town_map.h
author celestar
Thu, 30 Mar 2006 11:21:36 +0000
changeset 3373 f95cf3549591
parent 3369 00c2ca209a89
child 3377 014725164f97
permissions -rw-r--r--
(svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
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/* $Id$ */
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#include "town.h"
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static inline uint GetTownIndex(TileIndex t)
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{
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	assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_STREET)); // XXX incomplete
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	return _m[t].m2;
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}
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static inline Town* GetTownByTile(TileIndex t)
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{
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	return GetTown(GetTownIndex(t));
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}