author | truelight |
Sat, 14 Jul 2007 21:15:49 +0000 | |
branch | noai |
changeset 9657 | f2c6e332d8bc |
parent 9655 | e8e43f333832 |
child 9660 | d0a430e8310b |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file ai_townlist_valuator.hpp all the valuators for townlist */ |
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#ifndef AI_TOWNLIST_VALUATOR_HPP |
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#define AI_TOWNLIST_VALUATOR_HPP |
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#include "ai_abstractlist.hpp" |
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/** |
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* Get the population for entries in an AITownList instance. |
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* @note resulting items are of the type int32 |
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* @note the input items are of the type TownID |
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*/ |
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class AITownListPopulation : public AIAbstractList::Valuator { |
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public: |
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/** |
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* The name of the class, needed by several sub-processes. |
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*/ |
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static const char *GetClassName() { return "AITownListGetPopulation"; } |
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private: |
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int32 Valuate(int32 town) const; |
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}; |
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/** |
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* Get the location for entries in an AITownList instance. |
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* @note resulting items are of the type TileIndex |
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* @note the input items are of the type TownID |
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*/ |
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class AITownListLocation : public AIAbstractList::Valuator { |
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public: |
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/** |
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* The name of the class, needed by several sub-processes. |
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*/ |
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static const char *GetClassName() { return "AITownListGetLocation"; } |
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private: |
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int32 Valuate(int32 town) const; |
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}; |
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/** |
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* Get the manhattan distance to a tile for entries in an AITownList instance. |
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* @note resulting items are of the type distance |
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* @note the input items are of the type TownID |
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*/ |
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class AITownListDistanceManhattanToTile : public AIAbstractList::Valuator { |
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public: |
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/** |
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* The name of the class, needed by several sub-processes. |
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*/ |
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static const char *GetClassName() { return "AITownListDistanceManhattanToTile"; } |
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/** |
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* Custom constructor, we want a tile as parameter. |
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*/ |
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AITownListDistanceManhattanToTile(TileIndex tile) { this->tile = tile; } |
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private: |
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TileIndex tile; |
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int32 Valuate(int32 station) const; |
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}; |
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/** |
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* Get the sqsuare distance to a tile for entries in an AITownList instance. |
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* @note resulting items are of the type distance |
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* @note the input items are of the type TownID |
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*/ |
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class AITownListDistanceSquareToTile : public AIAbstractList::Valuator { |
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public: |
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/** |
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* The name of the class, needed by several sub-processes. |
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*/ |
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static const char *GetClassName() { return "AITownListDistanceSquareToTile"; } |
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/** |
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* Custom constructor, we want a tile as parameter. |
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*/ |
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AITownListDistanceSquareToTile(TileIndex tile) { this->tile = tile; } |
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private: |
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TileIndex tile; |
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int32 Valuate(int32 station) const; |
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}; |
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#endif /* AI_TOWNLIST_VALUATOR_HPP */ |