_CONSTRUCTION },
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   141
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   142
		/* Offset of snow tiles */
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		SPR_MONO_SNOW_OFFSET,
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   144
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		/* Powered railtypes */
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   146
		1 << RAILTYPE_MONO,
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   147
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   148
		/* Compatible Railtypes */
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   149
		1 << RAILTYPE_MONO,
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   150
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		/* main offset */
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   152
		82,
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   153
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   154
		/* bridge offset */
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   155
		16,
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   156
425903b204fa (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
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   157
		/* custom ground offset */
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   158
		1,
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   159
	},
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   160
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   161
	/** Maglev */
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	{ /* Main sprites */
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		{ SPR_MGLV_TRACK_Y, SPR_MGLV_TRACK_N_S, SPR_MGLV_TRACK_BASE, SPR_MGLV_SINGLE_Y, SPR_MGLV_SINGLE_X,
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			SPR_MGLV_SINGLE_NORTH, SPR_MGLV_SINGLE_SOUTH, SPR_MGLV_SINGLE_EAST, SPR_MGLV_SINGLE_WEST,
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   165
			SPR_CROSSING_OFF_X_MAGLEV,
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   166
			SPR_TUNNEL_ENTRY_REAR_MAGLEV
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   167
		},
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   168
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		/* GUI sprites */
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		{ 0x4EB, 0x4EC, 0x4EE, 0x4ED,
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   171
			SPR_IMG_AUTOMAGLEV,
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   172
			SPR_IMG_DEPOT_MAGLEV,
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   173
			SPR_IMG_TUNNEL_MAGLEV,
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   174
			SPR_IMG_CONVERT_MAGLEV
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   175
		},
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   176
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		{
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			SPR_CURSOR_NS_MAGLEV,
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   179
			SPR_CURSOR_SWNE_MAGLEV,
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   180
			SPR_CURSOR_EW_MAGLEV,
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   181
			SPR_CURSOR_NWSE_MAGLEV,
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   182
			SPR_CURSOR_AUTOMAGLEV,
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   183
			SPR_CURSOR_MAGLEV_DEPOT,
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   184
			SPR_CURSOR_TUNNEL_MAGLEV,
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   185
			SPR_CURSOR_CONVERT_MAGLEV
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   186
		},
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   187
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		/* strings */
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		{ STR_100C_MAGLEV_CONSTRUCTION },
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   190
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		/* Offset of snow tiles */
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		SPR_MGLV_SNOW_OFFSET,
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   193
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		/* Powered railtypes */
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   195
		1 << RAILTYPE_MAGLEV,
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   196
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		/* Compatible Railtypes */
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   198
		1 << RAILTYPE_MAGLEV,
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   199
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		/* main offset */
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   201
		164,
2536
8c4e298f4886 (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
celestar
parents: 2514
diff changeset
   202
8c4e298f4886 (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
celestar
parents: 2514
diff changeset
   203
		/* bridge offset */
8c4e298f4886 (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
celestar
parents: 2514
diff changeset
   204
		24,
3503
425903b204fa (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
peter1138
parents: 3355
diff changeset
   205
425903b204fa (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
peter1138
parents: 3355
diff changeset
   206
		/* custom ground offset */
425903b204fa (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
peter1138
parents: 3355
diff changeset
   207
		2,
2233
146e2e405ec1 (svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
celestar
parents:
diff changeset
   208
	},
146e2e405ec1 (svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
celestar
parents:
diff changeset
   209
};