src/blitter/32bpp_anim.cpp
author peter1138
Tue, 29 Jan 2008 17:09:00 +0000
changeset 8941 f93c669d3ca6
parent 8760 ce0891c412ce
child 10429 1b99254f9607
permissions -rw-r--r--
(svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings.
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/* $Id$ */
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#include "../stdafx.h"
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#include "../core/alloc_func.hpp"
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#include "../gfx_func.h"
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#include "../zoom_func.h"
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#include "../debug.h"
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#include "../video/video_driver.hpp"
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#include "32bpp_anim.hpp"
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#include "../table/sprites.h"
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static FBlitter_32bppAnim iFBlitter_32bppAnim;
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void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
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{
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	if (_screen_disable_anim) {
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		/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent Draw() */
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		Blitter_32bppOptimized::Draw(bp, mode, zoom);
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		return;
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	}
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	const SpriteLoader::CommonPixel *src, *src_line;
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	uint32 *dst, *dst_line;
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	uint8 *anim, *anim_line;
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	if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height) {
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		/* The size of the screen changed; we can assume we can wipe all data from our buffer */
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		free(this->anim_buf);
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		this->anim_buf = CallocT<uint8>(_screen.width * _screen.height);
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		this->anim_buf_width = _screen.width;
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		this->anim_buf_height = _screen.height;
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	}
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	/* Find where to start reading in the source sprite */
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	src_line = (const SpriteLoader::CommonPixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
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	dst_line = (uint32 *)bp->dst + bp->top * bp->pitch + bp->left;
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	anim_line = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
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	for (int y = 0; y < bp->height; y++) {
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		dst = dst_line;
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		dst_line += bp->pitch;
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		src = src_line;
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		src_line += bp->sprite_width * ScaleByZoom(1, zoom);
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		anim = anim_line;
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		anim_line += this->anim_buf_width;
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		for (int x = 0; x < bp->width; x++) {
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			if (src->a == 0) {
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				/* src->r is 'misused' here to indicate how much more pixels are following with an alpha of 0 */
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				int skip = UnScaleByZoom(src->r, zoom);
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				dst  += skip;
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				anim += skip;
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				x    += skip - 1;
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				src  += ScaleByZoom(1, zoom) * skip;
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				continue;
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			}
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			switch (mode) {
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				case BM_COLOUR_REMAP:
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					/* In case the m-channel is zero, do not remap this pixel in any way */
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					if (src->m == 0) {
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						*dst = ComposeColourRGBA(src->r, src->g, src->b, src->a, *dst);
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						*anim = 0;
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					} else {
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						if (bp->remap[src->m] != 0) {
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							*dst = ComposeColourPA(this->LookupColourInPalette(bp->remap[src->m]), src->a, *dst);
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							*anim = bp->remap[src->m];
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						}
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					}
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					break;
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				case BM_TRANSPARENT:
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					/* TODO -- We make an assumption here that the remap in fact is transparency, not some color.
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					 *  This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
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					 *  we produce a result the newgrf maker didn't expect ;) */
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					/* Make the current color a bit more black, so it looks like this image is transparent */
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					*dst = MakeTransparent(*dst, 192);
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					*anim = bp->remap[*anim];
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					break;
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				default:
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					/* Above 217 is palette animation */
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					if (src->m >= 217) *dst = ComposeColourPA(this->LookupColourInPalette(src->m), src->a, *dst);
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					else               *dst = ComposeColourRGBA(src->r, src->g, src->b, src->a, *dst);
8051
ec4e97b7b70c (svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;)
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parents: 8050
diff changeset
    90
					*anim = src->m;
7467
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
    91
					break;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
    92
			}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
    93
			dst++;
8052
3056e53dfe42 (svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer
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parents: 8051
diff changeset
    94
			anim++;
7467
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
truelight
parents:
diff changeset
    95
			src += ScaleByZoom(1, zoom);
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
    96
		}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
truelight
parents:
diff changeset
    97
	}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
truelight
parents:
diff changeset
    98
}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
truelight
parents:
diff changeset
    99
7481
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   100
void Blitter_32bppAnim::DrawColorMappingRect(void *dst, int width, int height, int pal)
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   101
{
8745
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   102
	if (_screen_disable_anim) {
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   103
		/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColorMappingRect() */
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   104
		Blitter_32bppOptimized::DrawColorMappingRect(dst, width, height, pal);
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   105
		return;
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   106
	}
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   107
7481
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parents: 7475
diff changeset
   108
	uint32 *udst = (uint32 *)dst;
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diff changeset
   109
	uint8 *anim;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   110
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   111
	anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr);
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   112
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   113
	if (pal == PALETTE_TO_TRANSPARENT) {
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   114
		do {
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   115
			for (int i = 0; i != width; i++) {
8048
7547093f21e6 (svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
truelight
parents: 7666
diff changeset
   116
				*udst = MakeTransparent(*udst, 154);
7481
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diff changeset
   117
				*anim = 0;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   118
				udst++;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   119
				anim++;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   120
			}
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   121
			udst = udst - width + _screen.pitch;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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diff changeset
   122
			anim = anim - width + this->anim_buf_width;
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diff changeset
   123
		} while (--height);
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   124
		return;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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diff changeset
   125
	}
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   126
	if (pal == PALETTE_TO_STRUCT_GREY) {
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   127
		do {
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   128
			for (int i = 0; i != width; i++) {
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   129
				*udst = MakeGrey(*udst);
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   130
				*anim = 0;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   131
				udst++;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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diff changeset
   132
				anim++;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   133
			}
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   134
			udst = udst - width + _screen.pitch;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   135
			anim = anim - width + this->anim_buf_width;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   136
		} while (--height);
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   137
		return;
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   138
	}
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   139
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   140
	DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this color table ('%d')", pal);
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
truelight
parents: 7475
diff changeset
   141
}
699607d457a0 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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parents: 7475
diff changeset
   142
7467
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parents:
diff changeset
   143
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 color)
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
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   144
{
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   145
	*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
8745
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   146
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   147
	/* Set the color in the anim-buffer too, if we are rendering to the screen */
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   148
	if (_screen_disable_anim) return;
7467
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   149
	this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = color;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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   150
}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   151
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   152
void Blitter_32bppAnim::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
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   153
{
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   154
	uint32 *dst = (uint32 *)video + x + y * _screen.pitch;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
truelight
parents:
diff changeset
   155
	if (*dst == 0) {
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   156
		*dst = LookupColourInPalette(color);
8745
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   157
		/* Set the color in the anim-buffer too, if we are rendering to the screen */
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   158
		if (_screen_disable_anim) return;
7467
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   159
		this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = color;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   160
	}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   161
}
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   162
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   163
void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 color)
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   164
{
8745
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frosch
parents: 8626
diff changeset
   165
	if (_screen_disable_anim) {
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   166
		/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   167
		Blitter_32bppOptimized::DrawRect(video, width, height, color);
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   168
		return;
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   169
	}
0c897b4e651e (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
frosch
parents: 8626
diff changeset
   170
7467
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diff changeset
   171
	uint32 color32 = LookupColourInPalette(color);
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   172
	uint8 *anim_line;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   173
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   174
	anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   175
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   176
	do {
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   177
		uint32 *dst = (uint32 *)video;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   178
		uint8 *anim = anim_line;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   179
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   180
		for (int i = width; i > 0; i--) {
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   181
			*dst = color32;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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diff changeset
   182
			/* Set the color in the anim-buffer too */
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   183
			*anim = color;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   184
			dst++;
cb1801e91c3d (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
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parents:
diff changeset
   185
			anim++;
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		}
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		video = (uint32 *)video + _screen.pitch;
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		anim_line += this->anim_buf_width;
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	} while (--height);
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}
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void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height)
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{
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	assert(!_screen_disable_anim);
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	assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
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	uint32 *dst = (uint32 *)video;
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	uint32 *usrc = (uint32 *)src;
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	uint8 *anim_line;
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	anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
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	for (; height > 0; height--) {
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		memcpy(dst, usrc, width * sizeof(uint32));
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		usrc += width;
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		dst += _screen.pitch;
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		/* Copy back the anim-buffer */
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		memcpy(anim_line, usrc, width * sizeof(uint8));
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		usrc = (uint32 *)((uint8 *)usrc + width);
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		anim_line += this->anim_buf_width;
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	}
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	/* We update the palette (or the pixels that do animation) immediatly, to avoid graphical glitches */
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	this->PaletteAnimate(217, _use_dos_palette ? 38 : 28);
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}
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void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, int height)
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{
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	assert(!_screen_disable_anim);
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	assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
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	uint32 *udst = (uint32 *)dst;
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	uint32 *src = (uint32 *)video;
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	uint8 *anim_line;
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	if (this->anim_buf == NULL) return;
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	anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
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	for (; height > 0; height--) {
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		memcpy(udst, src, width * sizeof(uint32));
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		src += _screen.pitch;
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		udst += width;
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		/* Copy the anim-buffer */
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		memcpy(udst, anim_line, width * sizeof(uint8));
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		udst = (uint32 *)((uint8 *)udst + width);
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		anim_line += this->anim_buf_width;
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	}
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}
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void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
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{
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	assert(!_screen_disable_anim);
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	assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
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	uint8 *dst, *src;
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	/* We need to scroll the anim-buffer too */
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   246
	if (scroll_y > 0) {
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		dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_width;
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		src = dst - scroll_y * this->anim_buf_width;
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		/* Adjust left & width */
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		if (scroll_x >= 0) dst += scroll_x;
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		else               src -= scroll_x;
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		uint tw = width + (scroll_x >= 0 ? -scroll_x : scroll_x);
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		uint th = height - scroll_y;
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		for (; th > 0; th--) {
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			memcpy(dst, src, tw * sizeof(uint8));
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			src -= this->anim_buf_width;
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			dst -= this->anim_buf_width;
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		}
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   261
	} else {
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		/* Calculate pointers */
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   263
		dst = this->anim_buf + left + top * this->anim_buf_width;
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		src = dst - scroll_y * this->anim_buf_width;
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		/* Adjust left & width */
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		if (scroll_x >= 0) dst += scroll_x;
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		else               src -= scroll_x;
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		/* the y-displacement may be 0 therefore we have to use memmove,
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		 * because source and destination may overlap */
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		uint tw = width + (scroll_x >= 0 ? -scroll_x : scroll_x);
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		uint th = height + scroll_y;
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		for (; th > 0; th--) {
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			memmove(dst, src, tw * sizeof(uint8));
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			src += this->anim_buf_width;
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			dst += this->anim_buf_width;
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		}
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	}
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	Blitter_32bppBase::ScrollBuffer(video, left, top, width, height, scroll_x, scroll_y);
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}
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int Blitter_32bppAnim::BufferSize(int width, int height)
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{
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	return width * height * (sizeof(uint32) + sizeof(uint8));
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}
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void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
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{
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	assert(!_screen_disable_anim);
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	uint8 *anim = this->anim_buf;
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	/* Never repaint the transparency pixel */
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	if (start == 0) start++;
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	/* Let's walk the anim buffer and try to find the pixels */
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	for (int y = 0; y < this->anim_buf_height; y++) {
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		for (int x = 0; x < this->anim_buf_width; x++) {
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			if (*anim >= start && *anim <= start + count) {
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				/* Update this pixel */
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				this->SetPixel(_screen.dst_ptr, x, y, *anim);
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			}
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			anim++;
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		}
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	}
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	/* Make sure the backend redraws the whole screen */
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	_video_driver->MakeDirty(0, 0, _screen.width, _screen.height);
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}
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Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()
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{
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	return Blitter::PALETTE_ANIMATION_BLITTER;
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}