bin/scripts/readme.txt
author terom@terom-desktop
Thu, 24 Jul 2008 16:18:29 +0300
changeset 11185 5036deb1fcaf
parent 5726 8f399788f6c9
permissions -rw-r--r--
fix check_available_write_cb buffer-growing logic
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Scripting
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OpenTTD supports scripts.
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local scripts:
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 - 'autoexec.scr' is executed on gamestart [all - use this for custom aliases per ex.]
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+network scripts:
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   should be used to set client optimization settings:
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 - 'on_client.scr' is executed when you join a server [all clients]
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   should be used to set the servers port/ip and/or server optimization settings/patches:
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 - 'pre_server.scr' is executed before the servers tcp stack is started [in-game only]
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 - 'pre_dedicated.scr' is executed before the servers tcp stack is started [dedicated only]
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   should be used to set the servers name, password and so on:
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 - 'on_server.scr' is executed after starting a server [dedicated and in-game]
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 - 'on_dedicated.scr' is additionally executed after starting a server [dedicated only]
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For examples how a script can look, check the .example examples.